SCUMM: Adlib Emulation doesn't Respect Volume Settings
|Reported by:||SF/tbcarey||Owned by:|
|Version:||Keywords:||audio, reproducible, AdLib|
In INDY3, LOOM, and MONKEYVGA, when Adlib emulation is selected, the music volume does not decrease or mute when volume is changed using the volume control hotkeys and new dialogue. For example, setting volume at 0 for any of these games will still play the music at full volume using Adlib emulation. I do not have MONKEYEGA to test, but I have tried all other SCUMM games utilizing MIDI and no others exhibit this behavior.
Note that this behaviour occurs only with Adlib emulation; any other type of emulation will properly mute or lower the volume when the volume control hotkeys are used.
Ticket imported from: #1159581. Ticket imported from: bugs/1946.
Change History (12)
comment:3 by , 16 years ago
|Summary:||MULT: Adlib Emulation Does Not Respect Music Volume Settings → ADLIB: Adlib Emulation doesn't Respect Volume Settings|