Custom Query (13997 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (2701 - 2800 of 13997)

Ticket Summary Owner Type Priority Component Version
#2052 ALL: Failed assertion in AdvMame scaler sev- defect normal Graphics: Scalers
#2053 LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders Kirben defect normal Engine: SCUMM
#2054 FOA: Sub won't enter the airlock to Atlanis fingolfin defect normal Engine: SCUMM
#2057 WINCE: Screen rotation & external mouse SF/arisme defect normal Port: WinCE
#2059 BS1: Speech doesnt play for some items near end game eriktorbjorn defect normal Engine: Sword1
#2060 ALL: hq2x / hq3x scalers with / without nasm eriktorbjorn defect normal Graphics: Scalers
#2061 SAGA: run-length slice typo in online source sev- defect normal Engine: SAGA
#2063 BS1: Speech Problem defect normal Engine: Sword1
#2064 SAM: Actor layering glitch eriktorbjorn defect normal Engine: SCUMM
#2066 COMI: error with pirate song english version defect normal Engine: SCUMM
#2067 INDY3 german: crash when entering temple fingolfin defect normal Engine: SCUMM
#2068 SAM: Animation glitch at World of Fish cyxx defect normal Engine: SCUMM
#2070 SIMON2talkie: Game is stuck and i get a rate effect error Kirben defect normal Engine: AGOS
#2071 SKY: Bogus code SF/olki defect normal Engine: Sky
#2072 Inherit the Earth crash sev- defect normal Engine: SAGA
#2073 DOTT: Crash when reading boring book defect normal Engine: SCUMM
#2074 ScummVM no longer compiles on my Debian box fingolfin defect normal Port: Linux
#2075 DC: Compile error zeldin defect normal Port: Dreamcast
#2076 Unable to enter greater colony fingolfin defect normal Engine: SCUMM
#2077 COMI: Failed assertion in Digital iMUSE fingolfin defect normal Engine: SCUMM
#2078 PocketPC IPAQ HX4700 SF/arisme defect normal Port: WinCE
#2079 SIMON2: The game don\'t run Kirben defect normal Engine: AGOS
#2080 SIMON2: The game don\'t run Kirben defect normal Engine: AGOS
#2081 FOA: No cursor when fighting defect normal Engine: SCUMM
#2082 MI 2: Dog wont jump in pile eriktorbjorn defect normal Engine: SCUMM
#2083 MIDI: SysEx API is not used consistently fingolfin defect normal Audio: MT32
#2084 Compile error with gcc4.0 eriktorbjorn defect normal Port: Linux
#2085 FOTAQ: Crash when loading cyxx defect normal Engine: Queen
#2087 SAGA: compile warnings anotherguest defect normal Engine: SAGA
#2088 LOOM: reenter the labyrinth cave defect normal Engine: SCUMM
#2089 FOA: Look at Arnold (Fists Path) Kirben defect normal Engine: SCUMM
#2090 PALMOS: fatal error at start (config file) SF/chrilith defect normal Engine: SCUMM
#2091 ALL: Mouse Cursor is leaving traces defect normal Engine: SCUMM
#2092 Crash by Snucky V. (getting the key) - PSP-version fingolfin defect normal Engine: SCUMM
#2093 FOA: MT-32 instrument not supported yet (English US DOS) fingolfin defect normal Engine: SCUMM
#2094 MI1: Exploding Dam. Banana? fingolfin defect normal Engine: SCUMM
#2095 GUI: Language selection doesn't fit using 1x overlay eriktorbjorn defect normal GUI
#2096 BS2: not detected defect normal Engine: Sword2
#2097 SAM: chatting with Snuckey's clerk crashes defect normal Engine: SCUMM
#2099 ScummVM doesn't work Kirben defect normal Port: Win32
#2100 Save - Load incoherence defect normal GUI
#2101 SDL_SetVideoMode Error defect normal --Other--
#2102 support for gba version of bs1? defect normal Engine: Sword1
#2103 support Lure of the Temptress defect normal Engine: Lure
#2105 ITE: German CD version is not completeable SF/h00ligan defect normal Engine: SAGA
#2106 ITE: Verb box drawn incorrectly sev- defect normal Engine: SAGA
#2107 ITE: Actions not performed under OS X sev- defect normal Engine: SAGA
#2108 ITE: Crash with "paws game" sev- defect normal Engine: SAGA
#2109 DIG: Voices not working on OS X defect normal Engine: SCUMM
#2110 ZAK: crash when trying to fly back to SF Kirben defect normal Engine: SCUMM
#2111 ZAK: Screen not fully redrawn after loading savegame cyxx defect normal Engine: SCUMM
#2112 SAM: Mystery Vortex defect normal Engine: SCUMM
#2113 Stuck in one place defect normal Engine: SCUMM
#2114 ITE: Several errors in the "rocky chasm" scene sev- defect normal Engine: SAGA
#2115 ZAK: Invalid memory read access during intro eriktorbjorn defect normal Engine: SCUMM
#2116 ITE: Difficult to leave chasm screen SF/h00ligan defect normal Engine: SAGA
#2117 ITE: Actors duplicated at chasm scene SF/h00ligan defect normal Engine: SAGA
#2118 ITE: Rope is not visible after game load SF/h00ligan defect normal Engine: SAGA
#2119 ITE: Rif moves to wrong position for conversations SF/h00ligan defect normal Engine: SAGA
#2120 ITE: Black pixels drawn as white at sanctuary gate sev- defect normal Engine: SAGA
#2121 ITE: Options menu contains wrong item sev- defect normal Engine: SAGA
#2122 ITE: Clicking doesn't skip dialogue sev- defect normal Engine: SAGA
#2123 ITE: Crashes during conversations sev- defect normal Engine: SAGA
#2124 ITE: Wrong text display in German version sev- defect normal Engine: SAGA
#2125 DOTT: Sound Effect missing in intro. defect normal Engine: SCUMM
#2127 FOA: Compadability Not Acknowledged eriktorbjorn defect normal Engine: SCUMM
#2128 ITE: crashes in dogs castle labyrinth sev- defect normal Engine: SAGA
#2129 ITE: Map music briefly plays when loading game at sanctuary sev- defect normal Engine: SAGA
#2131 ITE: Rif exits copy-protection room incorrectly SF/h00ligan defect normal Engine: SAGA
#2132 ITE: Glassmaster faces wrong direction when speaking sev- defect normal Engine: SAGA
#2133 ITE: Invalid read during startup sev- defect normal Engine: SAGA
#2134 ITE: Game crashes at airport sev- defect normal Engine: SAGA
#2135 ITE: Mouse pointer visible during cutscenes sev- defect normal Engine: SAGA
#2136 ITE: Dragon walks in the air SF/h00ligan defect normal Engine: SAGA
#2137 ITE: Sounds do not stop after quitting scene sev- defect normal Engine: SAGA
#2138 ITE: Crash when viewing the map sev- defect normal Engine: SAGA
#2139 ITE: Graphical glitches in wildcat tribe sev- defect normal Engine: SAGA
#2140 ITE: Rif's tail remains in door at Alamma's house sev- defect normal Engine: SAGA
#2141 ITE: Bee sounds continue too long sev- defect normal Engine: SAGA
#2142 DIG:Can't save games sev- defect normal Engine: SCUMM
#2143 ITE: Cannot backspace when naming savegames sev- defect normal Engine: SAGA
#2144 ITE: Weird Crash sev- defect normal Engine: SAGA
#2145 ITE: Introduction text is black sev- defect normal Engine: SAGA
#2146 Mac OS X trackpad two-finger scrolling scrolls wrong way fingolfin defect normal Port: Mac OS X
#2147 ITE: Music restarts when walking to a scene with the same sev- defect normal Engine: SAGA
#2148 GUI: buttons don't react - Debian/PowerPC (GameCube) fingolfin defect normal Port: GameCube
#2149 ITE: Second Rif appears in wall of dog castle prison sev- defect normal Engine: SAGA
#2150 ITE: Cannot exit mine SF/h00ligan defect normal Engine: SAGA
#2151 ITE: Intro subtitles yeild black font. sev- defect normal Engine: SAGA
#2152 ITE: Buttons in Options Dialog not fully functional sev- defect normal Engine: SAGA
#2153 ITE: Question option is enabled before parent question asked sev- defect normal Engine: SAGA
#2155 ITE: Builder's Guild Test crashes when both mouse buttons defect normal Engine: SAGA
#2156 ITE: Choice of dialog skips to the response defect normal Engine: SAGA
#2157 ITE: Riff teleports when right click on Sist the rat sev- defect normal Engine: SAGA
#2159 FT: Crashes to ScummVM console defect normal Engine: SCUMM
#2160 Compiling strange Kirben defect normal Port: Win32
#2161 COMI: Game pauses on one line of dialogue defect normal Engine: SCUMM
#2162 PSP: Two crashes in Full Throttle joostp defect normal Engine: SCUMM
#2163 MM C64: Mouse Buttons not working fingolfin defect normal Engine: SCUMM
#2164 WINCE: Key mapping SF/arisme defect normal Port: WinCE
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.