HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished
|Reported by:||laenion||Owned by:||neuromancer|
|Cc:||Game:||Marvel Comics Spider-Man: The Sinister Six|
In the German version of "Spider-Man: Die Gnadenlosen Sechs", when playing the Mysterio sequence (both in the adventure part and from the training menu) the music seems quite distorted - I'm not sure whether it is really supposed to sound *that* strange.
Moreover when winning the minigame (but not when loosing it) the sound will just continue playing and overlay any other music.
I've recorded a short video to illustrate what I mean: http://digitalimagecorp.de/files/scummvm_hypno1-2022-02-13_01.07.15.ogg
(Test setup: Current git checkout, using data files directly from CD.)