CMI: Possible fix for missing talk sounds regression
|Monkey Island 3
The problem with talk sounds going AWOL when support for language.tab went missing seems to be caused by translateText() not being able to find the message it looks for.
I don't know if this means the message is already translated in the script itself, but it seems more sensible to fall back on the possibly untranslated message than to just fail.
The patch itself is trivial, but I would appreciate feedback from someone who has a non-English version of the game.
Ticket imported from: #679356. Ticket imported from: patches/275.