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Results (1701 - 1800 of 13980)

Ticket Summary Owner Type Priority Component Version
#1701 COMI: Spanish crash when in boat with Wally "pirate" defect high Engine: SCUMM
#1702 FT: Crash at junkyard fingolfin defect normal Engine: SCUMM
#1703 IMUSE+DEBUG: 'room' debug command + imuse digital = lockup aquadran defect low Engine: SCUMM
#1704 startup crash defect normal Engine: SCUMM
#1705 FT: Graphical glitches in airplane computers. Kirben defect normal Engine: SCUMM
#1706 Simon sound code causes lockup eriktorbjorn defect normal Engine: AGOS
#1707 FT crashes in beginning defect normal Engine: SCUMM
#1708 FBDEMO: Subtitle regression in intro eriktorbjorn defect normal Engine: SCUMM
#1709 DIG: Scummvm freezes eriktorbjorn defect high Engine: SCUMM
#1710 GUI: removing game configuration from Launcher buggy fingolfin defect normal GUI
#1711 WINCE: Fullscreen Bug SF/arisme defect normal Port: WinCE
#1712 WINCE: Disapearing clock SF/arisme defect blocker Port: WinCE
#1713 FT: sound pauses between dialogue fingolfin defect normal Engine: SCUMM
#1714 FM-Towns version crashes at start-up Kirben defect normal Engine: SCUMM
#1715 ALL: White screen on loading game on Windows fingolfin defect normal Port: Win32
#1716 SAM: End Credits Crash Kirben defect high Engine: SCUMM
#1717 MI1VGA: Guybrush not scaled properly Kirben defect normal Engine: SCUMM
#1718 DIG: Subtitle glitches and unstable (Regression) fingolfin defect normal Engine: SCUMM
#1719 DIG: No subtitles in demo and unstable (Regression) fingolfin defect normal Engine: SCUMM
#1720 FT: scummvm crashes after exploding 3 bunnies in minefield fingolfin defect normal Engine: SCUMM
#1721 DIG: Cursor disappears/game unplayable after adjusting lens Kirben defect normal Engine: SCUMM
#1722 COMI: Scummvm didn't find CD on extra path defect normal Engine: SCUMM
#1723 LAUNCHER: Doesn't distinguish monkey and monkey1 fingolfin defect normal Engine: SCUMM
#1724 scummvm crashes in first dialogue at sophia's flat Kirben defect normal Engine: SCUMM
#1725 COMI: WARNING: SO_VERB_LINE_SPACING 24: not yet implemented! fingolfin defect normal Engine: SCUMM
#1726 DIG: Subtitle position in Asteroid Lander game (Regression) fingolfin defect normal Engine: SCUMM
#1727 FOTAQ: NULL pointer dereference in Talk::defaultAnimation cyxx defect normal Engine: Queen
#1728 DOTT: Stamp-on-contract crash (again) defect normal Engine: SCUMM
#1729 FT: Plane computer screen choices layered over one another Kirben defect normal Engine: SCUMM
#1730 Unable to continue game fingolfin defect normal Engine: SCUMM
#1731 FT: Crash during Bike Fight sev- defect high Engine: SCUMM
#1732 kernel32.dll error in Windows 95 fingolfin defect normal Port: Win32
#1733 BS2: German version doesn't start defect normal Engine: Sword2
#1734 ZAK FM-TOWNS: Wrong verb ('Teleport To') shown athrxx defect low Engine: SCUMM
#1735 BS1: Crash in Spain (well) defect high Engine: Sword1
#1736 DC: Graphical Garbage in Intro zeldin defect normal Engine: Sky
#1737 FOTAQ: DC: Crash when talking to Bellboy zeldin defect normal Engine: Queen
#1738 LOOM: Cursor hotspot is wrong (regression) eriktorbjorn defect high Engine: SCUMM
#1739 FOA (FM-Towns): wrong target? Kirben defect normal Engine: SCUMM
#1740 COMI: There's only background behind dialogue lines fingolfin defect normal Engine: SCUMM
#1741 FOTAQ: DC: Can't Navigate Pointer in Journal Menu cyxx defect normal Engine: Queen
#1742 Pitchbend is not reset between tunes eriktorbjorn defect normal Engine: Sky
#1743 saving problems defect normal Engine: Sky
#1744 DIG: Crash during intro aquadran defect blocker Engine: SCUMM
#1745 FT: Xlib async errors in INSANE sequences eriktorbjorn defect blocker Engine: SCUMM
#1746 BS1: German version crashes. Speech-related? eriktorbjorn defect normal Engine: Sword1
#1747 ZAK256: Using wrench in kitchen causes hang defect normal Engine: SCUMM
#1748 Loom CD Talkie: Font upside down / flipped horizontally fingolfin defect normal Engine: SCUMM
#1749 SAM: no voices Kirben defect normal Engine: SCUMM
#1750 COMI: CD swapping and savegames? aquadran defect high Engine: SCUMM
#1751 DIG: Weird lockup, no input possible Kirben defect normal Engine: SCUMM
#1752 COMI: Regression in conversation with many choices Kirben defect high Engine: SCUMM
#1753 COMI: Graphic glitches in ship-to-ship fight fingolfin defect normal Engine: SCUMM
#1754 ALL: Valgrind warning in vorbis.cpp defect normal Audio
#1755 Memory leak in vorbis.cpp? fingolfin defect normal Audio
#1756 ALL: Wrong cursor colour in NewGui lordhoto defect normal GUI
#1757 DIG: Crash after exiting the blue room aquadran defect normal Engine: SCUMM
#1758 DOTT: Crash in intro Kirben defect normal Engine: SCUMM
#1759 FMTowns doesn't talk in 0.6.1b sev- defect normal Engine: SCUMM
#1760 FT: Wrong INSANE parameters for EN_CAVEFISH sev- defect low Engine: SCUMM
#1761 MI1 (Amiga): Wrong actor size (Regression) Kirben defect normal Engine: SCUMM
#1762 Impossible to start directly with a save game SF/ender defect normal Engine: SCUMM
#1763 COMI: talking to Bartender about Dead Aunt (German) aquadran defect high Engine: SCUMM
#1764 COMI: Does not start defect normal Engine: SCUMM
#1765 INSANE: volume controls aren't honoured aquadran defect low Engine: SCUMM
#1766 FT: DC: Flight of the Valkaries Bunny Scene Causes Crash zeldin defect normal Port: Dreamcast
#1767 No inventory SF/ender defect normal Engine: Sky
#1768 FOA: Game Crashes Upon Examining Lost Dialogue/Archae. Mag. Kirben defect normal Engine: SCUMM
#1769 MI1: crash after intro fingolfin defect high Engine: SCUMM
#1770 MI1: crash after intro defect high Engine: SCUMM
#1771 DIG: Two "that doesn't work" sounds play fingolfin defect low Engine: SCUMM
#1772 FOA: Graphical corruption and possible crash in Atlantis Map fingolfin defect normal Engine: SCUMM
#1773 DIG: Light bridge puzzle bug defect high Engine: SCUMM
#1774 broken compilation fingolfin defect normal Engine: SAGA
#1775 FM-TOWNS MI1: Kanji version not recognized sev- defect normal Engine: SCUMM
#1776 FOA FM-TOWNS: black boxes on screen athrxx defect low Engine: SCUMM
#1777 I4/ZAK/MM: amiga games not detected properly defect normal Engine: SCUMM
#1778 INDY3-VGA: actors walking in wrong places fingolfin defect high Engine: SCUMM
#1779 FT: Bug in Jet Kirben defect normal Engine: SCUMM
#1780 SCUMM: Invalid write when drawing charset to background defect normal Engine: SCUMM
#1781 SCUMM: Inalid read/writes in Gdi::drawStripToScreen eriktorbjorn defect normal Engine: SCUMM
#1782 FOTAQ: Cutscene termination doesn't end speech cyxx defect normal Engine: Queen
#1783 FOTAQ: Speech/Lip animation out of sync cyxx defect normal Engine: Queen
#1784 COMI: Invalid write in NutRenderer Kirben defect normal Engine: SCUMM
#1785 ALL: Transition FX not working anymore fingolfin defect high Graphics
#1786 SS1: Looking at the puddle: Lips are moving, but no speech. Kirben defect low Engine: AGOS
#1787 MANIAC: v1 intro glitches Kirben defect normal Engine: SCUMM
#1788 ALL: Inventory not displayed (regression) Kirben defect normal Engine: SCUMM
#1789 COMI: cannon shooting uses a lot of performance defect low Engine: SCUMM
#1790 SCUMM/SMUSH: Ugly palette change when video finishes cyxx defect normal Engine: SCUMM
#1791 COMI: Subtitles positioned incorrect cyxx defect normal Engine: SCUMM
#1792 INSANE: Wrong pitch of actors (regression) fingolfin defect high Engine: SCUMM
#1793 This is just an observation that I have made on BASS... joostp defect normal Engine: Sky
#1794 WINCE: Savepath does not work SF/arisme defect normal Port: WinCE
#1795 Reply to joostp joostp defect normal Engine: Sky
#1796 sam: no mouse control on revolving binoculars fingolfin defect normal Engine: SCUMM
#1797 SAMNMAX: crashes during intro (regression) eriktorbjorn defect normal Engine: SCUMM
#1798 Frame rate is changed when switching to Fullscreen Mode Kirben defect normal Port: Win32
#1799 DIG: No more input possible after activating crystal eriktorbjorn defect normal Engine: SCUMM
#1800 INDY3: Crash at FM Towns Version into Kirben defect normal Engine: SCUMM
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