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Results (3401 - 3500 of 14000)

Ticket Summary Owner Type Priority Component Version
#2855 ZAK V2: London guard walkpath bug Kirben defect normal Engine: SCUMM
#2856 FT: scroll speed during ending incorrect cyxx defect normal Engine: SCUMM
#2857 PSP: DOTT Crash when washing the carriage joostp defect normal Engine: SCUMM
#2858 INDY3: Graphic/script? error fingolfin defect normal Engine: SCUMM
#2860 PATH enigne.h sev- defect normal --Other--
#2861 DC&PSP: build crash defect normal Port: Dreamcast
#2862 SMUSH: unpausing the game causes cursor to show eriktorbjorn defect normal Engine: SCUMM
#2863 PS2: PajammaSam Lost: Locks lavosspawn defect normal Port: PS2
#2866 PUTTRACE: Save not working Kirben defect normal Engine: SCUMM
#2867 SIMON1: Crash at witch house Kirben defect normal Engine: AGOS
#2870 WINCE: GCC Build: CoMI crashes SF/knakos defect normal Engine: SCUMM
#2871 TOOLS: encode_dxa crashes on Mac OS X (PPC) defect normal Tools
#2872 WINCE: GCC Build: problems with SCUMM V6+ SF/knakos defect normal Port: WinCE
#2874 FW: Save does not work properly sev- defect normal Engine: Cine
#2875 SYMBIAN: SCUMM crash at screen moving fingolfin defect normal Port: Symbian
#2876 KYRA1: Crash when meeting Malcolm lordhoto defect normal Engine: Kyra
#2877 AGOS: No Adlib music in Elvira 2 eriktorbjorn defect normal Engine: AGOS
#2878 KYRA1: Text crippled and drawn wrong lordhoto defect normal Engine: Kyra
#2879 KYRA1: Brandon standing IN the floor athrxx defect normal Engine: Kyra
#2880 KYRA1: Crash when entering Castle screen lordhoto defect normal Engine: Kyra
#2881 SOLARIS: The ScummVM window has no title defect normal Port: Solaris
#2883 SMUSH: Too dependent on accurate timers eriktorbjorn defect normal Engine: SCUMM
#2884 SYMBIAN: Can't access BASS in-game menu on Nokia E70 anotherguest defect normal Engine: Sky
#2885 SDL: Joystick/Joypad doesnt work with 0.9.0 fingolfin defect normal --Other--
#2886 KYRA1: Sprite not redrawn lordhoto defect normal Engine: Kyra
#2887 FT: Crash when going on the road fingolfin defect normal Engine: SCUMM
#2888 DS: MAX Media Player Reader not found agent-q defect normal Port: NDS
#2890 SCUMM: Sound mixer initialization failed! fingolfin defect normal Engine: SCUMM
#2891 SIMON1TALKIE: Unknown MD5 Kirben defect normal Engine: AGOS
#2892 HE: When 3x graphics are choosen, F5 crashes game sev- defect normal Engine: SCUMM
#2893 SIMON2: Simon Leaves Trail Kirben defect normal Engine: AGOS
#2894 IMUSE: Typo in sysex_scumm.cpp ? sev- defect normal Engine: SCUMM
#2895 MACOSX: Cannot Switch Back to Modern Theme vinterstum defect normal Port: Mac OS X
#2896 SIMON1: Crash in Dwarf Cave Kirben defect normal Engine: AGOS
#2897 WINCE: BS1: WinCE menu problems SF/knakos defect normal Engine: Sword1
#2898 SIMON1: Pause at Puddle Kirben defect normal Engine: AGOS
#2899 Logical and should probably be bitwise and DrMcCoy defect normal Engine: Gob
#2900 GP2X: MI2: Crash on downwards scrolling djwillis defect normal Engine: SCUMM
#2901 WINCE: BS1:Videos, Unrecoverable exception SF/knakos defect normal Engine: Sword1
#2902 Three crashes for Symbian S60V3 fingolfin defect normal Engine: SCUMM
#2903 SCUMM: F5 crashes game (640x480) sev- defect normal Engine: SCUMM
#2904 SYMBIAN: detection problems in SAGA engine sev- defect normal Engine: SAGA
#2906 OS: Copyprotection stuck in endless loop? sev- defect normal Engine: Cine
#2907 ALL: Current directory as default path eriktorbjorn defect normal Engine: SCUMM
#2908 TOUCHE: Crashes at the beginning cyxx defect normal Engine: Touche
#2909 Symbian ScummVM does not detect Broken Sword 2 on Nokia N73 fingolfin defect normal Engine: Sword2
#2910 Unknown MD5 checksum for my Simon1 version sev- defect normal Engine: AGOS
#2911 SDL/X11: Wrong fullscreen rendering in portrait mode defect normal Port: Linux
#2912 TOUCHE: Crash with german version cyxx defect normal Engine: Touche
#2913 FOTAQ: Joe walks on Air cyxx defect normal Engine: Queen
#2914 SCUMM: Failed assertion in getBoxCoordinates() fingolfin defect normal Engine: SCUMM
#2915 DIG: Spanish. Segfault on font loading sev- defect normal Engine: SCUMM
#2916 MI1-FM-TOWNS no music sev- defect normal Engine: SCUMM
#2917 FW: Ungraceful exit from copy protection screen sev- defect normal Engine: Cine
#2919 FOTAQ: Clicks at the beginning of speech cyxx defect normal Engine: Queen
#2920 FOTAQ: Music stops playing in temple cyxx defect normal Engine: Queen
#2921 SYMBIAN/SAM: Closes at ball of twine on Symbian OS Nokia N73 anotherguest defect normal Engine: SCUMM
#2922 SIMON2: Crash while talking to Bingo Bongo Kirben defect normal Engine: AGOS
#2923 TOUCHE: Unsupported (kind of) version cyxx defect normal Engine: Touche
#2924 MI2 FM-TOWNS: Intro credits drawn incorrectly Kirben defect normal Engine: SCUMM
#2925 TOUCHE: Map not shown correctly in Intro cyxx defect normal Engine: Touche
#2926 FW: Not able to bring up load menu after dying sev- defect normal Engine: Cine
#2927 TOUCHE: unsupported italian version cyxx defect normal Engine: Touche
#2928 WIN32: Console output missing Kirben defect normal Port: Win32
#2929 [0.9.x] doesn't build with gcc 2.95 fingolfin defect normal Port: Linux
#2930 MI: crash when pouring melting mug on lock defect normal Engine: SCUMM
#2931 disk exchange sev- defect normal Engine: SCUMM
#2932 INDY3EGA: Copy protection on startup Kirben defect normal Engine: SCUMM
#2933 Crash to debugger on load defect normal Engine: SCUMM
#2934 GOB2: unkown MD5 german Goblins 2 v1.02 DrMcCoy defect normal Engine: Gob
#2935 Goblins 2 Wizard bug? fingolfin defect normal Engine: Gob
#2936 Goblins 2 human-tree bug fingolfin defect normal Engine: Gob
#2937 Goblins2 Musician scene asynchron sound fingolfin defect normal Engine: Gob
#2938 Goblins 2 using noteblock - scummvm crashes (v.1.02 & 1.03) fingolfin defect normal Engine: Gob
#2939 Goblins 2 castle-dig - clock sand stew sound bug fingolfin defect normal Engine: Gob
#2940 Goblins 2 BigGraphic&ActionBug at big-green-castle-monster fingolfin defect normal Engine: Gob
#2942 WINCE: BS2 Using items SF/knakos defect normal Engine: Sword2
#2944 TOUCHE: crash when you look at the horse iron in St.Quentin cyxx defect normal Engine: Touche
#2945 forum account inactive fingolfin defect normal Web
#2946 PSP: Unable to save games after changing save path via GUI joostp defect normal Port: PSP
#2947 SCUMM (v6): Cursor isn't updated after hotspot changes fingolfin defect normal Engine: SCUMM
#2948 SYMBIAN: SAM: crash at ball of twine anotherguest defect normal Engine: SCUMM
#2949 GUI crashes when trying to use backspace wjp defect normal GUI
#2951 TOUCHE: Description for 'wounded man' changes incorrectly cyxx defect normal Engine: Touche
#2953 MI1CD: No music throughout the game defect normal Engine: SCUMM
#2954 GOB2: can't take objects DrMcCoy defect normal Engine: Gob
#2955 GOB2: SFX <-> SPEECH switch? DrMcCoy defect normal Engine: Gob
#2956 GOB2: No graphics for game DrMcCoy defect normal Engine: Gob
#2957 COMI: Guybrush re-placed cyxx defect normal Engine: SCUMM
#2958 KQ2 English MD5 sev- defect normal Engine: AGI
#2960 GOB2: Notepad function doesn't work (auto closes on open) DrMcCoy defect normal Engine: Gob
#2961 FOA: Kerner counts incorrectly during end sequence fingolfin defect normal Engine: SCUMM
#2962 TOUCHE: Script bug in Rouen may render game uncompletable cyxx defect normal Engine: Touche
#2964 No fullscreen on LCD TV resolution [WinXP] defect normal Port: Win32
#2965 Daily Build Version...Crash on Scumm Game.. fingolfin defect normal Port: Win32
#2967 GOB2: Sounds not played correctly, chopped etc. DrMcCoy defect normal Engine: Gob
#2968 TOOLS: convert_dxa.sh: $ENCODE_DXA needs file.smk sev- defect normal Tools
#2969 COMI: Forced to switch CD*s when playing from cd sev- defect normal Engine: SCUMM
#2970 GOB2: Room entering problem defect normal Engine: Gob
#2971 GOB2: Possible script problem? defect normal Engine: Gob
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