#311 |
MI2: Voodoo Elevator Lock Up (PocketSCUMM?)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#313 |
FOA: Crash at Cretan ruin
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#332 |
SIMON: Can\'t get simon to work
|
SF/ender
|
defect
|
normal
|
Engine: AGOS
|
|
#345 |
Zak256: Leslie's CashCard
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#351 |
LOOMCD: Game crashes (uncompletable)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#354 |
ZAK256: crash near Mars hostel door
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#355 |
walk in cave (in the labyrinth) loomcd
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#356 |
get back if you can (loomcd)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#357 |
select me if you can (loomcd)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#374 |
LOOM wrong pathfinding in latest cvs
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#376 |
squirrel cave crash
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#415 |
ZAK256: fades vanish
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#433 |
DIG: "unexistant streamer"
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#444 |
ZAK256: Music restarts
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#461 |
LOOMCD: Glitch when healing Rusty
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#483 |
FT: Text is sometimes obscured by actors
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#491 |
dig: endless anim when clicking too fast
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#532 |
MONKEYVGA: Text position wrong
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#537 |
DOTT: heavy "white" bug
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#560 |
INDY3: can't board the zeppelin
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#862 |
MANIAC/ZAK: Inventory is different to original
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#934 |
BASS crashes when using linc terminal
|
SF/ender
|
defect
|
normal
|
Engine: Sky
|
|
#982 |
0.5.0 RC: MM(V2) Inventory doesn't work under certain circum
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1256 |
FT: restore savegames
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1346 |
MANIAC: Actors don't stop talking
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1393 |
SAMNMAX: Inventory not displayed
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1400 |
ALL: Crash on 64Bit
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#1402 |
BS1: Cutscenes crash if audio files don't exist
|
SF/ender
|
defect
|
normal
|
Engine: Sword1
|
|
#1435 |
COMI: Error at death certificate on blood Island
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1440 |
RC BS1+2: Crash while Video Playback (Windows)
|
SF/ender
|
defect
|
blocker
|
Engine: Sword1
|
|
#1689 |
ALL: saving is not possible ?!
|
SF/ender
|
defect
|
high
|
Port: Win32
|
|
#1762 |
Impossible to start directly with a save game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#2198 |
ZAK256: Non completable in post 0.7.1 versions
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#2705 |
FORUM: broken poll results
|
SF/ender
|
defect
|
normal
|
Web
|
|
#3012 |
FORUMS: Error uploading new avatar
|
SF/ender
|
defect
|
normal
|
Web
|
|
#3387 |
WEB: Some thumbnails in Wiki broken
|
SF/ender
|
defect
|
normal
|
Web
|
|
#3388 |
WEB: Wiki: Favicon is missing
|
SF/ender
|
defect
|
normal
|
Web
|
|
#7234 |
Implementation of quitPauseRestart opcode
|
SF/ender
|
feature request
|
low
|
Engine: SCUMM
|
|
#7344 |
GUI : checkbox for subtitles?
|
SF/ender
|
feature request
|
normal
|
GUI
|
|
#7921 |
MIDI "jumbo" patch
|
SF/ender
|
patch
|
normal
|
Audio: MT32
|
|
#7930 |
MI1 CD Music Patch (New Version
|
SF/ender
|
patch
|
normal
|
Engine: SCUMM
|
|
#7941 |
MI1 CD music done right
|
SF/ender
|
patch
|
normal
|
Engine: SCUMM
|
|
#7943 |
Beos BeIDE project file
|
SF/ender
|
patch
|
normal
|
Port: BeOS
|
|
#8010 |
Loom graphics fix
|
SF/ender
|
patch
|
normal
|
Engine: SCUMM
|
|
#8075 |
FT: dialogue fix
|
SF/ender
|
patch
|
normal
|
Engine: SCUMM
|
|
#8150 |
CMI: Tall costumes being drawn wrong
|
SF/ender
|
patch
|
normal
|
Engine: SCUMM
|
|
#8316 |
Possible fix for Sam & Max music glitch
|
SF/ender
|
patch
|
normal
|
Engine: SCUMM
|
|
#8333 |
BS: Possible fix for cutscene palette issue
|
SF/ender
|
patch
|
normal
|
Engine: Sword1
|
|
#4369 |
WEB: Doubled titles broken in Opera when resizing stuff.
|
SF/fredrik_w
|
defect
|
normal
|
Web
|
|
#4399 |
WEB: Unable to post more than single news item per day
|
SF/fredrik_w
|
defect
|
normal
|
Web
|
|
#4580 |
WEB: Zak missing on md5 page
|
SF/fredrik_w
|
defect
|
normal
|
Web
|
|
#2105 |
ITE: German CD version is not completeable
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2116 |
ITE: Difficult to leave chasm screen
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2117 |
ITE: Actors duplicated at chasm scene
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2119 |
ITE: Rif moves to wrong position for conversations
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2131 |
ITE: Rif exits copy-protection room incorrectly
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2136 |
ITE: Dragon walks in the air
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2150 |
ITE: Cannot exit mine
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2167 |
ITE: Rif walks off-screen when looking at screen at desk
|
SF/h00ligan
|
defect
|
low
|
Engine: SAGA
|
|
#2168 |
ITE: Rif, Okk and Eeah stop walking partway up hill road
|
SF/h00ligan
|
defect
|
low
|
Engine: SAGA
|
|
#2185 |
ITE: Animation freezes (regression)
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2211 |
ITE: Animation glitch in opening WyrmKeep logo (regression)
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2245 |
ITE: Freeze during storm
|
SF/h00ligan
|
defect
|
high
|
Engine: SAGA
|
|
#2264 |
ITE: Can't go through door when in buildings
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2399 |
ITE: White Noise instead of Music Playback
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2683 |
ITE: 15 second freeze in Prince's bedroom
|
SF/h00ligan
|
defect
|
low
|
Engine: SAGA
|
|
#4798 |
SAGA: Memory leaks
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#8494 |
fix ITE audio on big-endian platforms
|
SF/h00ligan
|
patch
|
normal
|
Engine: SAGA
|
|
#848 |
INDY3EGA: music causes intro to hang
|
SF/hoenicke
|
defect
|
normal
|
Engine: SCUMM
|
|
#853 |
0.5.0 RC: ZAK: no return from cutscene in TPC shop
|
SF/hoenicke
|
defect
|
blocker
|
Engine: SCUMM
|
|
#870 |
0.5.0 RC: ZAK: Bum does not take the book
|
SF/hoenicke
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1012 |
MONKEYEGA: No music when trainer says "The machine"
|
SF/hoenicke
|
defect
|
normal
|
Engine: SCUMM
|
|
#1019 |
INDY3EGA: Music sounds very strange in final room
|
SF/hoenicke
|
defect
|
normal
|
Engine: SCUMM
|
|
#1955 |
MONKEYVGA: PCjr Causes Indefinite Pause At 'Part' Screens
|
SF/hoenicke
|
defect
|
normal
|
Engine: SCUMM
|
|
#7268 |
Sound effects for Indy3
|
SF/hoenicke
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7321 |
AUDIO: ST sound
|
SF/hoenicke
|
feature request
|
normal
|
Audio
|
|
#8235 |
LOOM: sound support
|
SF/hoenicke
|
patch
|
normal
|
Engine: SCUMM
|
|
#264 |
SAM: iMuse transition/lockup problems
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#386 |
ALL: Changing sound volume cause music to play
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#487 |
SAM: invalid imuse command 0
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#488 |
FOA: Music dies after Intro
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#489 |
SAM: No credits in ending credits
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#521 |
MI2: All percussion sounds under native MIDI
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#539 |
SIMON: Disturbing high frequency sound
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#540 |
SIMON2: graphical glitches
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#582 |
FOA: No music with adlib
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#606 |
MI1/INDY3: MidiDriver chan. setup broken
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#626 |
SAM: No Music In Hallway
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#644 |
MI2: Savegames during intro don't work
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#645 |
MI2: Wrong instrument in Largo's theme
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#669 |
DOTT: Coffee music never stops
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#760 |
FOA: Epilogue music is not played completly
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#788 |
INDY3 No music with -ewindows
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#796 |
GUI: Switching music driver mixes up music
|
SF/jamieson630
|
defect
|
normal
|
GUI
|
|
#802 |
FOA: Missing music at Sophia's lecture
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#837 |
SAM: End credits music regression
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#867 |
ALL: ScummVM crashes on exit
|
SF/jamieson630
|
defect
|
normal
|
Port: Win32
|
|
#893 |
SIMON2: Hanging notes
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#904 |
ALL: with '-ewindows' notes don't stop at quit.
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#905 |
ALL: 'multi_midi=true' in scummvm.ini does not work.
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|