Opened 11 years ago

Last modified 12 months ago

#3846 new defect

GOB: WOODRUFF - In-Game animation shifted(?)

Reported by: raziel- Owned by: DrMcCoy
Priority: low Component: Engine: Gob
Keywords: Cc:
Game: Woodruff

Description

ScummVM 0.13.0svn (Aug 3 2008 17:43:51)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2

There is one scene (j have found so far) that has a
slightly broken in-game animation.

At the health wiseman's:
Entering is fine, but after reading the absent
wiseman's letter and going out (or ESCing the letter
sequence and going out) brings up a " leaving the
room" animation with a slightly (i think) shifted to
the left animation frame, leading to a black stripe on
the left oart of the animation frame (see screenie).
One can probably even make out the wrong/overlapping
pixels on the right side of the animation frame, but
not me, me eyes are not good enough :-)

I attach a savegame aswell, though i know it probably
won't work with Doc's version, for the sake of
completeness.

The Bizarre Adventures of Woodruff and the Schnibble (GB/CD)

AmigaOS4
gcc version 4.0.2 (AmigaOS build 20051012)

Ticket imported from: #2037158. Ticket imported from: bugs/3846.

Attachments (2)

GOB_Woodruff_Animation_Broken.png (115.4 KB ) - added by raziel- 11 years ago.
See the black stripe on the left
woodruff-gb.s08 (17.9 KB ) - added by raziel- 11 years ago.
The save

Download all attachments as: .zip

Change History (12)

by raziel-, 11 years ago

See the black stripe on the left

by raziel-, 11 years ago

Attachment: woodruff-gb.s08 added

The save

comment:1 by raziel-, 11 years ago

File Added: woodruff-gb.s08

comment:2 by DrMcCoy, 11 years ago

Owner: set to DrMcCoy
Priority: normallow

comment:3 by sev-, 10 years ago

What is the status of this item?

comment:4 by DrMcCoy, 10 years ago

Since it's now clear that the savegame incompatibility was an endian issue and totally my fault (sorry), I would love a new save from you there. Unfortunately, you'd have to start anew from scratch, since your saves won't even load on your system anymore now. Sorry again ^^;

comment:5 by DrMcCoy, 10 years ago

Fixed in the SVN repo, thanks. :)
The problem wasn't shifting. The animation video has an one pixel wide transparent bar on the left and the frame renderer didn't mind transparency (for that block type).

comment:6 by DrMcCoy, 10 years ago

Resolution: fixed
Status: newclosed

comment:7 by DrMcCoy, 10 years ago

Meh, I had to revert my fix, since it broke other stuff. So I'll reopen the report. :/
I'm begining to suspect that this bug also happens in the original.

comment:8 by DrMcCoy, 10 years ago

Resolution: fixed
Status: closednew

comment:9 by fingolfin, 9 years ago

What is the status of this item?

comment:10 by raziel-, 12 months ago

Summary: WOODRUFF: In-Game animation shifted(?)GOB: WOODRUFF - In-Game animation shifted(?)
Note: See TracTickets for help on using tickets.