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Results (1 - 100 of 1017)

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Ticket Summary Owner Type Priority Component Version
#3769 GOB: WOODRUFF - Pathfinding bug DrMcCoy defect low Engine: Gob
#3838 GOB: LIT - palette issue with sprites DrMcCoy defect low Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) DrMcCoy defect low Engine: Gob
#3848 GOB: WOODRUFF - Graphic glitches DrMcCoy defect low Engine: Gob
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something DrMcCoy defect normal Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite DrMcCoy defect normal Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air DrMcCoy defect normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared DrMcCoy defect normal Engine: Gob
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room DrMcCoy defect normal Engine: Gob
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play DrMcCoy defect low Engine: Gob
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" DrMcCoy defect low Engine: Gob
#5405 GOB: Woodruff - Can't Get Master's Powers DrMcCoy defect normal Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode DrMcCoy defect normal Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower DrMcCoy defect normal Engine: Gob
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level DrMcCoy defect normal Engine: Gob
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk DrMcCoy defect normal Engine: Gob
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus DrMcCoy defect normal Engine: Gob
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! DrMcCoy defect low Engine: Gob
#7554 Gob2 (Mac): Add support for Mac music DrMcCoy enhancement normal Engine: Gob
#11948 INDY3: Disable saving like the original game did JohnnyWalkerDesign enhancement normal Engine: SCUMM
#3533 SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation Kirben defect normal Engine: SCUMM
#4078 AGOS: StS2 - Cat disappears and doesn't reappear Kirben defect normal Engine: AGOS
#4562 SCUMM: Spy Fox: Cheese Chase - can't create new levels Kirben defect normal Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head Kirben defect normal Engine: SCUMM
#4776 SCUMM: FREDDI1 - Graphical Glitch in opening cutscene Kirben defect normal Engine: SCUMM
#4801 SCUMM/HE: Spyfox 2 - Broken talk animation Kirben defect normal Engine: SCUMM
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs Kirben defect normal Engine: AGOS
#6051 AGOS: SIMON1DOS French Text Glitch Kirben defect low Engine: AGOS
#6243 AGOS: The Feeble Files PL - wrong file used Kirben defect normal Engine: AGOS
#6356 AGOS: Simon1 Crash in Dwarf Cave Kirben defect normal Engine: AGOS
#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 Kirben defect normal Engine: AGOS
#6872 SCUMM: ZAK - 'I can't reach it" when using reservations terminal in airports Kirben defect normal Engine: SCUMM
#5862 AGOS: Deadlock when quitting Waxworks demo Mataniko defect normal Engine: AGOS
#7334 HQ4x Scaler SF/ender enhancement normal Graphics: Scalers
#11225 BACKENDS: Switch - Physical Key Remap for Indy 3 Scorpeg enhancement normal Engine: SCUMM
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab Strangerke defect normal Engine: Gob
#5667 HUGO: Whodunit? - Priority glitches in Main Hall Strangerke defect normal Engine: Hugo
#6054 HUGO: Whodunit? - Priority glitch with Parrot Strangerke defect normal Engine: Hugo
#7546 DS: Action GUI agent-q enhancement normal Port: NDS
#7684 DS: Change options dialog to use popup widget for zoom level agent-q enhancement normal Port: NDS
#7830 Build for CycloDS iEvolution agent-q enhancement normal Port: NDS
#4872 BACKENDS: Symbian - Bud Tucker quits after a minute of play anotherguest defect normal Port: Symbian
#4883 BACKENDS: Symbian - COMI ingame music sounds like static noise anotherguest defect normal Port: Symbian
#5802 BACKENDS: Symbian - Bad green colors on Nokia N73 Music Edition anotherguest defect normal Port: Symbian
#5897 BACKENDS: Symbian - KQ6 windows won't start anotherguest defect normal Port: Symbian
#7513 SYMBIAN: keyboard shortcuts anotherguest enhancement low Port: Symbian
#7685 SYMBIAN: Port to UIQ 2.1 anotherguest enhancement normal Port: Symbian
#11296 BLADERUNNER: Investigate audio video desynch issues antoniou79 defect normal Engine: Bladerunner
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases athrxx defect normal Port: Mac OS X
#6777 LOL: The interactive CD demo version is not supported athrxx enhancement low Engine: Kyra
#7666 KYRA2: Add support for Polish floppy version athrxx enhancement normal Engine: Kyra
#7678 KYRA2: Add support for Spanish floppy version athrxx enhancement normal Engine: Kyra
#10596 MOHAWK: Myst ME - Do not play fullscreen Myst Island flyby bgK defect normal Engine: Mohawk
#6271 TINSEL: DW1 - Can't take custard book bluegr defect normal Engine: Tinsel
#7649 ALL: visible warning when CD music missing bluegr enhancement normal --Other--
#11305 BACKENDS: MacOSX - Dark Mode is not supported criezy defect normal Port: Mac OS X
#7700 Wii: Support Sound Settings dhewg enhancement normal Port: Wii
#7702 Wii: Support keymapper dhewg enhancement normal Port: Wii
#6144 TEENAGENT: Polish CD (Nowy) Version Issue digitall defect normal Engine: TeenAgent
#9625 TINSEL: DW2 - out of sound reels digitall defect normal Engine: Tinsel
#10663 GROOVIE: T7G: Cannot finish game digitall defect normal Engine: Groovie
#7754 GP2X-WIZ: D-pad for movement in AGI games djwillis enhancement normal Port: GP2XWiz
#6831 MADS: User Interface gradually gets corrupted from background animations dreammaster defect normal Engine: MADS
#7012 SHERLOCK: volume settings don't work dreammaster defect normal Engine: Sherlock
#7739 DW1: Invert subtitle speed slider effect dreammaster enhancement normal Engine: Tinsel
#10356 TSAGE: RtR - Error when you don't use Quinn dreammaster defect normal Engine: TsAGE
#10931 SHERLOCK: SCALPEL: Nobby Charleton won't talk to Sherlock dreammaster defect normal Engine: Sherlock
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) dreammaster enhancement low Engine: Tinsel
#11516 GLK: Glulxe - crash when loading Counterfeit Monkey dreammaster defect normal Engine: GLK: Glulxe
#11518 GLK: ZCode - status line has no left margin dreammaster defect normal Engine: GLK: ZCode
#11583 GLK: GLULX - Unknown game variants dreammaster enhancement normal Engine: GLK: Glulxe
#11584 GLK: GLULX - Unknown (crashing/erroring) game variants dreammaster enhancement normal Engine: GLK: Glulxe
#11939 Unknown game variant for Sherlock Holmes: The Case of the Serrated Scalpel (Traditional Chinese) dreammaster enhancement normal Engine: Sherlock
#4502 BASE: ScummVM won't quit if error() is called in a timer callback eriktorbjorn defect normal --Other--
#5724 MOHAWK: LB - Unaccounted for game: arg fuzzie defect normal Engine: Mohawk
#6214 BACKENDS: Android - improve mouse pointer movement in touchpad mode fuzzie defect normal Port: Android
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File fuzzie defect normal Engine: Mohawk
#6278 AUDIO: adpcm decoder very slow fuzzie defect normal Audio
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz fuzzie defect normal Engine: Tony
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French fuzzie defect normal Engine: Mohawk
#5855 MADE: Unknown Version of "The Manhole" johndoe123 enhancement normal Engine: MADE
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" joostp defect low Engine: Sky
#7529 PSP: scummvm.ini should be in the same dir as the EBOOT-file joostp enhancement low Port: PSP
#7621 PSP: Analog movement resetting full brightness to screen joostp enhancement normal Port: PSP
#7831 WEBOS: Add autorotate of screen kayahr enhancement normal Port: WebOS
#6203 WME: Dirty Split - Dialog coming out of wrong character lolbot-iichan defect normal Engine: Wintermute
#6721 WME: The Kite - Overlapping bug lolbot-iichan defect low Engine: Wintermute
#10981 Unknown game variant for The Journeyman Project: Pegasus Prime lotharsm enhancement normal Engine: Pegasus
#10982 Unknown game variant for MADE lotharsm enhancement normal Engine: MADE
#5730 AGI: Winnie: Color flood fill issue m-kiewitz defect normal Engine: AGI
#7045 AGI: KQ1 - Graham Facing Away from King after Bowing m-kiewitz defect normal Engine: AGI
#9725 AGI IIgs: shift key commands don't work m-kiewitz defect low Engine: AGI
#11604 ULTIMA 8: scalers do not change the game pixels mduggan defect normal Engine: Ultima
#12037 TWINE: No music in FLA movie mgerhardy defect normal Engine: TwinE
#4815 PARALLACTION: Nippon - Explanation verbs stuck peres defect normal Engine: Parallaction
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't peres defect normal Engine: Parallaction
#5866 PARALLACTION: Nippon - Credits are drawn behind wall peres defect low Engine: Parallaction
#6403 DRACI: Troll Scene Glitches with Mouth and Bird rspalek defect normal Engine: Draci
#4388 AGI: Incorrect CGA palette sev- defect normal Engine: AGI
#4911 SCUMM: COMI - crash on 1-st scene (Russian version) sev- defect normal Engine: SCUMM
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