analog joystick handling
|Reported by:||SF/ge0rg||Owned by:||SF/khalek|
this patch adds handling of the joystick in an analog way (cursor speed depending on stick angle), and Y axis inversion.
"Configuration" has to be done with #defines in backends/sdl/sdl-common.cpp (sorry, hadn't time yet to look at the real config system).
You have to #define JOY_ANALOG to test the new code, and it will break digital joypad control.
Ticket imported from: #671842. Ticket imported from: patches/269.