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Results (301 - 400 of 8244)

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Ticket Summary Owner Type Priority Component Version
#1069 SIMON2: Amiga CD32 Talkie Kirben defect normal Engine: AGOS
#1075 SIMON2DOS: Copy Protection text disappears Kirben defect normal Engine: AGOS
#1076 SIMON1: Golum Ring causes graphic glitches Kirben defect normal Engine: AGOS
#1084 FT: Talking choice menu causes overlapped actors to flicker Kirben defect normal Engine: SCUMM
#1085 INDY3EGA: Text disappears while scrolling (Donovan cutscene) Kirben defect normal Engine: SCUMM
#1091 SAM: Conroy doesn't stop singing when escaping cutscene Kirben defect normal Engine: SCUMM
#1098 SAM: Screen Saver generates warnings Kirben defect low Engine: SCUMM
#1119 All: Wrong Adlib volumes regression Kirben defect normal Engine: SCUMM
#1157 MI1: SFX crash regression with native midi Kirben defect normal Engine: SCUMM
#1159 MI1: Amiga version hangs with black screen Kirben defect normal Engine: SCUMM
#1162 SAM: missing subtitles in Conroy Bumpus' song Kirben defect normal Engine: SCUMM
#1168 Simon The Sorcerer 1 WIN/DOS detection problem Kirben defect normal Engine: AGOS
#1191 MI1: Crash on church entry Kirben defect normal Engine: SCUMM
#1193 MI1: background color regression Kirben defect normal Engine: SCUMM
#1203 MONKEYVGA: No fourth part / hangs at music Kirben defect normal Engine: SCUMM
#1205 MI1: Palette cycling issues Kirben defect normal Engine: SCUMM
#1212 LOOM: German EGA FD doesn't start, not found 82.lfl Kirben defect normal Engine: SCUMM
#1222 COMI: Failed assertion when starting the game (regression) Kirben defect normal Engine: SCUMM
#1223 FT: multiple musics playing at the same time Kirben defect normal Engine: SCUMM
#1231 LOOM EGA Demo: native midi (regression) Kirben defect normal Engine: SCUMM
#1234 ZAK: not all verbs are shown... Kirben defect low Engine: SCUMM
#1260 INDY3TOWNS: Pallette issues in Brunwald Castle? Kirben defect normal Engine: SCUMM
#1280 SIMON1DOS/TALKIE: Chest disappears at Swampling\'s Kirben defect low Engine: AGOS
#1281 SIMON1DOS/TALKIE: Introduction is different Kirben defect low Engine: AGOS
#1323 SIMON2DOS/TALKIE: Brief freeze on pirate ship Kirben defect normal Engine: AGOS
#1324 SIMON2TALKIE: Brief freeze in Island Cafe Kirben defect normal Engine: AGOS
#1329 ZAK: Anyone using the tram on mars disappears upon arrival Kirben defect normal Engine: SCUMM
#1332 MM: Green Tentacle not acting properly Kirben defect normal Engine: SCUMM
#1365 MI1CD copy protection after restart Kirben defect normal Engine: SCUMM
#1384 ALL: Local script variables not always initialized Kirben defect low Engine: SCUMM
#1412 DOTT: Transition effect glitch (regression) Kirben defect normal Engine: SCUMM
#1419 FT: Corley doesn't always talk when dying Kirben defect normal Engine: SCUMM
#1441 SIMON2TALKIE: Simon\'s mouth keeps moving, no way to continue Kirben defect normal Engine: AGOS
#1456 FUNPACK: puzzle blocks regression Kirben defect normal Engine: SCUMM
#1458 FT: Stadium Salesman Glitches Kirben defect normal Engine: SCUMM
#1468 FT: Computers' Text Drawn Incorrectly Kirben defect normal Engine: SCUMM
#1480 INDY3: Game can crash if you pull chairs too fast Kirben defect high Engine: SCUMM
#1485 MANIAC64: Sandy is still tied up in the ending Kirben defect normal Engine: SCUMM
#1488 COMI: Long pauses between dialog at Part III Kirben defect normal Engine: SCUMM
#1516 COMI: Lines concatenated during songs... Kirben defect normal Engine: SCUMM
#1570 MinGW: configure script doesn't clean up afterwards Kirben defect normal Port: Win32
#1576 FT: Can't get through minefield Kirben defect normal Engine: SCUMM
#1587 DIG: Large delay in 'library' room Kirben defect high Engine: SCUMM
#1606 SIMON2: No trail on map when Simon rides to Goblin Camp Kirben defect low Engine: AGOS
#1626 COMI: After looking by crypt crack, Guybrush moves mouth Kirben defect low Engine: SCUMM
#1667 COMI: Crash when trying to start Kirben defect normal Engine: SCUMM
#1679 CMI: Regressions after recent animation fix Kirben defect normal Engine: SCUMM
#1705 FT: Graphical glitches in airplane computers. Kirben defect normal Engine: SCUMM
#1714 FM-Towns version crashes at start-up Kirben defect normal Engine: SCUMM
#1717 MI1VGA: Guybrush not scaled properly Kirben defect normal Engine: SCUMM
#1721 DIG: Cursor disappears/game unplayable after adjusting lens Kirben defect normal Engine: SCUMM
#1739 FOA (FM-Towns): wrong target? Kirben defect normal Engine: SCUMM
#1752 COMI: Regression in conversation with many choices Kirben defect high Engine: SCUMM
#1761 MI1 (Amiga): Wrong actor size (Regression) Kirben defect normal Engine: SCUMM
#1787 MANIAC: v1 intro glitches Kirben defect normal Engine: SCUMM
#1788 ALL: Inventory not displayed (regression) Kirben defect normal Engine: SCUMM
#1820 MI1CD: Intro crash (regression) Kirben defect normal Engine: SCUMM
#1850 SCUMM: HE games create files in wrong location (Regression) Kirben defect normal Engine: SCUMM
#1873 INDY3 FMTOWNS: Music in Venice is distorted Kirben defect normal Engine: SCUMM
#1902 ZAK: dialogue lines in the ST demo are garbled Kirben defect normal Engine: SCUMM
#1929 COMI: Part 3 glitch (dancing pirates don't stop) Kirben defect normal Engine: SCUMM
#1978 FT: Old Mine Road CTD Kirben defect normal Engine: SCUMM
#1985 FM-TOWNS LOOM: Multiple text lines spacing incorrect Kirben defect normal Engine: SCUMM
#2034 MANIAC V2: Early collision with Green Tentacle Kirben defect normal Engine: SCUMM
#2047 FT INSANE: Googles palette disappears (Regression) Kirben defect normal Engine: SCUMM
#2053 LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders Kirben defect normal Engine: SCUMM
#2089 FOA: Look at Arnold (Fists Path) Kirben defect normal Engine: SCUMM
#2110 ZAK: crash when trying to fly back to SF Kirben defect normal Engine: SCUMM
#2195 DIGDEMO: Characters appear in front of foreground objects Kirben defect normal Engine: SCUMM
#2204 FOA/Amiga: Palette problem (Regression) Kirben defect normal Engine: SCUMM
#2218 TENTACLE: dott spanish non completable in CVS versions Kirben defect normal Engine: SCUMM
#2222 Monkey Atari DE crashes at start w. latest CVS Kirben defect normal Engine: SCUMM
#2248 SIMON1: Disappearing Scroll Arrows Kirben defect normal Engine: AGOS
#2265 HE: Unrecognized base tag 0x48492 in 4d5 sound 1 Kirben defect normal Engine: SCUMM
#2267 MANIACNES: Action line wraps incorrectly Kirben defect normal Engine: SCUMM
#2280 ZAKV1 Bad line feed if character is moving&screen scrolling Kirben defect normal Engine: SCUMM
#2286 ZAKV1 C64 Very little time to pick up white crystal Kirben defect low Engine: SCUMM
#2287 ZAKV1 C64 Varios gfx bugs with character Kirben defect normal Engine: SCUMM
#2288 ZAKV1 C64 character gfx bug when using blue cryst on bird Kirben defect normal Engine: SCUMM
#2302 SIMON1DEMOACORN: Mouse switched off to long Kirben defect normal Engine: AGOS
#2303 SCUMM: Text speed setting doesn't work correctly Kirben defect normal Engine: SCUMM
#2309 Scumm: Crash with subtitle function Kirben defect normal GUI
#2330 FREDDI2: Glitches Kirben defect normal Engine: SCUMM
#2332 PUTTTIME: Unknown MD5, fails to load Kirben defect normal Engine: SCUMM
#2333 Freddi Fish 1: German, Bad ID Kirben defect normal Engine: SCUMM
#2335 ALL: Subtitle regression Kirben defect normal Engine: SCUMM
#2341 FREDDI2 German Windows MD5 Kirben defect normal Engine: SCUMM
#2342 FREDDI4 German Windows MD5 Kirben defect normal Engine: SCUMM
#2343 MONKEYEGA German DOS 4Disk MD5 Kirben defect normal Engine: SCUMM
#2346 FREDDI3 German Windows MD5 Kirben defect normal Engine: SCUMM
#2356 SIMON2WINTALKIE(ITA): Rate effect freeze Kirben defect normal Engine: AGOS
#2363 HE Games: Unknown versions Kirben defect high Engine: SCUMM
#2364 SIMON: Drawing regression in Simon 1 and 2 Kirben defect normal Engine: AGOS
#2365 SIMON1WIN German MD5 Kirben defect normal Engine: AGOS
#2366 SIMON2WIN German MD5 Kirben defect normal Engine: AGOS
#2373 PUTTTIME WIN GERMAN MD5 Kirben defect normal Engine: SCUMM
#2374 MANIACNES: Assertion failed when loading Kirben defect normal Engine: SCUMM
#2380 PAJAMA1 English Windows MD5 Kirben defect normal Engine: SCUMM
#2383 PAJAMA1: Crashes when talking to trees Kirben defect normal Engine: SCUMM
#2384 PAJAMA1: SFX stored wrong in savegames Kirben defect normal Engine: SCUMM
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