Opened 2 years ago

Last modified 2 years ago

#13268 new defect

HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished

Reported by: laenion Owned by: neuromancer
Priority: normal Component: Engine: Hypno
Version: Keywords:
Cc: Game: Marvel Comics Spider-Man: The Sinister Six

Description

In the German version of "Spider-Man: Die Gnadenlosen Sechs", when playing the Mysterio sequence (both in the adventure part and from the training menu) the music seems quite distorted - I'm not sure whether it is really supposed to sound *that* strange.
Moreover when winning the minigame (but not when loosing it) the sound will just continue playing and overlay any other music.

I've recorded a short video to illustrate what I mean: http://digitalimagecorp.de/files/scummvm_hypno1-2022-02-13_01.07.15.ogg

(Test setup: Current git checkout, using data files directly from CD.)

Change History (9)

comment:1 by neuromancer, 2 years ago

Good catch! The sound system is still evolving so there could be some missing or distorted sounds here and there, but please let me know about it. I think https://github.com/scummvm/scummvm/commit/da4022374824a91bcedd81c526eb1c21fd1a8927 should fix at least some of them, please test it.

Thanks!

comment:2 by laenion, 2 years ago

Resolution: fixed
Status: newclosed

Thanks a lot, confirming the fix!

comment:3 by neuromancer, 2 years ago

Btw, I just pushed more missing music from different scenes (so please update your build). If you notice something wrong, please report it so I can fix it. In case you need to check with the original game, you can take a quick look using this list of YouTube videos:

https://www.youtube.com/watch?v=IUpQS1d1Y0w&list=PLvFk3QopsJRBycU_NZ-az6rDb_A8tZTk1

Thanks in advance!

comment:4 by laenion, 2 years ago

Resolution: fixed
Status: closednew

I just noticed: Now it seems to be playing not enough music :-)

As soon as I'm talking to anyone in a scene, the music is stopped, e.g. in the first scene in the studio or the second scene on the roof...

comment:5 by neuromancer, 2 years ago

Thanks! A fix for this issue will be ready soon.

comment:7 by laenion, 2 years ago

Now the music stops playing when someone starts talking and starts again after the whole dialogue is finished. From what I've seen in the Let's Play video you linked above the music should just continue playing during the dialogues...

comment:8 by neuromancer, 2 years ago

Uhm, I will improve this detail during a refactoring. Thanks for the help, please keep looking for issues (but open new ones for unrelated ones).

comment:9 by neuromancer, 2 years ago

Summary: HYPNO: Distorted & neverending sound in "Mysterio" sequenceHYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished
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