Opened 3 years ago

Last modified 3 years ago

#11516 new defect

GLK: Glulxe - crash when loading Counterfeit Monkey

Reported by: dfabulich Owned by: dreammaster
Priority: normal Component: Engine: GLK: Glulxe
Version: Keywords:
Cc: Game:


Download Counterfeit Monkey from

Save it in an empty directory, add it as a game. I'm using the daily build osx_x64-master-9d8edfa3 on macOS 10.15.5.

I'm able to successfully add the game to the library, and it's correctly identified as Counterfeit Monkey, but ScummVM will crash when it loads.

(I've been able to successfully load other gblorb games from IF Archive, including, for example, The Wizard Sniffer. )

Change History (2)

comment:1 by dreammaster, 3 years ago

Thanks for the report. I hadn't yet tested my work on the GLULX sub-engine, which is why it wasn't included in the list for the testing announcement. I knew it was missing some saving code, so I just finished implementing it, hoping that that would be all that was needed/remaining for it. However, it looks like there's other issues in the script interpreter that'll still need to be looked into. So I've now properly marked the sub-engine games as unstable, and not for immediate testing.

comment:2 by raziel-, 3 years ago

Summary: ScummGlk crashes when loading Counterfeit MonkeyGLK: Glulxe - crash when loading Counterfeit Monkey
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