Timeline
09/12/05:
- 17:00 Ticket #2197 (SIMON2: obscure crash) created by
- […] […]
- 15:11 Ticket #2196 (PSP FT: Can't open SFX file, stops play-through) created by
- […] […]
- 12:23 Ticket #2195 (DIGDEMO: Characters appear in front of foreground objects ) created by
- […] […]
- 07:03 Ticket #2194 (SKY: Missing sound effects in floppy intro) closed by
09/11/05:
- 22:54 Ticket #2194 (SKY: Missing sound effects in floppy intro) created by
- […] […]
- 20:56 Ticket #2193 (DEBIAN: Compile problem) created by
- […] […]
- 20:10 Ticket #2191 (Monkey Island 1 Spanish for Atari ST crashes) closed by
- fixed
- 19:54 Ticket #2192 (PSP: Crash at very beginning of Game (The Dig)) created by
- […] […]
- 17:45 Ticket #2191 (Monkey Island 1 Spanish for Atari ST crashes) created by
- […] […]
- 14:35 Ticket #8460 (Kyra 1 Sound Patch) closed by
- 13:26 Ticket #2189 (FOTAQ CD version for download not supported by queenrebuild) closed by
- invalid
- 12:43 Ticket #2190 (Unknown MD5 (15f588e887e857e8c56fe6ade4956168)! Please repor) closed by
- fixed
- 12:26 Ticket #2189 (FOTAQ CD version for download not supported by queenrebuild) closed by
- invalid
- 12:24 Ticket #2190 (Unknown MD5 (15f588e887e857e8c56fe6ade4956168)! Please repor) created by
- […] […]
- 11:59 Ticket #2189 (FOTAQ CD version for download not supported by queenrebuild) created by
- […] […]
09/10/05:
- 14:24 Ticket #2188 (BASS: Crash in the pipe factory) created by
- […] […]
- 12:38 Ticket #2187 (FREDDI3: Trial version won't start) closed by
- invalid
- 12:34 Ticket #2187 (FREDDI3: Trial version won't start) created by
- […] […]
09/09/05:
- 15:55 Ticket #7442 (Third-party translations) created by
- […] […]
- 14:05 Ticket #2186 (DIG: NOT playable to the end on Mac) closed by
- invalid
- 13:57 Ticket #8446 (A couple new v6 vars for descumm) closed by
09/08/05:
09/07/05:
- 12:40 Ticket #2186 (DIG: NOT playable to the end on Mac) created by
- […] […]
- 09:07 Ticket #2185 (ITE: Animation freezes (regression)) created by
- […] […]
- 09:04 Ticket #2184 (ITE: Crash at wildcat village (floppy)) created by
- […] […]
09/06/05:
- 00:17 Ticket #2131 (ITE: Rif exits copy-protection room incorrectly) closed by
- fixed
- 00:06 Ticket #2168 (ITE: Rif, Okk and Eeah stop walking partway up hill road) closed by
- fixed
09/04/05:
- 18:05 Ticket #8460 (Kyra 1 Sound Patch) created by
- […] […]
- 17:43 Ticket #2167 (ITE: Rif walks off-screen when looking at screen at desk) closed by
- fixed
- 12:54 Ticket #2180 (PSP: Full Throttle crash during cutscene) closed by
- fixed
- 12:53 Ticket #2174 (PSP: Entering and Exiting Options Menu Leaves White Pixels) closed by
- fixed
- 12:43 Ticket #7399 (SCUMM: Eliminate platform-specific targets) closed by
- 07:07 Ticket #2182 (MI1: Crashes just before Act 1 begins) closed by
- invalid
- 07:00 Ticket #2183 (Monkey Island 1 crashes, datafile copying question) closed by
- invalid
- 04:49 Ticket #2183 (Monkey Island 1 crashes, datafile copying question) created by
- […] […]
- 02:13 Ticket #2162 (PSP: Two crashes in Full Throttle) closed by
- fixed
09/03/05:
- 18:19 Ticket #2182 (MI1: Crashes just before Act 1 begins) created by
- […] […]
- 15:52 Ticket #2136 (ITE: Dragon walks in the air) closed by
- fixed
- 15:45 Ticket #2181 (MI1 SegaCD: not all swordfighting dialog is selectable) closed by
- duplicate
- 14:43 Ticket #2181 (MI1 SegaCD: not all swordfighting dialog is selectable) created by
- […] […]
- 10:38 Ticket #8459 (SegaCD Monkey Island screenshot) closed by
- 10:36 Ticket #2179 (ITE: Graphical glitch when pressing escape at company logo) closed by
- fixed
- 08:23 Ticket #2147 (ITE: Music restarts when walking to a scene with the same) closed by
- outdated
- 08:19 Ticket #2132 (ITE: Glassmaster faces wrong direction when speaking) closed by
- worksforme
- 08:06 Ticket #2180 (PSP: Full Throttle crash during cutscene) created by
- […] […]
- 08:02 Ticket #2149 (ITE: Second Rif appears in wall of dog castle prison) closed by
- fixed
- 02:17 Ticket #8459 (SegaCD Monkey Island screenshot) created by
- […] […]
09/02/05:
- 23:36 Ticket #2179 (ITE: Graphical glitch when pressing escape at company logo) created by
- […] […]
- 21:28 Ticket #2178 (GUI: Opens into a Transparent Box) created by
- […] […]
- 20:52 Ticket #2140 (ITE: Rif's tail remains in door at Alamma's house) closed by
- fixed
- 20:18 Ticket #2152 (ITE: Buttons in Options Dialog not fully functional) closed by
- 18:39 Ticket #8458 (Possible Kyra fix) closed by
- fixed
- 13:30 Ticket #8458 (Possible Kyra fix) created by
- […] […]
- 10:53 Ticket #2068 (SAM: Animation glitch at World of Fish) closed by
- fixed
- 09:50 Ticket #2177 (DIG: Game crashes suddenly at the Orange spire) closed by
- outdated
- 09:42 Ticket #2177 (DIG: Game crashes suddenly at the Orange spire) created by
- […] […]
- 09:07 Ticket #2130 (ITE: Subtitles get striped) closed by
08/31/05:
- 20:01 Ticket #2176 (WEB: parse error at links.php) closed by
- fixed
- 18:37 Ticket #2176 (WEB: parse error at links.php) created by
- […] […]
- 16:41 Ticket #2175 (COMI: Random crashes in the treasure room) created by
- […] […]
- 12:37 Ticket #8457 (COMI screenshot) closed by
- 12:32 Ticket #7441 (GUI transparency) closed by
- outdated
- 12:04 Ticket #7441 (GUI transparency) created by
- […] […]
- 11:09 Ticket #8457 (COMI screenshot) created by
- […] […]
08/30/05:
- 13:12 Ticket #2174 (PSP: Entering and Exiting Options Menu Leaves White Pixels) created by
- […] […]
- 13:07 Ticket #2173 (PSP: Save Game Issues) created by
- […] […]
- 12:29 Ticket #2171 (MI1 crashes when trying to save) closed by
- invalid
- 10:12 Ticket #2172 (GUI: Accented characters) created by
- […] […]
08/29/05:
- 22:37 Ticket #2171 (MI1 crashes when trying to save) created by
- […] […]
- 14:21 Ticket #1969 (TOOLS: compress_scumm_bun crashes on COMI) closed by
- worksforme
08/28/05:
- 08:30 Ticket #2170 (Problem Selecting dialog with mouse wheel) closed by
- 02:50 Ticket #2170 (Problem Selecting dialog with mouse wheel) created by
- […] […]
08/26/05:
- 12:54 Ticket #2169 (BS1: Heart monitor in Hospital sounding wrong) closed by
- fixed
- 02:21 Ticket #2126 (ITE: Mac CD Talkie version Bin files not recognised) closed by
- 02:21 Ticket #2125 (DOTT: Sound Effect missing in intro.) closed by
- 02:17 Ticket #7440 (BS1: Some smaller refinements to the GUI) created by
- […] […]
- 02:00 Ticket #2169 (BS1: Heart monitor in Hospital sounding wrong) created by
- […] […]
08/24/05:
- 20:26 Ticket #2168 (ITE: Rif, Okk and Eeah stop walking partway up hill road) created by
- […] […]
- 19:58 Ticket #2167 (ITE: Rif walks off-screen when looking at screen at desk) created by
- […] […]
- 17:01 Ticket #2166 (MI1: MD5 error in ScummVM launcher console) created by
- […] […]
- 16:11 Ticket #7438 (BS1: Add support for enter key in save game dialog) closed by
- fixed
08/22/05:
- 21:24 Ticket #7439 (BS1: Invert stereo channels for traffic sounds in Rue Jarry) created by
- […] […]
- 17:29 Ticket #2059 (BS1: Speech doesnt play for some items near end game) closed by
- 17:27 Ticket #8456 (Possible workaround for bug #1243280) closed by
- 17:26 Ticket #2095 (GUI: Language selection doesn't fit using 1x overlay) closed by
- fixed
- 17:25 Ticket #2165 (binoculars in Ball of twine.) closed by
- invalid
- 16:05 Ticket #2165 (binoculars in Ball of twine.) created by
- […] […]
- 04:24 Ticket #7438 (BS1: Add support for enter key in save game dialog) created by
- […] […]
08/21/05:
- 19:33 Ticket #2164 (WINCE: Key mapping) created by
- […] […]
- 15:10 Ticket #2163 (MM C64: Mouse Buttons not working) closed by
- 10:29 Ticket #7437 (Music quality for earlier scumm games) closed by
- 09:54 Ticket #7437 (Music quality for earlier scumm games) created by
- […] […]
08/20/05:
- 23:57 Ticket #2163 (MM C64: Mouse Buttons not working) created by
- […] […]
- 19:03 Ticket #2162 (PSP: Two crashes in Full Throttle) created by
- […] […]
08/19/05:
- 21:53 Ticket #2161 (COMI: Game pauses on one line of dialogue) created by
- […] […]
- 17:27 Ticket #2098 (PLUGINS: Assertion `_isDirectory' failed) closed by
08/18/05:
08/17/05:
- 22:40 Ticket #2160 (Compiling strange) closed by
- invalid
- 19:08 Ticket #2159 (FT: Crashes to ScummVM console) closed by
- fixed
- 15:17 Ticket #8455 (RICH scumvm icon) created by
- […] […]
- 15:11 Ticket #2160 (Compiling strange) created by
- […] […]
08/16/05:
- 23:25 Ticket #2159 (FT: Crashes to ScummVM console) created by
- […] […]
- 19:05 Ticket #2121 (ITE: Options menu contains wrong item) closed by
- fixed
- 18:00 Ticket #2116 (ITE: Difficult to leave chasm screen) closed by
- fixed
- 18:00 Ticket #2150 (ITE: Cannot exit mine) closed by
- fixed
- 13:34 Ticket #2158 (ITE: NonActorsSpeech does not lock thread) created by
- […] […]
- 10:45 Ticket #2157 (ITE: Riff teleports when right click on Sist the rat) created by
- […] […]
08/15/05:
- 13:53 Ticket #2151 (ITE: Intro subtitles yeild black font.) closed by
- outdated
- 13:51 Ticket #2153 (ITE: Question option is enabled before parent question asked) closed by
- invalid
- 09:46 Ticket #2156 (ITE: Choice of dialog skips to the response) created by
- […] […]
- 09:33 Ticket #2155 (ITE: Builder's Guild Test crashes when both mouse buttons) created by
- […] […]
- 07:35 Ticket #8454 (Small typos in the documentation webpage) closed by
- fixed
- 06:55 Ticket #8454 (Small typos in the documentation webpage) created by
- […] […]
- 06:34 Ticket #2154 (ITE: Riff ignores command in Ferret merchant center.) created by
- […] […]
- 06:16 Ticket #2153 (ITE: Question option is enabled before parent question asked) created by
- […] […]
- 03:41 Ticket #2152 (ITE: Buttons in Options Dialog not fully functional) created by
- […] […]
- 03:24 Ticket #2151 (ITE: Intro subtitles yeild black font.) created by
- […] […]
- 01:24 Ticket #8451 (GUI: SDL mouse dirty rects too big) closed by
- 01:03 Ticket #2139 (ITE: Graphical glitches in wildcat tribe) closed by
- fixed
08/14/05:
- 20:47 Ticket #2115 (ZAK: Invalid memory read access during intro) closed by
- fixed
- 17:44 Ticket #8453 (scummvm stl port. :)) closed by
- wontfix
- 16:38 Ticket #8453 (scummvm stl port. :)) created by
- […] […]
- 15:01 Ticket #8452 (Scumm Savegame Informations (Feature Request ID: 1217640)) created by
- […] […]
- 10:32 Ticket #8451 (GUI: SDL mouse dirty rects too big) created by
- […] […]
- 04:23 Ticket #2150 (ITE: Cannot exit mine) created by
- […] […]
- 02:00 Ticket #2070 (SIMON2talkie: Game is stuck and i get a rate effect error) closed by
08/13/05:
- 22:27 Ticket #2144 (ITE: Weird Crash) closed by
- outdated
- 21:32 Ticket #2149 (ITE: Second Rif appears in wall of dog castle prison) created by
- […] […]
- 20:22 Ticket #2143 (ITE: Cannot backspace when naming savegames) closed by
- worksforme
- 20:04 Ticket #2148 (GUI: buttons don't react - Debian/PowerPC (GameCube)) created by
- […] […]
- 19:53 Ticket #2146 (Mac OS X trackpad two-finger scrolling scrolls wrong way) closed by
- wontfix
- 19:40 Ticket #2145 (ITE: Introduction text is black) closed by
- fixed
- 19:09 Ticket #2147 (ITE: Music restarts when walking to a scene with the same) created by
- […] […]
- 18:19 Ticket #2146 (Mac OS X trackpad two-finger scrolling scrolls wrong way) created by
- […] […]
- 18:09 Ticket #2145 (ITE: Introduction text is black) created by
- […] […]
- 18:07 Ticket #2144 (ITE: Weird Crash) created by
- […] […]
- 18:06 Ticket #2143 (ITE: Cannot backspace when naming savegames) created by
- […] […]
- 17:47 Ticket #2142 (DIG:Can't save games) closed by
- worksforme
- 17:32 Ticket #2142 (DIG:Can't save games) created by
- […] […]
- 17:18 Ticket #2141 (ITE: Bee sounds continue too long) created by
- […] […]
- 16:54 Ticket #2140 (ITE: Rif's tail remains in door at Alamma's house) created by
- […] […]
- 16:42 Ticket #2139 (ITE: Graphical glitches in wildcat tribe) created by
- […] […]
- 16:28 Ticket #2117 (ITE: Actors duplicated at chasm scene) closed by
- fixed
- 06:50 Ticket #8450 (RESIDUAL: Decreasining SMUSH CPU load) closed by
- 05:35 Ticket #8450 (RESIDUAL: Decreasining SMUSH CPU load) created by
- […] […]
- 01:36 Ticket #2137 (ITE: Sounds do not stop after quitting scene) closed by
- fixed
- 01:06 Ticket #2138 (ITE: Crash when viewing the map) closed by
- fixed
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