SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
|Reported by:||dwatteau||Owned by:|
|Version:||Keywords:||glitch, forge, tg16|
This is with today's ScummVM 2.6.0git4753-g87f2f5c196f, with my original Japanese version of Loom TurboGrafx-16/PC-Engine.
If you go to the forge with Bobbin's apparence:
- First glitch: The guard will go to the tower on the right, speak a bit, and then leave. When he leaves, he'll "walk through" the tower bricks for a couple of seconds.
- Second glitch: go to the grid, use the E-C-E-D (open) draft on it, and try entering the forge. Both Bobbin and the guard will glitch with the bricks there, when entering and leaving the forge.
(A quick way to go there is to start the game, go to the main tent and open the egg, then "room 34" in the ScummVM debugger, look at the sleeping boy, then go the right *without* taking his apparence).
I don't have an original PC-Engine console to see if the original interpreter has the same bug.