Opened 14 years ago

Closed 14 years ago

Last modified 14 years ago

#2143 closed defect (worksforme)

ITE: Cannot backspace when naming savegames

Reported by: SF/fancia Owned by: sev-
Priority: normal Component: Engine: SAGA
Keywords: Cc:
Game: Inherit the Earth


This may or may not be related to the previous menu bug I've filed,
but I thought I would report it to make certain. Unlike with the official
interpreter, it is impossible to backspace or otherwise eliminate a
character in a savefile name. As well, the text cursor cannot be
positioned using the mouse.

I've also noticed that ScummVM highlights [New Save Game] by
default when first opening the options menu after starting the game,
while the official interpreter does not have anything highlighted.

As always, I'm using the Mac OS X version of the game and a CVS
build made with GCC 4.0 on OS X 10.4.2.

Ticket imported from: #1258533. Ticket imported from: bugs/2143.

Change History (5)

comment:1 by sev-, 14 years ago

Hmm. weird. It works here perfectly. May you insert a line

debug(0, "%d", ascii);

at line 851 in saga/input.cpp (right before "switch
(ascii)") and tell me which key does it print when you press

Mouse was never supposed to work in that window but arrows

We will leave highlighting of "[New Save Game]" as a feature.

comment:2 by SF/fancia, 14 years ago

I assume you meant line 851 of interface.cpp. since input.cpp is only
about 150 lines long and doesn't have a switch (ascii) line. ;3

It gives 127 as a result. (It didn't work at first, so I had to insert the
debug line above the other two switch (ascii) lines in the same file; I
assume that shouldn't be a problem.)

Are you sure about the mouse? I can't remember the behaviour in other
releases, but the Mac OS X version of the official interpreter does
support positioning the cursor with the mouse.

And good call on the highlighting; it's convenient, I just wasn't sure if
you wanted 100% exact behaviour to the original or not.

comment:3 by sev-, 14 years ago

Well, that's your keyboard layout. 127 is Del key which
works perfectly. Of course, it deletes character which is
above cursor not to hte left of it like with Backspace.

And I am sure about the mouse just because we didn't
implement this functionality in ScummVM.

comment:4 by sev-, 14 years ago

Owner: set to sev-
Resolution: worksforme
Status: newclosed

comment:5 by SF/fancia, 14 years ago

You're right, that's very odd... it acts as backspace (i.e., deleting the
previous character) in all other applications, however, so is it possible that
ScummVM is interpreting it as the wrong key?

Sorry, I misinterpreted what you said about the mouse.. I thought you
meant that it wasn't in the original interpreter, not that it wasn't

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