Opened 14 years ago

Closed 14 years ago

Last modified 13 months ago

#2160 closed defect (invalid)

Compiling strange

Reported by: SF/eblanca76 Owned by: Kirben
Priority: normal Component: Port: Win32
Keywords: Cc:
Game:

Description

I've a strange behavior of scummvm 0.7.1.
I compiled it twice under WinXPsp2 with MSYS-1.0.10 +
MinGW-3.4.2. When i started the first version, it
opened two windows, a 'debug' window (with messages
like 'Looking for monkeyVGA' and 'Trying to start game
... ') and the GUI window (in this window the game runs).
Now i re-compiled the scummvm (a newer version of zlib
was released) to use more recent libraries. This new
version does not open the first window, it opens just
the GUI window! (to be clear, I'm sure zlib is not
affecting the behavior of scummvm). The pre-compiled
version i got from scummvm site shows two windows too.
I compiled it following the usual dance of
'./configure' and 'make', so what's happened? Is there
an option to tell configure script whenever to use this
feature or not?
Thank you.

Ticket imported from: #1262192. Ticket imported from: bugs/2160.

Change History (3)

comment:1 by Kirben, 14 years ago

Owner: set to Kirben
Resolution: invalid
Status: newclosed

comment:2 by Kirben, 14 years ago

There is no option in the configure script.
The console window will be shown unless the '-mwindows'
parameter is added at link time.
The '-mwindows' parameter is usually added by sdl-config,
alter its options if you don't want it.

comment:3 by digitall, 13 months ago

Component: Port: Win32
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