#13127 |
GRIM: Grim Fandango - change default controller keys
|
new
|
grim, linux, controller, joystick, keymap, 2.5.0
|
|
feature request
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low
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#13140 |
GRIM: Grim Fandango, year 3 chain foreground
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new
|
grim, foreground, model, 2.5.0
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|
defect
|
low
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#13148 |
GRIM: Grim Fandango _ after end game credits cannot exit the game
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new
|
grim, ending, credits, 2.5.0
|
|
defect
|
low
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#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
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new
|
grim, cutscene, year 3, 2.5.0
|
|
defect
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low
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#12973 |
STARK: Dialogue line cut in half, stops reproducing
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new
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gribbler, dialogue stops, audio issue
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|
defect
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low
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#14434 |
TETRAEDGE: Graphic glitch in Syberia 2
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new
|
graphic glitch
|
|
defect
|
normal
|
#14574 |
GOB: Excessive blitting drags performance down
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pending
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gobliiins, performance
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sdelamarre
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defect
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normal
|
#13388 |
SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
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new
|
glitch,forge,tg16
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|
defect
|
normal
|
#13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
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new
|
glitch
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neuromancer
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defect
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normal
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
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new
|
flee, waypoint, pathfinding
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|
defect
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normal
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
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new
|
flac, music. ite
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|
defect
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normal
|
#10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
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new
|
feature request virtual keyboard obstruction
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|
feature request
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normal
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
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new
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exe, filename
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|
defect
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normal
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#13960 |
BACKENDS: PS3 and physical CD issues
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new
|
disc cd-rom crash
|
|
defect
|
normal
|
#13365 |
SCUMM: French version of The Dig has original audio issues in SMUSH
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new
|
dig,french,audio,smush
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|
feature request
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normal
|
#15103 |
ULTIMA8: Some dialog remains forever when subtitle speed set to 0
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new
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dialog
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|
defect
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normal
|
#5724 |
MD5: MOHAWK: LB - Various missing games (chacksums included)
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new
|
detection
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fuzzie
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defect
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high
|
#6144 |
TEENAGENT: Polish CD (Nowy) Version Issue
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new
|
detection
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digitall
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defect
|
normal
|
#6942 |
SCUMM: Game variants fail to match demos correctly
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new
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detection
|
|
defect
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normal
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#13231 |
TOLTECS: Demo fails to load adlib timbre file
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new
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detection
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|
defect
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normal
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#13281 |
ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add
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new
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detection
|
|
defect
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normal
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#13285 |
MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add
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new
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detection
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|
defect
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normal
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#13287 |
TOON: Toonstruck is added twice by the launcher with mass add
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new
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detection
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|
defect
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normal
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#13289 |
ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add
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new
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detection
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|
defect
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normal
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#13839 |
TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS)
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new
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detection
|
|
defect
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normal
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#14450 |
Mass add duplicates languages in myst 3 dvd
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new
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detection
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|
defect
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normal
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#13502 |
TOON: Demo is missing a short animation from first screen
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new
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demo, cutscene, animation short
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|
defect
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normal
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#12674 |
CGE: Soltys demos are missing
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new
|
demo missing
|
|
defect
|
low
|
#13995 |
Feature request: options could show *which* <default> is actually chosen for given game
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new
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default,global,setting
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|
feature request
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normal
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#14174 |
When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend
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new
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data,configure
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lephilousophe
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defect
|
normal
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
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new
|
cutscenes, SMUSH, INSANE
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|
defect
|
normal
|
#13134 |
TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
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new
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credits, hidden models
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|
defect
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normal
|
#15096 |
compilation issue: no more ARM64 cpu optimisations (NEON)
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new
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configure compilation msys2 mingw aarch64 arm64 neon WindowsonARM WoA64 WinARM64
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defect
|
low
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#13177 |
TWINE: Tank is stuck
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new
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collision-detection
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mgerhardy
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defect
|
normal
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#13731 |
TWINE: The movement of the meca penguin is different from dos version
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new
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collision-detection
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|
defect
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normal
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#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
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new
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cloud syncing
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defect
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high
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#14816 |
Cleanup feature
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new
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cleanup import
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|
feature request
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normal
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#12935 |
BURIED: Windows hotkeys are used on macOS
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new
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buried-win macOS
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defect
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normal
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#12010 |
SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior
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new
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bug, script
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|
feature request
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normal
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#11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
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new
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bug loop prison entrance intro
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|
defect
|
normal
|
#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
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new
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broken, misaligned
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|
defect
|
normal
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#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
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new
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broken sword spanish playstation ps1 psx error crash
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|
defect
|
normal
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#12591 |
3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
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new
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blade runner 3ds n3ds video cutscenes
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|
defect
|
normal
|
#13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
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new
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big endian, BE, Myst3, AmigaOS
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defect
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normal
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#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
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new
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audio, speech, subtitles, text
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|
defect
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normal
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#1946 |
SCUMM: Adlib Emulation doesn't Respect Volume Settings
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new
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audio, reproducible, AdLib
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|
defect
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low
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#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
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new
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audio, pops, frame rate
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neuromancer
|
defect
|
normal
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#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
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new
|
audio midi crash
|
|
defect
|
high
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#10309 |
SHERLOCK: MIDI - Broken (in-program) sound driver handling
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new
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audio
|
|
defect
|
normal
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#10348 |
SHERLOCK: Music setting by in-game option is not respected
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new
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audio
|
|
defect
|
normal
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#11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
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new
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audio
|
|
defect
|
normal
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#13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
|
new
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audio
|
|
defect
|
normal
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#14175 |
Support for Atari ST mono rendering
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new
|
atari,mono,scumm,sci
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|
feature request
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normal
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#13317 |
Update aspect ratio for new iPad Mini 6 2021
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new
|
aspect ratio ipad mini 2021
|
|
feature request
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normal
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#11075 |
BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend
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new
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aspect correction SDL
|
|
feature request
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normal
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#11076 |
BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
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new
|
aspect correction SDL
|
|
defect
|
normal
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#13544 |
TOON: Flux does not stop dancing when used on Cabinet
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new
|
animation, Flux, cabinet
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|
defect
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normal
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
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new
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animation
|
|
defect
|
normal
|
#11932 |
Android TV support
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new
|
androidtv
|
|
feature request
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normal
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#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
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new
|
android, iOS, SAF, GLES
|
|
defect
|
normal
|
#12532 |
PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device
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pending
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android touch mouse cursor snap top left
|
lephilousophe
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defect
|
normal
|
#12316 |
Configurable quick buttons for the Android and IOS ports
|
new
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android
|
|
feature request
|
low
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#12800 |
Add option to pass parameters to SCUMMVM on Android
|
new
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android
|
|
feature request
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normal
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#11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
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new
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amiga
|
|
defect
|
normal
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#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
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new
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ags, priority, barrow
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|
defect
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normal
|
#13952 |
ANDROID: AGS: Can't load games with resources >2GB on ARM32
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new
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ags, nightmare frames
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|
defect
|
normal
|
#15041 |
AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build)
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new
|
ags, earl mansin
|
|
defect
|
normal
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
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new
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agi, hercules
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|
defect
|
normal
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#11483 |
ZVISION: ZGI: Music broke
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new
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Zork, Grand Inquisitor, Music
|
|
defect
|
high
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#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
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new
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Zniw Adventure
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|
defect
|
low
|
#10821 |
ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x')
|
new
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ZGI GOG getting_stuck
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|
defect
|
normal
|
#14000 |
Add Build for Windows on ARM64
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new
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Windows ARM Release
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|
feature request
|
normal
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#13660 |
WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that
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new
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Wii, crash, chinatown
|
|
defect
|
normal
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
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Undesired behaviour, Quality of Life
|
|
defect
|
normal
|
#11949 |
ULTIMA: Missing/incorrect graphics in the main menu
|
new
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Ultima IV, Graphics
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|
defect
|
normal
|
#12481 |
ULTIMA4: Text Colorization does not work
|
new
|
Ultima IV text colorization
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|
defect
|
low
|
#12480 |
ULTIMA4:: sound FX loops
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new
|
Ultima IV sound loop
|
|
defect
|
low
|
#12304 |
ULTIMA4: 2nd combat instance applies Quickness to all party members
|
new
|
Ultima IV quickness combat second
|
dreammaster
|
defect
|
low
|
#12302 |
ULTIMA4: Moongate remains on screen
|
new
|
Ultima IV moongate
|
|
defect
|
low
|
#11487 |
ULTIMA6: German patch version is not in German language
|
new
|
Ultima
|
|
defect
|
normal
|
#13480 |
AGS: Support existing (Spanish) Fan Translations for AGDI (KQ2/KQ3/AlEmmo) and Infamous (SQ2)
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new
|
Translations, AGS, King Quest, Al Emmo, Space Quest
|
|
feature request
|
normal
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
new
|
Text, Symbols, Encoding
|
|
defect
|
normal
|
#14420 |
TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around
|
new
|
Syberia hot spot character movement jumpy click mouse
|
|
defect
|
normal
|
#12007 |
SWORD2DEMO: Missing songs in Spanish Windows demo?
|
new
|
Sword2, demo, Spanish
|
|
defect
|
low
|
#13240 |
Improvement of subtitle visualization.
|
new
|
Subtitle, visualization, small screens, option
|
|
feature request
|
normal
|
#14847 |
SCUMM: Curse of Monkey Island - Stutter when interacting with items
|
new
|
Stutter Hitch Stall Audio
|
|
defect
|
normal
|
#13030 |
Option to Disable Status Window
|
new
|
Status-window
|
|
feature request
|
normal
|
#11558 |
TITANIC: Missing QSound Positional Audio
|
new
|
Starship Titanic
|
|
defect
|
normal
|
#14922 |
VCRUISE: Schizm: low performance when playing directly from the DVD
|
new
|
Single 2 sided DVD side 1 (also tried one folder deeper)
|
elasota
|
defect
|
normal
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
Settings
|
|
defect
|
normal
|
#13355 |
Options for "Capture mouse" and "Screenshot Path" in GUI
|
new
|
Screenshots, Mouse, Mouse Capture, Paths, GUI, Options, Settings
|
|
feature request
|
normal
|
#14764 |
SCI: SQ1: Many Acid Drops Don't Affect Roger
|
new
|
SQ1 SCI, acid drops
|
|
defect
|
normal
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
new
|
SCI32 original
|
|
defect
|
low
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
new
|
SCI32 original
|
|
defect
|
low
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
new
|
SCI32 original
|
|
defect
|
low
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
Rusalka, flowers, dialogue, Ashlancer patch
|
|
defect
|
normal
|
#11913 |
MOHAWK: MYST: Include the Rime Age from the PSP port of Myst
|
new
|
Rime Age, Myst Rime
|
|
feature request
|
normal
|
#12818 |
COMPOSER: Magic Tales: The Princess and the Crab regression
|
new
|
Regression
|
|
defect
|
normal
|
#15078 |
Unknown game variant for director
|
new
|
Peterson and Findus
|
|
defect
|
normal
|
#13229 |
PSP: PS Vita Ultima 8: controls don´t work at all
|
new
|
PS Vita Ultima 8
|
|
defect
|
normal
|