Opened 2 years ago
Closed 10 months ago
#15026 closed defect (fixed)
SCUMM: DIG: Gray artifacts/pixels in ending video (SQ19A.SAN)
| Reported by: | ATMcashpoint | Owned by: | AndywinXp |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | cutscenes, SMUSH, INSANE | |
| Cc: | ATMcashpoint | Game: | The Dig |
Description
In some shots in SMUSH cutscene videos in The Dig, the proper color depth as seen on DOS is crushed down severely for some reason. A good example is the shot of the shuttle taking off from the landing pad in the intro.
Other SMUSH cutscenes appear to have artifacting that isn't present on DOS. For instance, in the shot in the ending where the crystal spaceship takes off from Cocytus, random gray pixel artifacts are visible on the ocean surface that shouldn't be there.
There may well be more instances of such issues. I only watched the first part of the intro cutscene and the very last shot of the ending because I was taking screenshots of the fonts in the credits for another bug report.
These errors are present in the current daily build of ScummVM (March 17, 2024) for Windows 64-bit.
Attachments (6)
Change History (15)
by , 2 years ago
| Attachment: | digdosintroshuttlepad.png added |
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by , 2 years ago
| Attachment: | digdosendingartifacts.png added |
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by , 2 years ago
| Attachment: | digdosendingartifacts1.png added |
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by , 2 years ago
| Attachment: | digscummvmintroshuttlepad.png added |
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by , 2 years ago
| Attachment: | digscummvmendingartifacts.png added |
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by , 2 years ago
| Attachment: | digscummvmendingartifacts1.png added |
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comment:1 by , 2 years ago
| Summary: | Color depth issues & artifacting in some shots in The Dig SMUSH videos → SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos |
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comment:2 by , 2 years ago
comment:3 by , 2 years ago
I fixed the main issue, if you don't mind I'm renaming the ticket so the remaining issue gets some visibility.
comment:4 by , 2 years ago
| Summary: | SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos → SCUMM: DIG: Gray artifacts/pixels in ending video (SQ19A.SAN) |
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comment:5 by , 2 years ago
There, the gray pixel issues in the final SMUSH video persists. I couldn't find the root cause of that one, but hopefully time will tell...
comment:7 by , 13 months ago
The artifacts seem to all be palette color 236, though the palette is probably not to blame since it's also used for some other parts of the image.
comment:8 by , 13 months ago
I could be wrong, but I think it's case 0xFE (LITERAL_4X1) in proc3WithFDFE() that draws the bad pixels. But if so, I still have no idea why or how.

In 9b0c049e: