Opened 4 years ago

Last modified 2 years ago

#11558 new defect

TITANIC: Missing QSound Positional Audio

Reported by: vulpEclipse Owned by:
Priority: normal Component: Engine: Titanic
Version: Keywords: Starship Titanic
Cc: Game: Starship Titanic


Known issue but creating an official ticket for it since it's a fairly large accuracy\atmospheric issue and this ScummVM version of the game is now distributed incomplete on Steam and GOG instead of the original game.

The original game used QSound 3D positional audio for various sounds, for instance the lapping water at the Top of the Well would pan around your channels as you turn or move further away from the canals. Bots voices would also have reverb when talking in a large room, while smaller rooms wouldn't echo. Currently, the ScummVM version only has very basic distance-volume relative alteration.

OS: Windows 10 64-bit
ScummVM Version: 2.1.2
Starship Titanic Assets Version: Windows/English

Change History (2)

comment:1 by sev-, 4 years ago

Summary: Starship Titanic - Missing QSound Positional AudioTITANIC: Missing QSound Positional Audio

comment:2 by jamie-marchant, 2 years ago

Sounds great but might be hard to implement, afaik nobody has made an open-source version of it.

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