#8189 closed patch
CMI: Possible fix for palette bug during banjo duel
| Reported by: | eriktorbjorn | Owned by: | SF/khalek |
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| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Monkey Island 3 |
Description
This patch fixes a palette bug during the banjo duel that happens in the close-up of Guybrush. It does so by implementing the SO_ROOM_NEW_PALETTE opcode, but I don't know if it does so correctly. It seems too easy. The FIXME comment mentions that it's used in the crypt scene, but I haven't gotten that far yet. Could someone else please test this?
Ticket imported from: #704237. Ticket imported from: patches/294.
Attachments (1)
Change History (4)
by , 23 years ago
| Attachment: | cmi-room-new-palette.diff added |
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comment:1 by , 23 years ago
| Owner: | set to |
|---|---|
| Status: | new → closed |
comment:3 by , 8 years ago
| Component: | → Engine: SCUMM |
|---|---|
| Game: | → Monkey Island 3 |
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Patch against a March 13 CVS snapshot