Opened 11 years ago

Last modified 4 months ago

#3769 new defect

GOB: WOODRUFF - Pathfinding bug

Reported by: raziel- Owned by: DrMcCoy
Priority: low Component: Engine: Gob
Keywords: Cc:
Game: Woodruff


ScummVM 0.12.0svn (Jun 14 2008 07:25:28)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2

In teh "Street of the sad Boozook" one can place the
stone letter "A" and receive that cell phone thingie.
After doing so, clicking on the "A" on the ground
again, leads to the ego going towards the beast poster
and be stuck on going back and forth between the letter
and the poster.

One can break this behaviour, by clicking anywhere on
the screen, though

gcc version 4.0.2 (AmigaOS build 20051012)

Ticket imported from: #1994372. Ticket imported from: bugs/3769.

Attachments (1)

woodruff-gb.s01 (6.4 KB) - added by raziel- 11 years ago.
Just click on the letter on the ground

Download all attachments as: .zip

Change History (7)

Changed 11 years ago by raziel-

Attachment: woodruff-gb.s01 added

Just click on the letter on the ground

comment:1 Changed 11 years ago by sev-

Owner: set to DrMcCoy

comment:2 Changed 11 years ago by DrMcCoy

Priority: normallow

comment:3 Changed 11 years ago by DrMcCoy

Seems like the code that searches for the next walkable tile breaks somehow (after placing the stone letter on the imprint, the imprint tile changes from an "active" one to a normal non-walkable one).

comment:4 Changed 10 years ago by sev-

What is the status of this item?

comment:5 Changed 10 years ago by DrMcCoy

Yes, there still is a bug in the pathfinding code.

comment:6 Changed 4 months ago by raziel-

Summary: WOODRUFF: Pathfinding bugGOB: WOODRUFF - Pathfinding bug
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