#12007 |
SWORD2DEMO: Missing songs in Spanish Windows demo?
|
new
|
Sword2, demo, Spanish
|
|
defect
|
low
|
#14420 |
TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around
|
new
|
Syberia hot spot character movement jumpy click mouse
|
|
defect
|
normal
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
new
|
Text, Symbols, Encoding
|
|
defect
|
normal
|
#13480 |
AGS: Support existing (Spanish) Fan Translations for AGDI (KQ2/KQ3/AlEmmo) and Infamous (SQ2)
|
new
|
Translations, AGS, King Quest, Al Emmo, Space Quest
|
|
feature request
|
normal
|
#11487 |
ULTIMA6: German patch version is not in German language
|
new
|
Ultima
|
|
defect
|
normal
|
#12302 |
ULTIMA4: Moongate remains on screen
|
new
|
Ultima IV moongate
|
|
defect
|
low
|
#12304 |
ULTIMA4: 2nd combat instance applies Quickness to all party members
|
new
|
Ultima IV quickness combat second
|
dreammaster
|
defect
|
low
|
#12480 |
ULTIMA4:: sound FX loops
|
new
|
Ultima IV sound loop
|
|
defect
|
low
|
#12481 |
ULTIMA4: Text Colorization does not work
|
new
|
Ultima IV text colorization
|
|
defect
|
low
|
#11949 |
ULTIMA: Missing/incorrect graphics in the main menu
|
new
|
Ultima IV, Graphics
|
|
defect
|
normal
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
Undesired behaviour, Quality of Life
|
|
defect
|
normal
|
#13660 |
WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that
|
new
|
Wii, crash, chinatown
|
|
defect
|
normal
|
#14000 |
Add Build for Windows on ARM64
|
new
|
Windows ARM Release
|
|
feature request
|
normal
|
#10821 |
ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x')
|
new
|
ZGI GOG getting_stuck
|
|
defect
|
normal
|
#14608 |
SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE.
|
new
|
Zak McKraken FMTOWN Crash
|
|
defect
|
normal
|
#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
|
new
|
Zniw Adventure
|
|
defect
|
low
|
#11483 |
ZVISION: ZGI: Music broke
|
new
|
Zork, Grand Inquisitor, Music
|
|
defect
|
high
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
agi, hercules
|
|
defect
|
normal
|
#13659 |
AGS: Default "Game language" option in ScummVM does not override .cfg file
|
new
|
ags, language
|
|
defect
|
normal
|
#13952 |
ANDROID: AGS: Can't load games with resources >2GB on ARM32
|
new
|
ags, nightmare frames
|
|
defect
|
normal
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
ags, priority, barrow
|
|
defect
|
normal
|
#11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
amiga
|
|
defect
|
normal
|
#12316 |
Configurable quick buttons for the Android and IOS ports
|
new
|
android
|
|
feature request
|
low
|
#12800 |
Add option to pass parameters to SCUMMVM on Android
|
new
|
android
|
|
feature request
|
normal
|
#12532 |
PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device
|
pending
|
android touch mouse cursor snap top left
|
lephilousophe
|
defect
|
normal
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
android, iOS, SAF, GLES
|
|
defect
|
normal
|
#11932 |
Android TV support
|
new
|
androidtv
|
|
feature request
|
normal
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
animation
|
|
defect
|
normal
|
#13544 |
TOON: Flux does not stop dancing when used on Cabinet
|
new
|
animation, Flux, cabinet
|
|
defect
|
normal
|
#11075 |
BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend
|
new
|
aspect correction SDL
|
|
feature request
|
normal
|
#11076 |
BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
|
new
|
aspect correction SDL
|
|
defect
|
normal
|
#13317 |
Update aspect ratio for new iPad Mini 6 2021
|
new
|
aspect ratio ipad mini 2021
|
|
feature request
|
normal
|
#14175 |
Support for Atari ST mono rendering
|
new
|
atari,mono,scumm,sci
|
|
feature request
|
normal
|
#10309 |
SHERLOCK: MIDI - Broken (in-program) sound driver handling
|
new
|
audio
|
|
defect
|
normal
|
#10348 |
SHERLOCK: Music setting by in-game option is not respected
|
new
|
audio
|
|
defect
|
normal
|
#11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
|
new
|
audio
|
|
defect
|
normal
|
#13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
|
new
|
audio
|
|
defect
|
normal
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
audio midi crash
|
|
defect
|
high
|
#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
audio, pops, frame rate
|
neuromancer
|
defect
|
normal
|
#1946 |
SCUMM: Adlib Emulation doesn't Respect Volume Settings
|
new
|
audio, reproducible, AdLib
|
|
defect
|
low
|
#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
|
new
|
audio, speech, subtitles, text
|
|
defect
|
normal
|
#13452 |
request to change background color of GLK text adventure games or make it adjustable
|
new
|
background color
|
|
feature request
|
normal
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
backyard football softlock
|
|
defect
|
normal
|
#13718 |
Add support for '.bf' based cryo games.
|
new
|
bf
|
|
feature request
|
normal
|
#13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|
new
|
big endian, BE, Myst3, AmigaOS
|
|
defect
|
normal
|
#14018 |
AGS: Blackwell Legacy (old version & demo) issues
|
new
|
blackwell1
|
|
defect
|
low
|
#12591 |
3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
|
new
|
blade runner 3ds n3ds video cutscenes
|
|
defect
|
normal
|
#13710 |
SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1)
|
new
|
blocked,stuck
|
|
feature request
|
normal
|
#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
|
new
|
broken sword spanish playstation ps1 psx error crash
|
|
defect
|
normal
|
#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
|
new
|
broken, misaligned
|
|
defect
|
normal
|
#11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
new
|
bug loop prison entrance intro
|
|
defect
|
normal
|
#12010 |
SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior
|
new
|
bug, script
|
|
feature request
|
normal
|
#12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
buried-win macOS
|
|
defect
|
normal
|
#14816 |
Cleanup feature
|
new
|
cleanup import
|
|
feature request
|
normal
|
#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
|
new
|
cloud syncing
|
|
defect
|
high
|
#13177 |
TWINE: Tank is stuck
|
new
|
collision-detection
|
mgerhardy
|
defect
|
normal
|
#13731 |
TWINE: The movement of the meca penguin is different from dos version
|
new
|
collision-detection
|
|
defect
|
normal
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
compress_saga
|
|
defect
|
normal
|
#15096 |
compilation issue: no more ARM64 cpu optimisations (NEON)
|
new
|
configure compilation msys2 mingw aarch64 arm64 neon WindowsonARM WoA64 WinARM64
|
|
defect
|
low
|
#13911 |
Gracefully handle multiple controllers
|
new
|
controller, gamepad
|
|
feature request
|
normal
|
#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
|
new
|
crash on start
|
|
defect
|
high
|
#14559 |
ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device
|
new
|
crash, bluetooth, keyboard
|
|
defect
|
normal
|
#13134 |
TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
|
new
|
credits, hidden models
|
|
defect
|
normal
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
|
new
|
cutscenes, SMUSH, INSANE
|
|
defect
|
normal
|
#14174 |
When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend
|
new
|
data,configure
|
lephilousophe
|
defect
|
normal
|
#13386 |
Add a "clear" command to the general debugger
|
new
|
debug,debugger
|
|
feature request
|
normal
|
#13995 |
Feature request: options could show *which* <default> is actually chosen for given game
|
new
|
default,global,setting
|
|
feature request
|
normal
|
#12674 |
CGE: Soltys demos are missing
|
new
|
demo missing
|
|
defect
|
low
|
#13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
demo, cutscene, animation short
|
|
defect
|
normal
|
#5724 |
MD5: MOHAWK: LB - Various missing games (chacksums included)
|
new
|
detection
|
fuzzie
|
defect
|
high
|
#6144 |
TEENAGENT: Polish CD (Nowy) Version Issue
|
new
|
detection
|
digitall
|
defect
|
normal
|
#6942 |
SCUMM: Game variants fail to match demos correctly
|
new
|
detection
|
|
defect
|
normal
|
#13231 |
TOLTECS: Demo fails to load adlib timbre file
|
new
|
detection
|
|
defect
|
normal
|
#13281 |
ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add
|
new
|
detection
|
|
defect
|
normal
|
#13285 |
MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add
|
new
|
detection
|
|
defect
|
normal
|
#13287 |
TOON: Toonstruck is added twice by the launcher with mass add
|
new
|
detection
|
|
defect
|
normal
|
#13289 |
ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add
|
new
|
detection
|
|
defect
|
normal
|
#13839 |
TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS)
|
new
|
detection
|
|
defect
|
normal
|
#14450 |
Mass add duplicates languages in myst 3 dvd
|
new
|
detection
|
|
defect
|
normal
|
#13365 |
SCUMM: French version of The Dig has original audio issues in SMUSH
|
new
|
dig,french,audio,smush
|
|
feature request
|
normal
|
#13960 |
BACKENDS: PS3 and physical CD issues
|
new
|
disc cd-rom crash
|
|
defect
|
normal
|
#6054 |
HUGO: Whodunit? - Priority glitch with Parrot
|
new
|
draw order
|
Strangerke
|
defect
|
normal
|
#14860 |
SCUMM: Remove continuity error in toupee scene in SAMNMAX
|
pending
|
enhancements
|
dwatteau
|
feature request
|
normal
|
#14760 |
Crash at Eye of the Beholder 2 Launch
|
new
|
eob2 crash
|
|
defect
|
normal
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
new
|
exe, filename
|
|
defect
|
normal
|
#10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
|
new
|
feature request virtual keyboard obstruction
|
|
feature request
|
normal
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
new
|
flac, music. ite
|
|
defect
|
normal
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
flee, waypoint, pathfinding
|
|
defect
|
normal
|
#13941 |
AGS: Heroine's Quest font rendering issue
|
new
|
font
|
|
defect
|
normal
|
#12062 |
PETKA: Wrong fonts in subtitles/inventory
|
pending
|
fonts
|
whiterandrek
|
defect
|
low
|
#15025 |
SCUMM: DIG: Sentence Line font has wrong colors
|
new
|
fonts
|
|
defect
|
normal
|
#15030 |
SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
|
new
|
fonts
|
|
defect
|
normal
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
fonts
|
|
defect
|
normal
|
#13771 |
French translation variant for asylum
|
new
|
french
|
|
patch
|
high
|
#13016 |
AGS: text appears in german Gemini Rue version that shouldn't be there
|
new
|
german, font
|
|
defect
|
low
|
#13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
|
new
|
glitch
|
neuromancer
|
defect
|
normal
|
#13388 |
SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
|
new
|
glitch,forge,tg16
|
|
defect
|
normal
|
#14574 |
GOB: Excessive blitting drags performance down
|
pending
|
gobliiins, performance
|
sdelamarre
|
defect
|
normal
|
#14434 |
TETRAEDGE: Graphic glitch in Syberia 2
|
new
|
graphic glitch
|
|
defect
|
normal
|
#12973 |
STARK: Dialogue line cut in half, stops reproducing
|
new
|
gribbler, dialogue stops, audio issue
|
|
defect
|
low
|