#8277 |
MT-32 pitchbend range patch
|
SF/jamieson630
|
patch
|
normal
|
Audio: MT32
|
|
#8283 |
more accurate MT-32 initialization
|
SF/jamieson630
|
patch
|
normal
|
Audio: MT32
|
|
#499 |
FULL THROTTLE crashes when starting
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#506 |
FT Overlapping sounds (Todd's radio)
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#507 |
FT: Text in game cursor not centered
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#512 |
DIG: Layer problem
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#520 |
DIG: Subtitles can't be turned off
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#534 |
MI1: MP3 decoding error
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#561 |
INDY3: indy climbs lattice incorrectly
|
SF/khalek
|
defect
|
low
|
Engine: SCUMM
|
|
#562 |
INDY3: actors drawn below desk
|
SF/khalek
|
defect
|
low
|
Engine: SCUMM
|
|
#563 |
INDY3: Indy dissapears in intro
|
SF/khalek
|
defect
|
low
|
Engine: SCUMM
|
|
#571 |
INDY3: crash after defeating guards
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#576 |
README's example usage of timidity
|
SF/khalek
|
defect
|
normal
|
Documentation
|
|
#598 |
INDY3: wrong Indy costume in intro
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#607 |
INDY3: Wrong sprites in intro
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#649 |
INDY3: Music doesn't loop
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#653 |
DOTT: Garbage when entering wrong code
|
SF/khalek
|
defect
|
low
|
Engine: SCUMM
|
|
#657 |
MI1: Black Background at gamestart
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#658 |
Corrupted graphics in startup sequence
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#659 |
SAM: Eggplant switch with hair piece in bumpusville
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#660 |
INDY4: Talking to Sophia at Costa's house
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#666 |
SAMDEMO: No Music with Windows MIDI
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#670 |
FOA: Crash when using sausage with ribcage
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#672 |
DIG: no object labels
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#679 |
FT: Invisi-Ben at fuel tower
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#684 |
scummvmgl.exe doesnt go fullscreen
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#685 |
16:9 ?!
|
SF/khalek
|
defect
|
normal
|
Graphics
|
|
#686 |
ESC doesnt jump "cutscenes"
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#696 |
INDY3: Game does not load (bad id found in directory)
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#698 |
Assertion failed on 0.3.1cvs
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#704 |
MI1: Meat reappears in Scumm Bar kitchen
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#710 |
MI1: Strange sound
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#717 |
Ballon Journey Crashes FOA
|
SF/khalek
|
defect
|
blocker
|
Engine: SCUMM
|
|
#737 |
FT:Overlapping Spooled Music
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#748 |
ALL?: Can't find costumes
|
SF/khalek
|
defect
|
blocker
|
Engine: SCUMM
|
|
#755 |
INDY3: incorrect behaviour after death at end
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#759 |
FOA: robot arm description missing
|
SF/khalek
|
defect
|
low
|
Engine: SCUMM
|
|
#777 |
COMI: error when talking to barber
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#835 |
MI2: Monkey Island 2 "Lite" Edition on CD
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#847 |
Intro credits ripped cd music incorrect
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#852 |
COMI dies during intro
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#878 |
MM: Key-Selecting verbs while using What Is doesn't work
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#910 |
BEOS: Cursor problem
|
SF/khalek
|
defect
|
normal
|
Port: BeOS
|
|
#918 |
LOOMCD: No vorbis sound
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#940 |
0.5.0 RC: Talktext glitches while scrolling
|
SF/khalek
|
defect
|
blocker
|
Engine: SCUMM
|
|
#941 |
LOOMEGA: crash when f5 is hit.
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#945 |
COMI: f1 menu crashes
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1125 |
ALL: Adlib default is broken
|
SF/khalek
|
defect
|
normal
|
Audio
|
|
#1126 |
COMI: strings not processed properly
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1127 |
COMI: SmushPlayer error
|
SF/khalek
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1147 |
MI2: win game cheat on cursor key
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1151 |
MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#1153 |
MI1: No music with Mac Monkey 1 CD
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1174 |
COMI: Sound que buffer overflow
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1179 |
configure/Makefile --disable options will not work
|
SF/khalek
|
defect
|
normal
|
--Other--
|
|
#1200 |
DOTTDEMO: does not start regression
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1206 |
LOOMCD: Voice problems
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1242 |
ALL: Joystick problem
|
SF/khalek
|
defect
|
normal
|
--Other--
|
|
#1303 |
ALL: No window title on non-SCUMM games (regression)
|
SF/khalek
|
defect
|
normal
|
GUI
|
|
#1432 |
SAMNMAX: VOC file header error
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1459 |
COMI: Crashes after breathing the balloon
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1518 |
ALL: Crash on launch (Linux)
|
SF/khalek
|
defect
|
normal
|
Port: Linux
|
|
#1545 |
WISHLIST: FT and DIG further compression (SAN, BUN files)
|
SF/khalek
|
defect
|
normal
|
Tools
|
|
#1596 |
LOOMTOWNS: Copy protection active
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1650 |
GUI?: I can start IHNM without the GUI, but not with it
|
SF/khalek
|
defect
|
normal
|
GUI
|
|
#1673 |
I cannot speak with the gardener
|
SF/khalek
|
defect
|
normal
|
Engine: Sky
|
|
#1841 |
LOOMCD: incorrect scenes shown
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#1906 |
BS2: Save failure with default Mac OS X savegame folder
|
SF/khalek
|
defect
|
normal
|
Engine: Sword2
|
|
#2018 |
MI1: No MIDI heard
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#7238 |
quake/sarien style console
|
SF/khalek
|
feature request
|
normal
|
GUI
|
|
#7253 |
Sam & Max package (floppy version)
|
SF/khalek
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7255 |
Save hotkey conflict with autosave
|
SF/khalek
|
feature request
|
normal
|
--Other--
|
|
#7265 |
Add OBJECT function in Debugger
|
SF/khalek
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7274 |
Configure script options
|
SF/khalek
|
feature request
|
normal
|
Port: BeOS
|
|
#7281 |
Small configure script modification
|
SF/khalek
|
feature request
|
normal
|
Port: BeOS
|
|
#7285 |
display through opengl
|
SF/khalek
|
feature request
|
normal
|
Graphics
|
|
#7291 |
Indiana Jones 4 german text - english voice?!
|
SF/khalek
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7304 |
Goblins and Woodruff support
|
SF/khalek
|
feature request
|
normal
|
Engine: Gob
|
|
#7308 |
Add demo support to Maniac Mansion (Enchanced)
|
SF/khalek
|
feature request
|
low
|
Engine: SCUMM
|
|
#7353 |
Add support for multiple monitors
|
SF/khalek
|
feature request
|
normal
|
Port: Win32
|
|
#7370 |
FMTOWNS: Remove those 40 useless lines
|
SF/khalek
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7372 |
SEGACD_MI1 mouse scroll support
|
SF/khalek
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7407 |
BASS: P key for pause not implemented
|
SF/khalek
|
feature request
|
normal
|
Engine: Sky
|
|
#7419 |
F5 menu from the original games
|
SF/khalek
|
feature request
|
normal
|
GUI
|
|
#8047 |
real fix for MI2 Dialog Box crash
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8097 |
SAM: Film noir mode bugfix
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8108 |
Ogg/Vorbis CD music support
|
SF/khalek
|
patch
|
normal
|
Audio
|
|
#8126 |
SIMON: Fix for ALSA and SEQ MIDI drivers
|
SF/khalek
|
patch
|
normal
|
Engine: AGOS
|
|
#8156 |
New scaler : TV scanlines
|
SF/khalek
|
patch
|
normal
|
Graphics: Scalers
|
|
#8160 |
COMI disc switching fix
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8164 |
analog joystick handling
|
SF/khalek
|
patch
|
normal
|
--Other--
|
|
#8170 |
CMI: Possible fix for missing talk sounds regression
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8175 |
CMI: Verb coin hack
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8180 |
CMI: Guybrush facing in the wrong direction
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8183 |
CMI: Hack to enable the newgui save/load dialog
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8189 |
CMI: Possible fix for palette bug during banjo duel
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8199 |
SKY: Possible fix for crash when changing scaler
|
SF/khalek
|
patch
|
normal
|
Engine: Sky
|
|
#8205 |
INDY3: Better (but incomomplete) fix for intro costume bug
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8206 |
EGA LOOM / INDY3: Experimental bugfix
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8207 |
DESCUMM3: Update for recent o5_cursorCommand() change
|
SF/khalek
|
patch
|
normal
|
Tools
|
|