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Ticket Summary Owner Type Priority Component Version
#13278 SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound AndywinXp defect normal Engine: SCUMM
#14598 DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting AndywinXp defect normal Engine: Director
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) AndywinXp defect normal Engine: SCUMM
#15092 SWORD1: Implement Windows version of the audio engine AndywinXp feature request low Audio
#14553 GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable BJNFNE defect normal Engine: Gob
#3401 GOB3: double sprite glitch in the queen level DrMcCoy defect high Engine: Gob
#3769 GOB: WOODRUFF - Pathfinding bug DrMcCoy defect low Engine: Gob
#3838 GOB: LIT - palette issue with sprites DrMcCoy defect low Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) DrMcCoy defect low Engine: Gob
#3848 GOB: WOODRUFF - Graphic glitches DrMcCoy defect low Engine: Gob
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something DrMcCoy defect normal Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite DrMcCoy defect normal Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air DrMcCoy defect normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared DrMcCoy defect normal Engine: Gob
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room DrMcCoy defect normal Engine: Gob
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play DrMcCoy defect low Engine: Gob
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" DrMcCoy defect low Engine: Gob
#5405 GOB: Woodruff - Can't Get Master's Powers DrMcCoy defect normal Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode DrMcCoy defect normal Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower DrMcCoy defect normal Engine: Gob
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level DrMcCoy defect normal Engine: Gob
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk DrMcCoy defect normal Engine: Gob
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus DrMcCoy defect normal Engine: Gob
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! DrMcCoy defect low Engine: Gob
#7554 GOB: Gob2 (Mac): Add support for Mac music DrMcCoy feature request normal Engine: Gob
#4078 AGOS: StS2 - Cat disappears and doesn't reappear Kirben defect normal Engine: AGOS
#4562 SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels Kirben defect normal Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head Kirben defect normal Engine: SCUMM
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs Kirben defect normal Engine: AGOS
#6051 AGOS: SIMON1DOS French Text Glitch Kirben defect low Engine: AGOS
#6243 AGOS: The Feeble Files PL - wrong file used Kirben defect normal Engine: AGOS
#6356 AGOS: Simon1 Crash in Dwarf Cave Kirben defect normal Engine: AGOS
#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 Kirben defect normal Engine: AGOS
#12623 TRECISION: œ (o+e ligature) missing from French subtitles Kurufinwe21 feature request normal Engine: Trecision
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab Strangerke defect normal Engine: Gob
#5667 HUGO: Whodunit? - Priority glitches in Main Hall Strangerke defect normal Engine: Hugo
#6054 HUGO: Whodunit? - Priority glitch with Parrot Strangerke defect normal Engine: Hugo
#7546 DS: Action GUI agent-q feature request normal Engine: SCUMM
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases athrxx defect normal Port: Mac OS X
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes bluegr defect normal Engine: AGOS
#6271 TINSEL: DW1 - Can't take custard book bluegr defect normal Engine: Tinsel
#7649 ALL: visible warning when CD music missing bluegr feature request normal --Other--
#13637 CHEWY: Sprite of Chewy and Howard in train placed wrong bluegr defect low Engine: Chewy
#7700 Wii: Support Sound Settings dhewg feature request normal Port: Wii
#6144 TEENAGENT: Polish CD (Nowy) Version Issue digitall defect normal Engine: TeenAgent
#10663 GROOVIE: T7G: Cannot finish game digitall defect normal Engine: Groovie
#14390 BACKENDS: WII: Wii crashes on Daily Build digitall defect normal Port: Wii
#6831 MADS: User Interface gradually gets corrupted from background animations dreammaster defect normal Engine: MADS
#7012 SHERLOCK: volume settings don't work dreammaster defect normal Engine: Sherlock
#10356 TSAGE: RtR - Error when you don't use Quinn dreammaster defect normal Engine: TsAGE
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) dreammaster feature request low Engine: Tinsel
#11516 GLK: Glulxe - crash when loading Counterfeit Monkey dreammaster defect normal Engine: GLK: Glulxe
#11518 GLK: ZCode - status line has no left margin dreammaster defect normal Engine: GLK: ZCode
#11584 GLK: GLULX - Unknown (crashing/erroring) game variants dreammaster defect normal Engine: GLK: Glulxe
#12304 ULTIMA4: 2nd combat instance applies Quickness to all party members dreammaster defect low Engine: Ultima
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey dreammaster defect normal Engine: GLK: Glulxe
#14919 M4: Orion Burger: Footstep Soundeffect missing dreammaster defect low Engine: M4
#15068 Unknown game variant for glk dreammaster defect normal Engine: GLK: Glulxe
#14462 STARK: Only actors are visible in OpenGL 1.3 rendering mode dwatteau defect high Engine: Stark
#14922 VCRUISE: Schizm: low performance when playing directly from the DVD elasota defect normal Engine: V-Cruise
#14633 AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds fracturehill defect high Engine: AGS
#5724 MD5: MOHAWK: LB - Various missing games (chacksums included) fuzzie defect high Engine: Mohawk
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File fuzzie defect normal Engine: Mohawk
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz fuzzie defect normal Engine: Tony
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French fuzzie defect normal Engine: Mohawk
#13301 DIRECTOR: Unknown game variant for director - Kings of the Ice jamie-marchant defect normal Engine: Director
#14262 OSXPPC: ScummVM fails to start without "millions of colors" setting jamie-marchant defect normal Port: Mac OS X
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" joostp defect low Engine: Sky
#14174 When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend lephilousophe defect normal Common
#6203 WME: Dirty Split - Dialog coming out of wrong character (original bug) lolbot-iichan defect low Engine: Wintermute
#6721 WME: The Kite - Overlapping bug lolbot-iichan defect low Engine: Wintermute
#5730 AGI: Winnie: Color flood fill issue m-kiewitz defect normal Engine: AGI
#9725 AGI IIgs: shift key commands don't work m-kiewitz defect low Engine: AGI
#13177 TWINE: Tank is stuck mgerhardy defect normal Engine: TwinE
#12565 PRIVATE: Casebook inaccesible neuromancer feature request low Engine: Private
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) neuromancer defect normal Engine: Hypno
#13268 HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished neuromancer defect normal Engine: Hypno
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM neuromancer defect normal Engine: Hypno
#13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) neuromancer defect low Engine: Hypno
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops neuromancer defect normal Engine: Hypno
#13773 HYPNO: Some sound/music is missing in Soldier Boyz neuromancer defect normal Engine: Hypno
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz neuromancer defect normal Engine: Hypno
#13992 FREESCAPE: implement CGA/ZX colors using TinyGL neuromancer defect normal Engine: Freescape
#14073 FREESCAPE: several types of rendering artifacts are visible neuromancer defect normal Engine: Freescape
#14535 WETLANDS: missing korean text in the localized release neuromancer defect normal Engine: Hypno
#14557 HYPNO: Screen mode should change when cutscenes are playing neuromancer defect normal Engine: Hypno
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side neuromancer defect normal Engine: Freescape
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks neuromancer defect high Engine: Hypno
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet neuromancer defect normal Engine: Freescape
#14863 PRIVATE: use original cursors from the exe neuromancer feature request high Engine: Private
#15043 FREESCAPE: CPC sounds are not implemented neuromancer defect high Engine: Freescape
#15044 FREESCAPE: C64 releases are not supported neuromancer defect high Engine: Freescape
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse neuromancer defect normal Engine: Freescape
#15049 FREESCAPE: DOS/CGA render mode need work neuromancer defect normal Engine: Freescape
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't peres defect normal Engine: Parallaction
#5866 PARALLACTION: Nippon - Credits are drawn behind wall peres defect low Engine: Parallaction
#6403 DRACI: Troll Scene Glitches with Mouth and Bird rspalek defect normal Engine: Draci
#15071 TWP: Recap/hints when changing characters are not shown scemino defect low Engine: TWP
#4388 AGI: Incorrect CGA palette sev- defect normal Engine: AGI
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding sev- defect normal Engine: SAGA
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