Opened 14 years ago

Closed 14 years ago

#2956 closed defect

GOB2: No graphics for game

Reported by: SF/adamhearn Owned by: DrMcCoy
Priority: normal Component: Engine: Gob
Keywords: Cc:
Game: Gobliins 2

Description

Gobliins 2 V1.01 from original release CD

Started game and had no video output (just a black screen). Intro played with sound. Pressed ESC lots of times [to skip intro and continue] and got "WARNING: key buffer overflow!" in console window and game didn't start.

Using configuration file: C:\Documents and Settings\Adam\Application Data\ScummVM\scummvm.ini ScummVM 0.10.0svn (Dec 20 2006 13:01:48) Features compiled in: Vorbis FLAC MP3 zLib MPEG2

Folling messages logged to the SCUMMVM console when game started:

Looking for gob2 Trying to start game 'Gobliins 2' WARNING: GOB2 Stub! _word_2E8E2, _word_2FC9C, _word_2FC9E, _word_2E51F, _off_2E5 1B, _off_2E517! WARNING: GOB2 Stub! _byte_2FC82, _byte_2FC83, _word_2FC80! WARNING: GOB2 Stub! _byte_2FC9B, _dword_2F2B6! WARNING: GOB2 Stub! _word_2F9C0, _word_2F9BE, _word_2F9BC, _word_2F9BA, _dword_2 F9B6, _dword_2F9B2! WARNING: STUB: Video::initDriver! WARNING: GOB2 Stub! Inter_v2::o2_initMult(), wide frontSurface, using the extra space as animSurf! WARNING: SoundKeyCount: 0! WARNING: GOB2 Stub! Mult_Data.somepointer09, Mult_Data.somepointer10!

SCUMMVM config:

[scummvm] gfx_mode=hq3x music_volume=255 midi_gain=100 speech_volume=100 browser_lastpath=C:\Games\ScummVM\ aspect_ratio=true music_driver=auto lastselectedgame=gob2 native_mt32=false gui_theme=modern subtitles=true fullscreen=false sfx_volume=192 master_volume=255 talkspeed=60 speech_mute=false enable_gs=false multi_midi=false versioninfo=0.10.0svn savepath=C:\Games\ScummVM

[gob2] description=Gobliins 2 (CD) path=C:\Games\ScummVM\Gobliins 2\ aspect_ratio=false gameid=gob2 fullscreen=false

Other info : Gobliins 2 worked under DOSBox 0.65

Ticket imported from: #1619330. Ticket imported from: bugs/2956.

Change History (12)

comment:1 by DrMcCoy, 14 years ago

Owner: set to DrMcCoy
Summary: No graphics for game (warnings logged in console)GOB2: No graphics for game

comment:2 by DrMcCoy, 14 years ago

Maybe a stupid question, but did you wait a bit? The intro sound fades in for ~ 15 seconds before the graphics should fade in as well.

comment:3 by SF/adamhearn, 14 years ago

Forgot to add platform details:

Platform: WinXP Pro (SP2, full Windows Update), Pentium-M 2Ghz, 2GB RAM, GF6600GT (71.89), Audigy 2ZS (WBUP2_LB_2_09_0016)

In answer to your question. Yes. The fade is approximately the same as Gobliiins (1) which works as expected. I listened to the entire intro and no graphics appeared.

comment:4 by sev-, 14 years ago

Weird, I couldn't reproduce it with both version 1.000 and 1.01. Please, show your gob2 directory contents along with file sizes. Also please, paste contents of file VERSION in your CD root directory.

comment:5 by SF/adamhearn, 14 years ago

Content of Version from CD: 1.01

Filelist from CD:

Volume in drive E is GOB2 Volume Serial Number is 29EB-0F59

Directory of E:\

27/09/1993 08:58 <DIR> DEMOS 20/09/1993 13:29 8,275 DOINSCD.INF 27/09/1993 03:14 4 GO.BAT 20/09/1993 10:44 106,239 GOB2.EXE 15/09/1993 09:48 4,338 GOB2.LIC 15/09/1993 09:48 4,338 GOBNEW.LIC 02/09/1993 02:01 15,885 INSTALL.ASK 26/08/1993 08:29 5,723 INSTALL.EXE 27/09/1993 03:17 632 INSTALL.INF 27/09/1993 04:32 4,541,724 INTRO.STK 09/06/1993 10:06 3,524 L360.GDR 26/06/1992 10:07 14,299 LEGA.GDR 09/06/1993 10:06 4,844 LVGA.GDR 27/09/1993 03:39 172 MDO.DEF 17/09/1993 09:24 70,623 SETUP.EXE 09/06/1993 10:06 2,658 SETUP.PUB 09/06/1993 10:06 4 VERSION 16 File(s) 4,783,282 bytes

Filelist from my SCUMMVM directory:

Directory of C:\Games\ScummVM\Gobliins 2

20/12/2006 11:44 <DIR> . 20/12/2006 11:44 <DIR> .. 15/09/1993 09:48 4,338 GOB2.LIC 15/09/1993 09:48 4,338 GOBNEW.LIC 27/09/1993 04:32 4,541,724 INTRO.STK 09/06/1993 10:06 3,524 L360.GDR 26/06/1992 10:07 14,299 LEGA.GDR 09/06/1993 10:06 4,844 LVGA.GDR 27/09/1993 03:39 172 MDO.DEF 09/06/1993 10:06 4 VERSION 8 File(s) 4,573,243 bytes 2 Dir(s) 122,480,324,608 bytes free

I've double checked everything: Installed game from CD using DOSBox 0.65 again. English language selected Game ran under DOSBox using default directory of c:\cocktel\gobliins Sound plays from CD as expected Intro graphics appeared around the time DrMcoy suggests

Deleted game from SCUMMVM Added game from the c:\cocktel\gobliins directory Set game options (graphics, audio, midi) with override checked and config data to defaults Ran game, same issue. Sound plays but no video appears.

Running SCUMMVM with debug output produces no further insight (to me) ->

Looking for gob2 Trying to start game 'Gobliins 2' Opening hashed: C:\Games\ScummVM\Gobliins 2\INTRO.STK WARNING: GOB2 Stub! _word_2E8E2, _word_2FC9C, _word_2FC9E, _word_2E51F, _off_2E5 1B, _off_2E517! WARNING: GOB2 Stub! _byte_2FC82, _byte_2FC83, _word_2FC80! WARNING: GOB2 Stub! _byte_2FC9B, _dword_2F2B6! WARNING: GOB2 Stub! _word_2F9C0, _word_2F9BE, _word_2F9BC, _word_2F9BA, _dword_2 F9B6, _dword_2F9B2! Opening hashed: C:\Games\ScummVM\Gobliins 2\INTRO.STK Opening hashed: C:\Games\ScummVM\Gobliins 2\INTRO.STK WARNING: STUB: Video::initDriver! File intro.inf not found File jeucar1.let not found File jeumath.let not found File gob.lic not found File intro.ext not found Opening hashed: C:\Games\ScummVM\Gobliins 2\INTRO.STK WARNING: GOB2 Stub! Inter_v2::o2_initMult(), wide frontSurface, using the extra space as animSurf! WARNING: SoundKeyCount: 0! WARNING: GOB2 Stub! Mult_Data.somepointer09, Mult_Data.somepointer10! File track1.flac not found File track1.fla not found File track1.ogg not found File track1.mp3 not found Track 1 not available in compressed format

comment:6 by sev-, 14 years ago

Do you have your CD inserted when you play? Alternatively you may rip the audio track from the CD. That will work better.

Sven, apparently we should error out or somehow simulate tracks lengths (they're written in LIC) file, so game will work when the audio track is missing.

comment:7 by SF/adamhearn, 14 years ago

Follow up:

Just tested (and had same results on 2 other machines). Two machines are WinXP Pro, the other WinMCE 2005 all fully updated. All machines have nVidia graphics cards. Sound: onboard, Live, Audigy.

Looks like an issue with my CD/version of CD? I can supply it if required. Or I could get a debug build of SCUMMVM done and dig around if you like?

comment:8 by SF/adamhearn, 14 years ago

Q: Do you have your CD inserted when you play? Alternatively you may rip the audio track from the CD. That will work better.

A: Yes I did have the CD inserted [on all machines tested on]. I usually create a compressed file but I didn't for this test. Will do that now...

comment:9 by SF/adamhearn, 14 years ago

Good call Sev.... Playback from the CD on my system seems to 'lock' the game engine (my evidence is purely that pressing keys soon fills up the keyboard buffer). Playback from a compressed audio file (I used OGG) resolves the missing video for me!

comment:10 by DrMcCoy, 14 years ago

Could you try again with the latest SVN version (or the next daily build)? It should work now directly from the CD.

comment:11 by SF/adamhearn, 14 years ago

Status: newclosed

comment:12 by SF/adamhearn, 14 years ago

Tested successfully using ScummVM 0.10.0svn (Dec 21 2006 11:02:13)

Thanks!

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