ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x')
|Reported by:||RH16||Owned by:|
|Version:||Keywords:||ZGI GOG getting_stuck|
|Cc:||Game:||Zork Grand Inquisitor|
Bought Zork Grand Inquisitor at GOG and while playing it I stumbled upon two bugs, seemingly scripting bugs.
The first one happened after time travelling as Lucy (or Brog or Griff) and knocking at the door at Port Foozle: Nothing happened and no way back or forth.
After some googling Ctrl+D came into play (very fine function!!)
And by additionally scrutinizing the script files I found my solution by setting the statevalue 1001 (universe_sound_controller) from 15 to 0 as it's one of the criteria for continuing. Seemingly puzzle 2462 left the universe_sound_conroller at 15.
The second bug happened after freeing Jack by combination 31AB.
This time my solution was to set statevalue 5208 (e_start_bg_music) to 0 and again statevalue 1001 (universe_sound_controller) to 0.
I've appended two save files for reproduction.