#4257 |
BRA: corruption after minimize
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4444 |
NIPPON: wont start in Dreamcast port
|
zeldin
|
defect
|
normal
|
Engine: Parallaction
|
|
#4652 |
NIPPON: Conversation glitch
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4660 |
NIPPON: Crash while bartering comic
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4661 |
NIPPON: Music Missing in credits
|
peres
|
defect
|
high
|
Engine: Parallaction
|
|
#4662 |
NIPPON: Only one tune seems to play everywhere
|
peres
|
defect
|
high
|
Engine: Parallaction
|
|
#4663 |
NIPPON: Cursor vanishes
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4665 |
NIPPON: Conversation history not saved?
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4666 |
NIPPON: Objects remain in inventory
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4669 |
NIPPON: No Elder
|
bluegr
|
defect
|
high
|
Engine: Parallaction
|
|
#4806 |
NIPPON: Crash in Intro
|
lordhoto
|
defect
|
high
|
Engine: Parallaction
|
|
#4807 |
NIPPON: Kos sprite broken (regression)
|
Kirben
|
defect
|
high
|
Engine: Parallaction
|
|
#4808 |
NIPPON: Save/Load dialog empty
|
peres
|
defect
|
blocker
|
Engine: Parallaction
|
|
#4809 |
NIPPON: Wrong inventory item labels
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4811 |
NIPPON: Assertion at Dough's House (regression)
|
peres
|
defect
|
high
|
Engine: Parallaction
|
|
#4815 |
PARALLACTION: Nippon - Explanation verbs stuck
|
digitall
|
defect
|
normal
|
Engine: Parallaction
|
|
#4816 |
NIPPON: Katana graphics not shown (regression)
|
bluegr
|
defect
|
normal
|
Engine: Parallaction
|
|
#4817 |
NIPPON: Disguise changing back and forth
|
bluegr
|
defect
|
normal
|
Engine: Parallaction
|
|
#4818 |
NIPPON: Crash at end of the game (regression)
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
|
#4830 |
NIPPON: Sound looping fails (regression)
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
|
#4832 |
NIPPON: Load from Launcher fails
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
|
#4840 |
NIPPON: Crash at character introduction (regression)
|
Kirben
|
defect
|
high
|
Engine: Parallaction
|
|
#5544 |
NIPPON: Dino can't change lighter at Honest Chan
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#5548 |
NIPPON: crash when click on top screen
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#5549 |
Nippon: Dino can't see coin in fountain
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#5550 |
NIPPON: no speech Mr.Y into the bath room
|
bluegr
|
defect
|
normal
|
Engine: Parallaction
|
|
#5763 |
WinCE: Nippon Safes: Objects didn't appear
|
CeRiAl
|
defect
|
normal
|
Engine: Parallaction
|
|
#5811 |
WinCE-Nippon Safes Amiga: Crash at taxi scene
|
digitall
|
defect
|
normal
|
Engine: Parallaction
|
|
#7565 |
NIPPON SAFES: Request to add Amiga version (FULL)
|
peres
|
feature request
|
normal
|
Engine: Parallaction
|
|
#7586 |
NIPPON: "Adding "Click" sound to character selection?
|
peres
|
feature request
|
normal
|
Engine: Parallaction
|
|
#8601 |
small patch to paralaction dropItem()
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#9175 |
BRA: handle SELFUSE flag
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#9179 |
BRA: fix inventory hitCharacter check
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#9181 |
BRA: execute merge commands after inventory is closed
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#9184 |
BRA: correctly parse animations of type none
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#11556 |
PARALLACTION: Big Red Adventure - Multi-lingual DOS & Demo DOS startup crash
|
ccawley2011
|
defect
|
normal
|
Engine: Parallaction
|
|
#13630 |
MD5: PARALLACTION: Unknown game variant for parallaction (Nippon Safes Inc.)
|
sev-
|
defect
|
high
|
Engine: Parallaction
|
|
#10347 |
Pegasus: Unknown version of Pegasus prime
|
sev-
|
feature request
|
normal
|
Engine: Pegasus
|
|
#10981 |
Unknown game variant for The Journeyman Project: Pegasus Prime
|
sev-
|
feature request
|
normal
|
Engine: Pegasus
|
|
#14855 |
PEGASUS: Video crashes near its end - Could not find data for frame 193
|
antoniou79
|
defect
|
normal
|
Engine: Pegasus
|
|
#11985 |
PETKA: ScummVM doesn't identify the retail 3 CD version of Red Comrades 1
|
tag2015
|
defect
|
high
|
Engine: Petka
|
|
#12063 |
PETKA: Dialogue options have no outline and wrong color
|
whiterandrek
|
defect
|
low
|
Engine: Petka
|
|
#12064 |
PETKA: Subtitles "jump" (have different line heights)
|
whiterandrek
|
defect
|
low
|
Engine: Petka
|
|
#12066 |
PETKA: Broken pathfinding
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12067 |
PETKA: Characters ignore the walking region sometimes
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12068 |
PETKA: Missing animations in some cutscenes
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12075 |
PETKA: Audio desync in cutscenes
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12076 |
PETKA: Missing actions animations
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12077 |
PETKA: Very short animation
|
whiterandrek
|
defect
|
low
|
Engine: Petka
|
|
#12681 |
PETKA: Demo crashes on startup
|
ccawley2011
|
defect
|
high
|
Engine: Petka
|
|
#12999 |
PETKA: Red Comrades 1 - corrupted graphics after looking at game credits in main menu
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#10708 |
Unknown game variant: Danish Pink Panther: Passport to Peril localisation
|
sev-
|
feature request
|
normal
|
Engine: Pink
|
|
#10800 |
[Pink] "Pink Panther: Passport to Peril" crashes
|
whiterandrek
|
defect
|
normal
|
Engine: Pink
|
|
#10805 |
PINK: Hokus Pokus Pink Crash in Dining Room at Coat with Stars
|
whiterandrek
|
defect
|
normal
|
Engine: Pink
|
|
#10851 |
Unknown game variant: Polish Pink Panther: Passport to Peril localisation
|
sev-
|
defect
|
normal
|
Engine: Pink
|
|
#10919 |
Unknown game variant - Danish variant of Hokus Pokus Panther: pokus-da
|
lotharsm
|
defect
|
normal
|
Engine: Pink
|
|
#10950 |
Unknown game variant - German variant of Hokus Pokus Panther: pokus-de
|
whiterandrek
|
defect
|
normal
|
Engine: Pink
|
|
#10956 |
Unknown game variant for Pink Panther's Passport to Peril (English UK)
|
whiterandrek
|
feature request
|
normal
|
Engine: Pink
|
|
#11316 |
PINK: RTL - Hebrew is reversed (Left to Right instead of Right to Left)
|
sev-
|
defect
|
normal
|
Engine: Pink
|
|
#13249 |
Pink Panther: PtP game crashes on loading a save
|
whiterandrek
|
defect
|
normal
|
Engine: Pink
|
|
#13856 |
Unknown game variant for Pink Panther: Hokus Pokus Pink (italian)
|
tag2015
|
defect
|
normal
|
Engine: Pink
|
|
#13860 |
PINK: Animations will freeze after exiting PDA
|
antoniou79
|
defect
|
normal
|
Engine: Pink
|
|
#13865 |
PINK: German Umlauts not displayed
|
antoniou79
|
defect
|
normal
|
Engine: Pink
|
|
#13866 |
PINK: German Umlauts not displayed
|
antoniou79
|
defect
|
normal
|
Engine: Pink
|
|
#13869 |
PINK: Can't pickup the poker in sir Manley's house
|
antoniou79
|
defect
|
normal
|
Engine: Pink
|
|
#13903 |
Pink Panther Passport to Peril refuses to detect game files
|
sev-
|
defect
|
normal
|
Engine: Pink
|
|
#14438 |
PINK: Crash in Egypt when using the digger on the characters
|
antoniou79
|
defect
|
normal
|
Engine: Pink
|
|
#13333 |
Unknown game variant for plumbers for Peter and the Wolf, Windows Version
|
digitall
|
defect
|
normal
|
Engine: Plumbers
|
|
#15022 |
PLUMBERS: Plumbers Don't Wear Ties! (Windows) crashes on startup
|
sev-
|
defect
|
normal
|
Engine: Plumbers
|
|
#7170 |
PRINCE: Casting away const-ness without an explicit const_cast
|
sev-
|
defect
|
blocker
|
Engine: Prince
|
|
#10585 |
TOOLS: Compilation (missing local C++11 support) broken
|
digitall
|
defect
|
normal
|
Engine: Prince
|
|
#11429 |
PRINCE: "Look at" bug
|
sev-
|
defect
|
normal
|
Engine: Prince
|
|
#11771 |
PRINCE: conversation with the priest bug
|
sev-
|
defect
|
blocker
|
Engine: Prince
|
|
#12348 |
PRIVATE: Game timer runs too fast before police arrive
|
neuromancer
|
defect
|
normal
|
Engine: Private
|
|
#12360 |
PRIVATE: Unknown game variant
|
sev-
|
defect
|
normal
|
Engine: Private
|
|
#12548 |
PRIVATE: Missing Voiceover
|
neuromancer
|
defect
|
normal
|
Engine: Private
|
|
#12566 |
PRIVATE: Duplicate Inventory in Casebook
|
neuromancer
|
defect
|
low
|
Engine: Private
|
|
#12567 |
PRIVATE: Opening Safe causes ScummVM crash
|
neuromancer
|
defect
|
normal
|
Engine: Private
|
|
#12718 |
PRIVATE: New location doesn't appear after required actions
|
neuromancer
|
defect
|
high
|
Engine: Private
|
|
#12761 |
PRIVATE: Cinematics in Private Eye are too slow
|
neuromancer
|
defect
|
high
|
Engine: Private
|
|
#1367 |
FOTAQ no music
|
joostp
|
defect
|
normal
|
Engine: Queen
|
|
#1409 |
FOTAQ: Crashes shortly after knocking guy down at Plane
|
|
defect
|
normal
|
Engine: Queen
|
|
#1415 |
FOTAQ: Assertion fails trying to escape post-Airport Cutaway
|
joostp
|
defect
|
normal
|
Engine: Queen
|
|
#1416 |
FOTAQ: Missing music in Gorilla and Missionary scene
|
joostp
|
defect
|
normal
|
Engine: Queen
|
|
#1469 |
FOTAQ: Sounds played when sound turned off
|
joostp
|
defect
|
normal
|
Engine: Queen
|
|
#1556 |
FOTAQ: insane graphic glitch
|
joostp
|
defect
|
normal
|
Engine: Queen
|
|
#1558 |
FOTAQ : Crash on PocketPC when talking to Lola
|
SF/arisme
|
defect
|
normal
|
Engine: Queen
|
|
#1569 |
FOTAQ : Crash when leaving the hotel
|
SF/arisme
|
defect
|
normal
|
Engine: Queen
|
|
#1574 |
FOTAQ: Crash after playing for a long time
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#1608 |
FOTAQ: Can't see or talk to the three zombies
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#1727 |
FOTAQ: NULL pointer dereference in Talk::defaultAnimation
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#1737 |
FOTAQ: DC: Crash when talking to Bellboy
|
zeldin
|
defect
|
normal
|
Engine: Queen
|
|
#1741 |
FOTAQ: DC: Can't Navigate Pointer in Journal Menu
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#1782 |
FOTAQ: Cutscene termination doesn't end speech
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#1783 |
FOTAQ: Speech/Lip animation out of sync
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#1854 |
FOTAQ: Crash when quitting through journal (MIDI-related)
|
joostp
|
defect
|
normal
|
Engine: Queen
|
|
#2085 |
FOTAQ: Crash when loading
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#2334 |
FOTAQ: Wrong character in spanish version
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#2345 |
FOTAQ: Subtitles too fast
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#2636 |
FOTAQ stuck behind waterfall bug
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|