MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|Reported by:||kas1e||Owned by:|
|Version:||Keywords:||big endian, BE, Myst3, AmigaOS|
|Cc:||kas1e||Game:||Myst 3: Exile|
Description (last modified by )
While testing AmigaOS4 builds of ScummVM (v2.5.0 and daily build from 25.12.2021) find out a rendering issue.
The issue is that switch between scenes in Myst3 does not have that nice cross-fade effect when one image is fade out and another one fade it, making one image replace another with tasty cross-fade effect. Instead, we have or just a white screen for a time while the cross-fade effect should happen or a bit of visual trash (depends on the drivers we use).
If we use an older version of our drivers called MiniGL we have such a visuall mess:
If watch carefully between switching of scenes then instead of effect we have some purple vertical lines all over the screen for a time of effect. Mean that no-cross-fade happens, but nothing instead and unitialized stuff have place.
And that if I use another more modern OpenGL driver called GL4ES:
There all visibly better. Just instead of a color mess, we have a white screen for the time while the effect should happen and when a new scene happens.
When I test the same version of the game but on win32/x64 then all fine means it's probably a Big-Endian issue.
If needs any more details or tests just ask :)
Change History (22)
comment:3 by , 4 months ago
|Summary:||Myst III Exile: missing scene transition effect on PowerPC (big-endian) machines under AmigaOS4 → Myst III Exile: missing scene transition effect on PowerPC (big-endian) machines on all OSes|