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Results (401 - 500 of 15132)

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Ticket Summary Status Owner Type Priority Component
#2864 PS2: Scumm seems to lock on exit closed lavosspawn defect high Port: PS2
#2865 PS2: FOTAQ crashes on save closed lavosspawn defect high Engine: Queen
#2943 PALMOS/DOTT: Crash when Laverne goes in the Jury room closed SF/chrilith defect high Engine: SCUMM
#2950 GUI: Game with no description vanishes from list closed eriktorbjorn defect high GUI
#2975 COMI: Music/Speech cause crash closed aquadran defect high Engine: SCUMM
#2993 PSP: SVN does not compile closed joostp defect high Port: PSP
#3006 WINCE: Crash maybe related to size of .ini file closed SF/knakos defect high Port: WinCE
#3071 MANIAC/ZAK: Music does not stop when pausing (regression) closed fingolfin defect high Engine: SCUMM
#3073 SCUMM: MIDI music is broken closed eriktorbjorn defect high Engine: SCUMM
#3081 VORBIS: .sou and .bun file regressions closed fingolfin defect high Engine: SCUMM
#3135 BASS: Crash when changing scalers during intro closed fingolfin defect high Engine: Sky
#3172 GUI: Button overlapping closed sev- defect high GUI
#3174 GOB3: Idol scroll closed DrMcCoy defect high Engine: Gob
#3217 NIPPON: Missing spotlight in demo closed peres defect high Engine: Parallaction
#3263 TOOLS: compress_san cuts out parts of speech closed aquadran defect high Tools
#3266 PSP: Simon the Sorcerer slow down closed joostp defect high Engine: AGOS
#3277 MI: Saved game from the credits sequence fails to load closed sev- defect high Engine: SCUMM
#3301 SYMBIAN UIQ3: DoTT scrolling problems closed anotherguest defect high Engine: SCUMM
#3315 DOTT: loading game leads to assertion closed fingolfin defect high Engine: SCUMM
#3318 PS2: Scummvm.ini problem closed sunmax defect high Port: PS2
#3319 PS2: Crash when push "quit" button closed sunmax defect high Port: PS2
#3320 SCUMM: Regression in sound code closed fingolfin defect high Engine: SCUMM
#3350 COMI: Crash in SVN but not in 0.X.0 closed fingolfin defect high Engine: SCUMM
#3385 PS2: THE DIG: Random freezes closed sunmax defect high Engine: SCUMM
#3394 SYMBIAN: DIG crashes on Nokia N73 closed anotherguest defect high Engine: SCUMM
#3401 GOB3: double sprite glitch in the queen level new DrMcCoy defect high Engine: Gob
#3446 NIPPON: Dino walking on-spot without moving (Amiga) closed peres defect high Engine: Parallaction
#3499 COMI: Speech drops out, causing crash/freeze closed fingolfin defect high Engine: SCUMM
#3533 SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation closed BLooperZ defect high Engine: SCUMM
#3595 MANIACNES: Music not played when loading game closed sev- defect high Engine: SCUMM
#3596 MANIACNES: Crash when game ends closed sev- defect high Engine: SCUMM
#3624 SYMBIAN: The Dig crashes on Symbian 9.1 FP1 closed anotherguest defect high Engine: SCUMM
#3640 IHNM: "hairy" little L letter closed wjp defect high Engine: SAGA
#3641 DIG: text borders/shadows glitches (with 0.9.0 savegame) closed sev- defect high Engine: SCUMM
#3643 PS2: Black Screen of Death closed sunmax defect high Port: PS2
#3651 SWORD1: Save game naming inappropriate closed bluegr defect high Engine: Sword1
#3658 WINCE: Delayed sound effects and voice closed SF/knakos defect high Port: WinCE
#3716 NDS: Left click "auto fire" closed agent-q defect high Engine: SCUMM
#3735 IHNM: Psychic Profile problem closed sev- defect high Engine: SAGA
#3739 ALL: config manager crashes when reading too long lines closed fingolfin defect high --Other--
#3740 IHNM: No Load Game Confirmation closed bluegr defect high Engine: SAGA
#3742 WOODRUFF: Bluxtre nut gone when left on the ground closed DrMcCoy defect high Engine: Gob
#3752 WINCE: change of "Modern Style" will fail closed SF/knakos defect high Port: WinCE
#3753 SWORD1: Subtitles missing (German version) closed eriktorbjorn defect high Engine: Sword1
#3770 BASS: wrong displayed 2 line text closed eriktorbjorn defect high Engine: Sky
#3771 BASS: BG Sound stopped on opening item list closed eriktorbjorn defect high Engine: Sky
#3772 FOTAQ: Some effects have long delays closed cyxx defect high Engine: Queen
#3778 ALL: broken --list-games closed jvprat defect high --Other--
#3781 WII: Save game overwriting and "Invalid Savegame" issues closed dhewg defect high Port: Wii
#3805 GOB3:'A Bell' button hotspot disappears closed DrMcCoy defect high Engine: Gob
#3806 FW: crash with italian amiga version closed SF/buddha_ defect high Engine: Cine
#3809 DRASCULA: Typing is slow when you save a game closed sev- defect high Engine: Drascula
#3811 WINCE: build does not run on CE 5.2 (WM 6.1) closed SF/knakos defect high Port: WinCE
#3816 MMNES : Incorrect detection (US/GB) closed sev- defect high Engine: SCUMM
#3867 FW: Music is not restarted when loading a saved game closed sev- defect high Engine: Cine
#3951 ANY: Failed assertion on invalid save path closed fingolfin defect high --Other--
#4004 GUI: Crash in GMM when changing scale factor closed fingolfin defect high GUI
#4027 DW2: Voices cut off closed dreammaster defect high Engine: Tinsel
#4049 GUI: SCUMM games in-game gui crash closed SF/tanoku defect high GUI
#4069 LURE: Skorl doesn't follow Minnow into cellar closed dreammaster defect high Engine: Lure
#4088 DW2: Crash due to endian issue closed joostp defect high Engine: Tinsel
#4090 GOB: Savegame incompatibility between Wii and x86 Linux closed DrMcCoy defect high Engine: Gob
#4098 WII: DW1 cutted subtitles closed dhewg defect high Engine: Tinsel
#4115 AGI: Ingame F6 hotkey used by GMM closed Kirben defect high Engine: AGI
#4116 AGI: Using GMM to load causes graphics glitches closed sev- defect high Engine: AGI
#4118 AGI: No reloading after you die closed bluegr defect high Engine: AGI
#4121 AGI: loading from launcher disables hotkeys closed bluegr defect high Engine: AGI
#4156 TUCKER: Sprite error closed cyxx defect high Engine: Tucker
#4157 TUCKER: Sprite glitch closed cyxx defect high Engine: Tucker
#4183 GUI: Game name overwrites scroll bar closed SF/tanoku defect high GUI
#4194 TUCKER: Text Dialogue is out of sync closed cyxx defect high Engine: Tucker
#4209 ALL: various Stream::seek(SEEK_END impls differs from docs closed fingolfin defect high --Other--
#4233 FT: Overlapping voice/music in cutscenes closed sev- defect high Engine: SCUMM
#4320 DW: Music won't play on savegame load closed dreammaster defect high Engine: Tinsel
#4323 PS2: COMI: game freezes closed sunmax defect high Engine: SCUMM
#4343 Automatic savegame fails if directory not present closed wjp defect high Engine: SCUMM
#4358 AGI: larry 1 doesn't restart after dying closed sev- defect high Engine: AGI
#4363 WOODRUFF: Yellow screen after using tobozon and then crash closed DrMcCoy defect high Engine: Gob
#4364 WII: FT crash during intro closed dhewg defect high Engine: SCUMM
#4366 LURE: NPC character got an excess number of pending actions closed dreammaster defect high Engine: Lure
#4372 DC: AGOS graphics issue closed Kirben defect high Port: Dreamcast
#4373 DC: Cannot play AGI Fanmade games closed zeldin defect high Engine: AGI
#4377 SYMBIAN: Problem with saving game with lowercase characters closed anotherguest defect high Engine: SCUMM
#4380 BASS: "showgrid" enabled triggers an assert closed joostp defect high Engine: Sky
#4382 DC: Bargon Attack, virtual keyboard non-responsive closed zeldin defect high Engine: Gob
#4392 COMI: Music delayed during snake segment closed defect high Engine: SCUMM
#4400 DIG: Cutscene does not stop existing music before playing closed aquadran defect high Engine: SCUMM
#4403 GUI: "Help" dialog causes crash @ 320x200 closed sev- defect high GUI
#4404 DW2: disappearing cursor closed dreammaster defect high Engine: Tinsel
#4408 CRUISE: Inactive cursor click in Cruise closed dreammaster defect high Engine: Cruise
#4409 DIG: Skipping planetarium animation disables F5 menu closed Kirben defect high Engine: SCUMM
#4414 DW1: Taking book early causes dead end closed dreammaster defect high Engine: Tinsel
#4423 CRUISE: Crash on most any action (OSX) closed joostp defect high Engine: Cruise
#4430 AGI: PQ1 help not showing the first time you press F1 closed sev- defect high Engine: AGI
#4431 AGI: PQ1 All function keys are broken after restart closed sev- defect high Engine: AGI
#4433 FT Crash driving towards Vultures hideout closed defect high Engine: SCUMM
#4435 ITE: compressed sounds don't play closed defect high Engine: SAGA
#4465 DRASCULA: Text wrapping error closed eriktorbjorn defect high Engine: Drascula
#4466 DRASCULA: Cursor GFX error closed sev- defect high Engine: Drascula
#4467 DRASCULA: Graveyard GFX error closed sev- defect high Engine: Drascula
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