Opened 2 years ago
Last modified 2 years ago
#13502 new defect
TOON: Demo is missing a short animation from first screen
Reported by: | antoniou79 | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Engine: Toon |
Version: | Keywords: | demo, cutscene, animation short | |
Cc: | Game: | Toonstruck |
Description (last modified by )
This is tested with a development build of 2.6.0git from today's master's HEAD on Windows 10 Pro x64.
The demo of the game (available on the ScummVM site) when launched with ScummVM is missing a short animation cutscene -- seamingly out of place -- which running the demo with DosBox. In order for the cutscene to play, the player has to press the "F" keyboard key.
Steps to reproduce:
- Add and launch the demo with ScummVM
- In the first screen, press the "F" key on the keyboard
Result:
- The key press is ignored, nothing happens.
Expected behavior:
- A small cutscene with a dancing mouse should be shown. This is similar (maybe identical) to the scene from the full game where the mouse is dancing while Drew is playing the pipe organ in the pub.
Note: I've only tested with the English version of the demo, but I expect the German has the same issue.
Note 2: The demo I've ran with DosBox is the English demo archived in archive.org here. The demo on ScummVM site, is missing the executable file and a few others required to run in DosBox, but I'm assuming that otherwise it's the exact same demo.
I'll try to record the cutscene via dosbox and attach the video or a link to youtube here.
Change History (2)
comment:1 by , 2 years ago
comment:2 by , 2 years ago
Description: | modified (diff) |
---|
Video link:
https://youtu.be/O2DdUXe9PuE
As I've written above, this can only happen in the first scene of the demo (whenever the protagonists visit it). It won't be triggered in any of the other screens.
I do not know if this is also part of the game proper.