Opened 14 years ago

Closed 14 years ago

#2147 closed defect (outdated)

ITE: Music restarts when walking to a scene with the same

Reported by: SF/fancia Owned by: sev-
Priority: normal Component: Engine: SAGA
Keywords: Cc:
Game: Inherit the Earth

Description

When walking from one scene to another that uses the same music,
ScummVM restarts the music instead of continuing it. One example
is the dog castle hallway maze; I've attached a savegame just prior
to this.

I've tested this using the Mac OS X version of the game on a recent
CVS build compiled with GCC 4.0 on OS X 10.4.2.

Ticket imported from: #1258568. Ticket imported from: bugs/2147.

Attachments (1)

ite.s00 (25.9 KB) - added by SF/fancia 14 years ago.

Download all attachments as: .zip

Change History (6)

comment:1 Changed 14 years ago by sev-

Weird. I just tested it over again with several versions of
ite which use XMIDI, MIDI and digital music (MacOS X
included), none of them seem to have this problem. I.e.
music in halls continues. Maybe it becomes in your specific
situation, but you again forgot to tick that "attach file"
checkbox :)

Changed 14 years ago by SF/fancia

Attachment: ite.s00 added

comment:2 Changed 14 years ago by SF/fancia

Ack! I did, you're right. >.<; It's attached this time; it's partway through the
castle (in the cell), but the bug still occurs when you exit to the hallways.

comment:3 Changed 14 years ago by SF/fancia

This no longer seems to occur in the most recent CVS.

comment:4 Changed 14 years ago by sev-

Owner: set to sev-
Resolution: outdated
Status: newclosed

comment:5 Changed 14 years ago by sev-

Okay, closing

Note: See TracTickets for help on using tickets.