#3664 |
HoF: wheels entrance gfx wrong
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#3669 |
HoF: ScummVM quits on ESCaping "Virgin" and "Westwood" logo
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#3709 |
SCUMM: SAM - text off screen in german version
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#3721 |
KYRA2: Sound and speech plays at the same time
|
athrxx
|
defect
|
low
|
Engine: Kyra
|
|
#3779 |
KYRA2: no text in spellbook
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#3807 |
KYRA: does not compile in MSVC71
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#3887 |
KYRA2: MD5 unknown
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#4420 |
GMM: Overwrites engine cursor settings, when loading
|
athrxx
|
defect
|
normal
|
GUI
|
|
#4424 |
SCUMM: COMI - Guybrush walks in place when examing certain objects
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#4494 |
SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#4535 |
SCUMM: MI (Amiga) - Voodoo lady palette glitches
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#4575 |
SCUMM: FT - Issue with subtitles in French version
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#4594 |
SCUMM: Zak McKracken - Zak keeps walk animation without moving
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#4601 |
SCUMM: Zak McKracken (FM-Towns) - shopkeeper keeps walking
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#4760 |
LOL: Crash when sleeping in Urbish mines
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#4764 |
LOL: Crash in Cimmeria
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#5201 |
MANIAC: No PCjr music in Maniac Mansion + other SCUMM games
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#5452 |
MIDI and MT-32 don't use defaults
|
athrxx
|
defect
|
normal
|
Audio: MT32
|
|
#5486 |
LOL: Vaelan's Cube can be duplicated at Scotia's Barrier
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#5487 |
LOL: Crash in Yvel tavern basement
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#5546 |
SWORD1: Crashes on Windows x64 (works in 32bit)
|
athrxx
|
defect
|
normal
|
Engine: Sword1
|
|
#5742 |
Zak McKracken german FM-Towns no graphic (ipod)
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#5749 |
LOL: support for italian fan translation
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#5751 |
LOL/Tools: compress_kyra tool disables speech in cd version
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#5754 |
Indy 4 Music FM Towns does not work
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#5756 |
SCUMM FM-TOWNS ANDROID: color mode not supported
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#5807 |
Win32: I can't add game Kyrandia to list
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#5889 |
LOL-CD: Bug in the White Tower with "Face your greed" riddle
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#5894 |
SCUMM: Dig - Audio pops between (in)scene changes
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#6011 |
SCUMM: Loom (EGA) - Minor glitches when restoring
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#6111 |
KYRA: LOL Floppy FR version unknown
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6189 |
KYRA: LOL Floppy - No speech during intro
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6211 |
EOB1: Door Buttons Don't Work
|
athrxx
|
defect
|
high
|
Engine: Kyra
|
|
#6212 |
EOB1: Crash when using Mage Spells such as Magic Missile
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6226 |
EOB1: Crash when moving in German version
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6270 |
KYRA2: Intro doesn't skip righ/Game won't start on first run
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6277 |
EOB2: Ending sequence
|
athrxx
|
defect
|
high
|
Engine: Kyra
|
|
#6285 |
KYRA: HOF - Faun disappears/reappears at the end of the intro
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6314 |
KYRA: Wrong MIDI notes sometimes heard at beginning of new s
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6399 |
LOL : Crash when subtitles displayed
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6680 |
SCUMM: INDY3 - 'What is' command glitch on Actor 10 (Venice/Brunwald)
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#6777 |
LOL: The interactive CD demo version is not supported
|
athrxx
|
defect
|
low
|
Engine: Kyra
|
|
#6872 |
SCUMM: ZAK - 'I can't reach it" when using reservations terminal in airports
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#6885 |
INDY3: FMTOWNS: Music is distorted (regression)
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#7104 |
LOL-CD: mixing sfx and voice mode does not work
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#7183 |
LOL-CD: game crashes and exits when looking/picking item
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#7320 |
FMTOWNS: Need more than 256 colors to display properly
|
athrxx
|
feature request
|
low
|
Engine: SCUMM
|
|
#7678 |
KYRA2: Add support for Spanish floppy version
|
athrxx
|
feature request
|
normal
|
Engine: Kyra
|
|
#9831 |
Lands of Lore: Japanese text is displayed overlapping
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#10183 |
SCI: QFG1EGA: Baba Yaga's hut sound bug
|
athrxx
|
defect
|
normal
|
Engine: SCI
|
|
#10798 |
Kyrandia 2 Original Floppy Spanish Version
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#10877 |
KYRA: Sound issues in the Legend of Kyrandia 2
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#10999 |
SCUMM/HE: Big Thinkers Kindergarten - stray vertical line on all labyrinths
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#11289 |
KYRA: Kyrandia 2. Secret potion issue
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11301 |
KYRA: Kyrandia 2. Voice issue
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11303 |
KYRA: Kyrandia 1. Some bugs
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11309 |
KYRA: Kyrandia 2. Some voices issues
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11312 |
KYRA: Kyrandia 3. Some graphics issues
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11321 |
KYRA: Kyrandia 2. Items are shifted when moving between screens
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11323 |
KYRA: Eye of the Beholder Castellano Not Detected
|
athrxx
|
feature request
|
normal
|
Engine: Kyra
|
|
#11330 |
KYRA: Kyrandia 1. Some bugs in game
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11331 |
KYRA: Kyrandia 2. Animation bugs
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11445 |
SCUMM: DotT - George Washington faces Left instead of Forward, after chopping down the Cherry Tree
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#11476 |
QFG1: Incomplete Music
|
athrxx
|
defect
|
normal
|
Audio: MT32
|
|
#11480 |
SCUMM: Loom (VGA) - Graphical glitches where some text appears over previous line and the wood musical note disappear
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#11656 |
SCUMM: The Dig (Traditional Chinese) - Fonts not working properly
|
athrxx
|
defect
|
high
|
Engine: SCUMM
|
|
#11683 |
SCI: QFG2 - Heavy reverb from city street sounds continues to incorrectly affect other game sounds and music when using MT32 emulator
|
athrxx
|
defect
|
normal
|
Engine: SCI
|
|
#11943 |
SCUMM: Invalid text rendering with Monkey Island 1 (SegaCD Japanese)
|
athrxx
|
defect
|
high
|
Engine: SCUMM
|
|
#11946 |
SCUMM: INDY4: Dialogue skip passes several lines at once
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#11947 |
SCUMM: SMUSH text rendering differences with Korean COMI
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#12186 |
GRIFFON: Game crashes when multiple enemies are attacked at the same time.
|
athrxx
|
defect
|
normal
|
Engine: Griffon
|
|
#12189 |
EOB2 short sword "Sting" regression in v2.2.0
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#12259 |
SCUMM: Loom (EGA) - Path finding issues for Bobbin at Dragon's lair
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#12278 |
SCUMM: Zak's positioning in the intro
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#12374 |
SCUMM: Amiga MI2 and Indy4 crashes at startup since SCUMMVM release 2.1.0
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#12472 |
KYRA: Incorrect some sounds in game
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#12499 |
SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#12507 |
KYRA: Background music suddenly turns off in Legend of Kyrandia 2
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#12514 |
KYRA: Graphic glitch in Legend of Kyrandia 3
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#12553 |
GRAPHICS: (EDGE2x/3x scaler) - Graphical glitches when restoring after ScummVM overlay
|
athrxx
|
defect
|
normal
|
Graphics: Scalers
|
|
#12560 |
[FM Towns] scrolling much too slow (commit fb8f10840292ca2f678d4414815ff9578205656c)
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#12595 |
LANDS OF LORE: gamepad input doesn't work in some menus
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#12610 |
SCI: PHARKAS demo, hanging MIDI notes
|
athrxx
|
defect
|
normal
|
Engine: SCI
|
|
#12617 |
AGOS: Deadlock when shutting down game, at least with the MT-32 emulator
|
athrxx
|
defect
|
normal
|
Engine: AGOS
|
|
#12635 |
KYRA: Missing subtitle (also in original game)
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#12666 |
SCUMM: Dodgy path finding in Indy 3
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#12776 |
SCUMM: Use after free error in DOTT intro
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#12796 |
SCUMM: COMI: Object label line printed on the wrong spot
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#12903 |
SCUMM: FT: Sometimes skipping videos occur
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#12987 |
KYRA: Lands of Lore: The Throne of Chaos (Multi)
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#13044 |
KYRA: Graphic glitch in Legend of Kyrandia 3
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#13065 |
SCUMM: Incorrect screen shaking
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#13282 |
KYRA: Lands of lore CD is being recognized as both several languages and several versions of the floppy game in mass add
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#13283 |
KYRA: Legend of Kyrandia (CD/DOS/English) also matches (Demo/DOS/English)
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#13306 |
SCUMM: LOOM (not VGA): Bobbin walks in front of the sheep for a split second
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#13369 |
SCUMM: Loom (EGA) black thumbnail of focused object after reload
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#13373 |
SCUMM: Loom (EGA) - Rusty's ghost can disappear completely
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#13399 |
SCUMM: Zak (FM-Towns) Counter door remains in closed status even though the Caponian just opened it
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#13460 |
SCUMM: DOTT: Incorrect MIDI pitch bending
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#13489 |
GRIFFON: Bringing up ScummVM menu (Alt+F5) corrupts engine
|
athrxx
|
defect
|
normal
|
Engine: Griffon
|
|