Opened 12 months ago

Closed 6 months ago

#15071 closed defect (fixed)

TWP: Recap/hints when changing characters are not shown

Reported by: tag2015 Owned by: scemino
Priority: low Component: Engine: TWP
Version: Keywords: twp
Cc: Game: Thimbleweed Park

Description

Original bugreport: https://github.com/scemino/scummvm/issues/19

When you change character (especially if you loaded a save) the game should occasionally show a recap of the situation, or subtle hints on how to proceed (e.g. Ransome should say something about entering the factory to recover his prototype doll).
This doesn't seem to work currently in scummvm.

Attachments (1)

recaps.png (413.3 KB ) - added by scemino 6 months ago.

Download all attachments as: .zip

Change History (4)

by scemino, 6 months ago

Attachment: recaps.png added

comment:1 by scemino, 6 months ago

Hi, do you have an example of this ?
I tested the daily build and I confirm the recaps are still there (rare but present).
You can have some hints depending on the game time like this:

if (user_selected && g.act1 && gameTime() > _last_crime_nagtime+(15*60)) {
 startglobalthread(@() {
 breakhere(2.0)
 if (incutscene() || indialog() || actorTalking(actor)) return
 
 if (currentActor == actor) {
 if (actor == ray)   sayLine(ray,"@40119")
 if (actor == reyes) sayLine(reyes,"@40120")
 _last_crime_nagtime = gameTime()
 }
 })
 }

In this example you can see that the agent will say a line every 15 minutes.

comment:2 by tag2015, 6 months ago

Thanks for the reply,
this bugreport is old, at the time in the 2/3 playthroughs that I completed I've never seen one of these messages.

It's probably fixed now, anyway I intend to do another full playthrough soon to capture some screenshots for the website, I can check if this is indeed fixed

comment:3 by scemino, 6 months ago

Resolution: fixed
Status: newclosed
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