#6574 |
SCI: Phantasmagoria - French version
|
|
defect
|
normal
|
Engine: SCI
|
|
#9617 |
Alt+Enter and other hotkeys are too sensitive
|
|
defect
|
normal
|
Port: Linux
|
|
#9682 |
GOB: Goblins Quest 3 - graphic issue on first level
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|
defect
|
low
|
Engine: Gob
|
|
#9805 |
SCI: GK1: Day 6, Police Station Bug
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|
defect
|
normal
|
Engine: SCI
|
|
#10804 |
MADE: Return to Zork FM-TOWNS Unknown Variant
|
|
defect
|
normal
|
Engine: MADE
|
|
#10815 |
SCI: Incorrect list of supported games
|
|
defect
|
normal
|
Engine: SCI
|
|
#11160 |
WME: Engine doesn't use correct screenmodes (fullscreen)
|
|
defect
|
normal
|
Engine: Wintermute
|
|
#11163 |
SCI: Hoyle 4 - Invalid arithmetic operation
|
|
defect
|
normal
|
Engine: SCI
|
|
#11942 |
MYST3: Game doesn't start if subtitles is enabled
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|
defect
|
normal
|
Engine: Myst3
|
|
#12632 |
TRECISION: Crashes when going into first building
|
|
defect
|
normal
|
Engine: Trecision
|
|
#12636 |
WME3D: Alpha Polaris - crash when cycling through available shadow types
|
|
defect
|
low
|
Engine: Wintermute
|
|
#12646 |
PORTS: MACOS: Mac OS loss of mouse focus with OpenGL
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|
defect
|
normal
|
Port: Mac OS X
|
|
#12703 |
Unknown game variant for tony (Spanish Translation not detected)
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|
feature request
|
normal
|
Engine: Tony
|
|
#12838 |
DIRECTOR: Box appears where é should be when loading aamn-demo-mac
|
|
defect
|
normal
|
Engine: Director
|
|
#12972 |
AGS: Text outline does not work for accented/special characters
|
|
defect
|
normal
|
Engine: AGS
|
|
#12982 |
AGS: Issue with pop-up graphics and texts (multiple games affected)
|
|
defect
|
normal
|
Engine: AGS
|
|
#13435 |
GUI: Placeholder titles in gamelist?
|
|
defect
|
normal
|
Common
|
|
#13436 |
AGS: Maniac Mansion Deluxe - Excessive movement on iOS/Android
|
|
defect
|
normal
|
Engine: AGS
|
|
#13972 |
GOB: Unknown Adibou version (Adi Jnr.)
|
|
defect
|
normal
|
Engine: Gob
|
|
#14475 |
AGS: Flickering at top of screen while moving in Washington Square (blackwell1)
|
|
defect
|
normal
|
Engine: AGS
|
|
#14641 |
BACKENDS: PS3: ScummVM 2.7.1 crashes the entire OS
|
|
defect
|
high
|
Port: PS3
|
|
#14648 |
SWORD1: French translation game variant for sword1
|
|
defect
|
high
|
Engine: Sword1
|
|
#15123 |
WME: "1/2 Ritter" broken in latest snapshot
|
|
defect
|
blocker
|
Engine: Wintermute
|
|
#18 |
Crash on LE CPUs with alignement issues
|
|
defect
|
normal
|
Port: WinCE
|
|
#32 |
Strange slowness
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#34 |
samnmax background problem (demo is ok!)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#38 |
Strange slowness (repost)
|
|
defect
|
normal
|
Port: BeOS
|
|
#41 |
Monkey 2 CD
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#42 |
No sound effect in latest CVS
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#45 |
crash when picking up shovel in MI2
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#47 |
Object priorities bug
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#450 |
Build error
|
|
defect
|
normal
|
Port: Linux
|
|
#556 |
INDY3: Brunwald bug on my system.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#775 |
SAM: Highway Surfing game hangs at end
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#804 |
MI1VGA - Crash at Scumm Bar
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#810 |
MI2: Random Crashes after short while
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#935 |
BASS CD no text+audio reselection
|
|
defect
|
normal
|
Engine: Sky
|
|
#952 |
BASS French subtitles: "ŕ" problems
|
|
defect
|
normal
|
Engine: Sky
|
|
#953 |
BASS: Crash when quitting while quitting
|
|
defect
|
normal
|
Engine: Sky
|
|
#959 |
BASS: fnRestartGame()
|
|
defect
|
normal
|
Engine: Sky
|
|
#963 |
Floppy intro: minor gfx glitch
|
|
defect
|
normal
|
Engine: Sky
|
|
#964 |
Game speed slider in F5 menu doesn't work
|
|
defect
|
normal
|
Engine: Sky
|
|
#966 |
music toggle button in F5 menu doesn't work
|
|
defect
|
normal
|
Engine: Sky
|
|
#968 |
Inventory descriptions missing
|
|
defect
|
normal
|
Engine: Sky
|
|
#969 |
Text width exceeded
|
|
defect
|
normal
|
Engine: Sky
|
|
#1011 |
BaSS Reproducable Crash
|
|
defect
|
normal
|
Engine: Sky
|
|
#1013 |
Bus error on startup (FreeBSD)
|
|
defect
|
normal
|
Engine: Sky
|
|
#1027 |
Talking characters stay at last frame
|
|
defect
|
normal
|
Engine: Sky
|
|
#1033 |
SKY: Suspicious memory access in RNC decoder
|
|
defect
|
normal
|
Engine: Sky
|
|
#1040 |
German umlauts on LINC terminal
|
|
defect
|
normal
|
Engine: Sky
|
|
#1047 |
CD version italian menu glitch
|
|
defect
|
normal
|
Engine: Sky
|
|
#1106 |
BASS - Cannot perform actions when already at action locatio
|
|
defect
|
normal
|
Engine: Sky
|
|
#1110 |
BASS (CD): Incorrect line skipping
|
|
defect
|
normal
|
Engine: Sky
|
|
#1113 |
Audio volume levels ignored
|
|
defect
|
normal
|
Engine: Sky
|
|
#1120 |
BASS freezing when using hook on sign (Pocket PC)
|
|
defect
|
normal
|
Engine: Sky
|
|
#1130 |
Unable to select items in Inventory (Full Screen mode Only!)
|
|
defect
|
normal
|
Engine: Sky
|
|
#1133 |
Adlib music stops when mousing over inventory
|
|
defect
|
normal
|
Engine: Sky
|
|
#1140 |
Agent Eduardo Dialogue doesn't appear - game unfinishable
|
|
defect
|
normal
|
Engine: Sky
|
|
#1143 |
Background sounds are not restarted when loading saved game
|
|
defect
|
normal
|
Engine: Sky
|
|
#1173 |
BASS crashes after entering 4th room.
|
|
defect
|
normal
|
Engine: Sky
|
|
#1275 |
Broken "Screenshots" link on web site
|
|
defect
|
normal
|
Web
|
|
#1279 |
Adlib music stops during browsing the inventory
|
|
defect
|
normal
|
Engine: Sky
|
|
#1282 |
BASS won't start unless music driver chosen
|
|
defect
|
normal
|
Engine: Sky
|
|
#1306 |
FT : Crash when following bunnies
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1387 |
FT: sound not init correctly
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1409 |
FOTAQ: Crashes shortly after knocking guy down at Plane
|
|
defect
|
normal
|
Engine: Queen
|
|
#1632 |
DIG: SDL parachutes in power room
|
|
defect
|
high
|
Engine: SCUMM
|
|
#1696 |
BS1: Crash when talking about the Ghost "Maguire"
|
|
defect
|
high
|
Engine: Sword1
|
|
#1777 |
I4/ZAK/MM: amiga games not detected properly
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1780 |
SCUMM: Invalid write when drawing charset to background
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1804 |
game hangs when foster path busy
|
|
defect
|
normal
|
Engine: Sky
|
|
#1844 |
SKY: Three compile warnings
|
|
defect
|
normal
|
Engine: Sky
|
|
#2159 |
FT: Crashes to ScummVM console
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2241 |
MI2 VGA: Part of the music seems to die intermittently
|
|
defect
|
low
|
Engine: SCUMM
|
|
#2252 |
DOTT: "ERROR: no parts available"
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2263 |
BS1: savegame name text input ignores keypresses
|
|
defect
|
normal
|
Engine: Sword1
|
|
#2308 |
ITE: Odd Sound in Tychos House (XMIDI/MT-32 related?)
|
|
defect
|
normal
|
Engine: SAGA
|
|
#2783 |
OGG Speech doesn't work in ver 0.9 for WinXP
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#3312 |
SCUMM: Compilation problem in gfx.cpp
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#3591 |
COMI: Glitch when turning pages in recipe book
|
|
defect
|
low
|
Engine: SCUMM
|
|
#3690 |
AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?)
|
|
defect
|
low
|
Engine: AGI
|
|
#3698 |
AGI: Fan(Hobbits) - Game stuck after intro
|
|
defect
|
low
|
Engine: AGI
|
|
#3699 |
AGI: Fan(Hobbits) - Game logic flawed
|
|
defect
|
low
|
Engine: AGI
|
|
#3860 |
DW: german CD version MD5
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#3932 |
SCUMM: saving a game will play music before finishing
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#4454 |
RTZ: Graphical glitch in the swamp.
|
|
defect
|
normal
|
Engine: MADE
|
|
#4542 |
PSP: T7G poor performance
|
|
defect
|
blocker
|
Engine: Groovie
|
|
#4586 |
crash when starting Tinsel engine on Solaris/SPARC
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#4588 |
DW1: Act 2 Amazon dialog skipping
|
|
defect
|
high
|
Engine: Tinsel
|
|
#4608 |
AmigaOS4 1.0.0rc1 scummmodern theme not loading
|
|
defect
|
normal
|
Port: AmigaOS4
|
|
#4658 |
BARGON: Crash in Intro
|
|
defect
|
normal
|
Engine: Gob
|
|
#4691 |
PSP: KYRA broken
|
|
defect
|
normal
|
Port: PSP
|
|
#4725 |
Using virtual keyboard in menu mutes audio
|
|
defect
|
normal
|
Audio
|
|
#4758 |
AMIGAOS4: Compiler errors at sci.cpp
|
|
defect
|
normal
|
Port: AmigaOS4
|
|
#4797 |
General memory leak
|
|
defect
|
normal
|
Port: PSP
|
|
#5183 |
SCI: SQ5: Graphical glitch after Captain Quirk slips
|
|
defect
|
normal
|
Engine: SCI
|
|
#5191 |
SCI0/01 parser issues
|
|
defect
|
normal
|
Engine: SCI
|
|
#5269 |
MOTHERGOOSE CD: Crashing with invalid rects - kCan(t)BeHere
|
|
defect
|
normal
|
Engine: SCI
|
|
#5329 |
LSL5: Game stuck, in Atlantic City warf
|
|
defect
|
normal
|
Engine: SCI
|
|
#5451 |
COMMON/BASE/BACKENDS: Code analysis warnings
|
|
defect
|
normal
|
Ports
|
|