Custom Query (13991 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1901 - 2000 of 13991)

Ticket Summary Owner Type Priority Component Version
#1160 SAM: Mounted Binoculars does not display cursor fingolfin defect normal Engine: SCUMM
#1161 SAM: reproducable crash fingolfin defect normal Engine: SCUMM
#1162 SAM: missing subtitles in Conroy Bumpus' song Kirben defect normal Engine: SCUMM
#1163 DC: Stutter in game/sound in some games zeldin defect normal Port: Dreamcast
#1164 DC: Sound problems zeldin defect normal Port: Dreamcast
#1165 DC: Intro problems zeldin defect normal Port: Dreamcast
#1166 DC: COMI crashes zeldin defect normal Engine: SCUMM
#1167 DC: DIG crashes zeldin defect normal Engine: SCUMM
#1168 Simon The Sorcerer 1 WIN/DOS detection problem Kirben defect normal Engine: AGOS
#1169 save/restore in Dreamcast port zeldin defect normal Engine: Sky
#1170 Screen-flipping unavailable SF/arisme defect normal Engine: Sky
#1171 Inability to get to inventory SF/arisme defect normal Engine: Sky
#1172 SIMON2: two Simons at loan office Kirben defect normal Engine: AGOS
#1173 BASS crashes after entering 4th room. defect normal Engine: Sky
#1174 COMI: Sound que buffer overflow SF/khalek defect normal Engine: SCUMM
#1175 SCUMM_NEED_ALIGNMENT detection bogus fingolfin defect normal Ports
#1176 ZAK: Ugly chars instead of german umlauts SF/ender defect normal Engine: SCUMM
#1177 M1 CD ITA: Room error Kirben defect normal Engine: SCUMM
#1178 MI1: intro asynchronity regression SF/jamieson630 defect normal Engine: SCUMM
#1179 configure/Makefile --disable options will not work SF/khalek defect normal --Other--
#1180 Sword2 engine won't compile with older g++ fingolfin defect normal Engine: Sword2
#1181 SAM: crash when entering mammoth area in dinosaur park defect normal Engine: SCUMM
#1182 SAM: Unstability after getting the tar from dinosaur tar pit defect normal Engine: SCUMM
#1183 SAM: Crash after first conversation in first bigfoot room defect normal Engine: SCUMM
#1184 Down at the furnace looking at the camera (voice problems) defect normal Engine: Sky
#1186 DIG: Subtitle vanishes far too fast fingolfin defect normal Engine: SCUMM
#1187 DIG: Critter puzzle bug SF/ender defect normal Engine: SCUMM
#1188 DIG: Spires' names disappear bug fingolfin defect normal Engine: SCUMM
#1189 DIG: Alternate ending bug. aquadran defect normal Engine: SCUMM
#1190 DIG: Custom cursor bug (?) fingolfin defect normal Engine: SCUMM
#1191 MI1: Crash on church entry Kirben defect normal Engine: SCUMM
#1192 LOOM: Transitioneffect(0) is unimplemented but DOES exist!!! defect normal Engine: SCUMM
#1193 MI1: background color regression Kirben defect normal Engine: SCUMM
#1194 MI1demo: plank behind the kitchen fingolfin defect normal Engine: SCUMM
#1195 COMI: wrong text position eriktorbjorn defect normal Engine: SCUMM
#1196 COMI: strange light pixels fingolfin defect normal Engine: SCUMM
#1197 COMI: text display off screen fingolfin defect normal Engine: SCUMM
#1198 Sam: Game not displaying in ce scumm loader SF/arisme defect normal Engine: SCUMM
#1199 just borrow your SEVEN mintues please defect normal --Other--
#1200 DOTTDEMO: does not start regression SF/khalek defect normal Engine: SCUMM
#1202 "82.lfl not found..." Kirben defect normal Engine: SCUMM
#1203 MONKEYVGA: No fourth part / hangs at music Kirben defect normal Engine: SCUMM
#1204 FT: demolition car moves in wrong direction defect normal Engine: SCUMM
#1205 MI1: Palette cycling issues Kirben defect normal Engine: SCUMM
#1206 LOOMCD: Voice problems SF/khalek defect normal Engine: SCUMM
#1208 LOOM: Crashes very close to the end defect normal Engine: SCUMM
#1209 ALL: SFX changes CD audio volume regression aquadran defect normal Engine: SCUMM
#1210 ALL: mouse lag in full screen mode regression fingolfin defect normal GUI
#1211 MI1: no adlib with monkey target (regression) eriktorbjorn defect normal Engine: SCUMM
#1212 LOOM: German EGA FD doesn't start, not found 82.lfl Kirben defect normal Engine: SCUMM
#1213 SIMON1: Copy protection for german version still there Kirben defect normal Engine: AGOS
#1214 ALL: Ctrl+alt+b opengl switch Kirben defect normal Graphics
#1215 LOOMCD: Sound lock up fingolfin defect normal Engine: SCUMM
#1216 MI1: Crash at the beginning of Part 2 Kirben defect normal Engine: SCUMM
#1217 COMI: Text draw problem (first dialogue with Murray) fingolfin defect normal Engine: SCUMM
#1218 COMI: Sound problem with Win2K Kirben defect normal Engine: SCUMM
#1219 COMI: Text cut off fingolfin defect normal Engine: SCUMM
#1220 Dott: crash when use the stamp with the contract (WinXP) fingolfin defect normal Engine: SCUMM
#1221 MONKEY1VGA Game crashes when using yellow flower with meat fingolfin defect normal Engine: SCUMM
#1222 COMI: Failed assertion when starting the game (regression) Kirben defect normal Engine: SCUMM
#1223 FT: multiple musics playing at the same time Kirben defect normal Engine: SCUMM
#1224 MI2: Music stops in LeChuck's fortress SF/jamieson630 defect normal Engine: SCUMM
#1225 INDY3/LOOM AMIGA: Music is inaccurate defect normal Engine: SCUMM
#1226 ZAK256: bypassing counter door on TPC fingolfin defect normal Engine: SCUMM
#1227 DOTT: sfx is worse in 0.5.1+ defect normal Engine: SCUMM
#1228 Notes left on when quitting game SF/jamieson630 defect normal Engine: Sky
#1229 FOA: Fighting impossible fingolfin defect normal Engine: SCUMM
#1230 SWORD2: text colouring is incorrect eriktorbjorn defect normal Engine: Sword2
#1231 LOOM EGA Demo: native midi (regression) Kirben defect normal Engine: SCUMM
#1232 PALM: crash after credits MemoryMgr.c Line 3552 SF/chrilith defect normal Engine: SCUMM
#1233 MINGW: Build failure with recent CVS fingolfin defect normal Port: Win32
#1235 MANIAC64: Sound echoes eriktorbjorn defect normal Engine: SCUMM
#1236 SIMON2MAC: Game not working Kirben defect normal Engine: AGOS
#1237 INDY3: Lockup in Berlin fingolfin defect normal Engine: SCUMM
#1238 COMI: Guybrush disappears before Hotel on Blood Island fingolfin defect normal Engine: SCUMM
#1239 MI2: Fisherman doesn't count as a person fingolfin defect normal Engine: SCUMM
#1240 ALL: missing instruments with native MT-32 SF/jamieson630 defect normal Audio: MT32
#1241 ALL: Crash while exiting SF/jamieson630 defect normal --Other--
#1242 ALL: Joystick problem SF/khalek defect normal --Other--
#1243 ALL: Sis650 and Full Screen fingolfin defect normal Port: Win32
#1245 ALL: pitchbend range with MT32 SF/jamieson630 defect normal Audio: MT32
#1246 ALL: MT32: some notes cut off early SF/jamieson630 defect normal Audio: MT32
#1247 MT-32: wrong channel mapping SF/jamieson630 defect normal Audio: MT32
#1249 INDY3: Lake still flooded after removing plug in catacombs eriktorbjorn defect normal Engine: SCUMM
#1250 ALL: Mouse clicks limited area fingolfin defect normal Port: Mac OS X
#1251 ALL: hanging when quit while MIDI is playing regression SF/jamieson630 defect normal Audio: MT32
#1252 DIG: random errors at startup regression fingolfin defect normal Engine: SCUMM
#1253 Save/Load dialog behaviour lavosspawn defect normal Engine: Sky
#1254 Lockup when exiting from Lamb lavosspawn defect normal Engine: Sky
#1255 DOTT: MT-32 MIDI priority SF/jamieson630 defect normal Engine: SCUMM
#1256 FT: restore savegames SF/ender defect normal Engine: SCUMM
#1257 COMI: Crash when closing ScummVM during intro fingolfin defect normal Engine: SCUMM
#1258 INDY3: Cannot get on Biplane to leave Zeppelin defect normal Engine: SCUMM
#1259 DOTT: crank item disappeared fingolfin defect normal Engine: SCUMM
#1260 INDY3TOWNS: Pallette issues in Brunwald Castle? Kirben defect normal Engine: SCUMM
#1261 MT-32 execution checksum errors SF/jamieson630 defect normal Engine: Sky
#1262 PALMOS : music plays too slow ! SF/chrilith defect normal Port: PalmOS
#1263 ALL: with MT-32 one channel is not muting SF/jamieson630 defect normal Audio: MT32
#1264 INDY3: travel from univ to venice -> crash defect normal Engine: SCUMM
#1265 FOA: Talk to Sophia -> Atlantis/Great Machine = crash fingolfin defect normal Engine: SCUMM
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.