Opened 4 years ago
Closed 7 months ago
#13016 closed defect (fixed)
AGS: text appears in german Gemini Rue version that shouldn't be there
| Reported by: | Max833 | Owned by: | Max833 |
|---|---|---|---|
| Priority: | low | Component: | Engine: AGS |
| Version: | Keywords: | german, font | |
| Cc: | Game: |
Description
Gemini Rue :
You can see it in the attachment file. When you click ESC and than "Optionen" there is this text: "Deadalic Entertai" and this shouldn't be there. Deadalic Entertainment is the german publisher for the game. But I don't know why it appears here.
Attachments (2)
Change History (9)
by , 4 years ago
comment:1 by , 3 years ago
comment:2 by , 3 years ago
No answer from the OP, however as this is a purely cosmetic issue affecting only a specific
edition I'm dropping priority.
comment:3 by , 3 years ago
| Priority: | normal → low |
|---|
comment:4 by , 11 months ago
The same issue remains in the latest ScummVM version (game ID: 'geminirue-de'). The game works fine when run natively. My version is running AGS v3.21.1111.
Furthermore, it looks as if the mentioned text sometimes appears randomly at hotspots (see attachment file).
comment:5 by , 7 months ago
Maybe this is helpful as well. When I start the game with the debug window, I see this:
Initialize sprites WARNING: data blocks nonsequential, block 'Dictionary' expected to end at 597274, finished reading at 597264 Translation initialized: German (format: presume ASCII) Engine initialization complete Starting game blue zones computation ------------------------------------------------ blue 0: `T' 1400f `H' 1400f `E' 1400f `Z' 1400f `O' 1400f `C' 1400f `Q' 1400f `S' 1400f -- ref = 1400, shoot = 1400 blue 1: `H' 0f `E' 0f `Z' 0f `L' 0f `O' 0f `C' 0f `U' 0f `S' 0f -- ref = 0, shoot = 0 blue 2: `x' 1000f `z' 1000f `r' 1000f `o' 1000f `e' 1000f `s' 1000f `c' 1000f -- ref = 1000, shoot = 1000 blue 3: `x' 0f `z' 0f `r' 0f `o' 0f `e' 0f `s' 0f `c' 0f -- ref = 0, shoot = 0 blue 4: `p' -400f `q' -400f `g' -400f `j' -400f `y' -400f -- ref = -400, shoot = -400 Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat
by , 7 months ago
comment:6 by , 7 months ago
Okay, the lastest ScummVM build doesn't have this issue anymore! =)
There are still some things that doesn't look right, but these are issues that are in the newest AGS version 3.6.2 as well. So... not a ScummVM-only bug. Because of that I'll close this issue.
You can read more about the Gemini Rue issues here: https://github.com/adventuregamestudio/ags/issues/2764
Hope they will fix that...
comment:7 by , 7 months ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |

Does this still occur? I don't have the physical release and I can't reproduce the bug using the
GOG German version.