#7035 |
AGI Fanmade no intro sound
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#7045 |
AGI: KQ1 - Graham Facing Away from King after Bowing
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#7046 |
KQ1AGI: Eagle Does Not Take Graham with Him
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#7620 |
AGI detecting agi mouse
|
sev-
|
feature request
|
normal
|
Engine: AGI
|
|
#7627 |
AGI: MIDI support
|
sev-
|
feature request
|
normal
|
Engine: AGI
|
|
#7709 |
AGI: Proper Tandy 3-Voice/IBM PCjr Sound Support
|
sev-
|
feature request
|
normal
|
Engine: AGI
|
|
#7794 |
AGI inventory items
|
sev-
|
feature request
|
normal
|
Engine: AGI
|
|
#8687 |
AGI256 starting point and information
|
|
patch
|
normal
|
Engine: AGI
|
|
#9607 |
AGI: Animation and timers too fast with OpenGL backend
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#9706 |
PQ1AGI: Broken save game at cards game
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#9829 |
AGI: SQX - The Lost Chapter - No sound
|
digitall
|
defect
|
normal
|
Engine: AGI
|
|
#10433 |
AGI: Gold Rush - not detected in nightly build
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#10646 |
Previously identified KQ3 version now wrongly identified as fangame
|
sev-
|
feature request
|
low
|
Engine: AGI
|
|
#10732 |
AGI: Per game volume setting changed (saved!) by ScummVM on game start
|
digitall
|
defect
|
normal
|
Engine: AGI
|
|
#10735 |
AGI: RTL will falsely respect a quitting window from the engine
|
digitall
|
defect
|
normal
|
Engine: AGI
|
|
#10736 |
AGI: Fan Game Biru Quest triggers an assertion
|
digitall
|
defect
|
normal
|
Engine: AGI
|
|
#10737 |
AGI: DG: The AGIMouse Adventure (Fan Game) freeze
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#10739 |
AGI: Fan Game AGI Combat (Beta) missing entry
|
digitall
|
feature request
|
normal
|
Engine: AGI
|
|
#10740 |
AGI: Fan Game AGI Sarien (Demo) missing entry
|
digitall
|
feature request
|
normal
|
Engine: AGI
|
|
#10872 |
AGI: SQ1 - version 1.0x - game hangs just before Skimmer (Kerona desert) arcade starts
|
sluicebox
|
defect
|
high
|
Engine: AGI
|
|
#11015 |
Unknown game variant for AGI preAGI + v2 + v3
|
sev-
|
feature request
|
normal
|
Engine: AGI
|
|
#11209 |
AGI: Black Cauldron (AppleIIgs) - minor save/restore bug
|
ZvikaZ
|
defect
|
low
|
Engine: AGI
|
|
#11210 |
AGI: Mixed-Up Mother Goose (AppleIIgs) - possible issue with MUMG and other AGI games
|
ZvikaZ
|
defect
|
low
|
Engine: AGI
|
|
#11308 |
Unknown game variant for AGI preAGI + v2 + v3
|
ZvikaZ
|
feature request
|
normal
|
Engine: AGI
|
|
#11923 |
AGI Splatter patterns appear to be incorrect
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#11996 |
AGI: KQ3: Staircase issues with Rosella
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#12671 |
WEB: AGI: Xmas Card 1986 (CoCo3 360k) is missing
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#12745 |
AGI: Groza - Kyrillic(?) font/text problem using Hercules Hires font
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#12747 |
AGI: Phils Quest - Immidiate death and out of bounds on restart
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13137 |
AGI: LSL1 - Stealing from the shop should get Larry killed but it doesn't
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13155 |
AGI: Mickey's Space Adventure Detection Problem
|
antoniou79
|
defect
|
normal
|
Engine: AGI
|
|
#13274 |
MD5: AGI: Unknown Variant of SQ2 v2.0D
|
lotharsm
|
defect
|
high
|
Engine: AGI
|
|
#13280 |
AGI: Gold Rush being added by the launcher as 'Cracking the Conspiracy (Windows/English) in mass add
|
tag2015
|
defect
|
normal
|
Engine: AGI
|
|
#13336 |
AGI: Add Full version of Tex McPhilip 3 to detection table
|
digitall
|
feature request
|
normal
|
Engine: AGI
|
|
#13337 |
AGI: Add version 4.0 of GoodMan to detection table
|
digitall
|
feature request
|
normal
|
Engine: AGI
|
|
#13379 |
AGI: KQ3: Infinite animation when falling to death off ladder
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13414 |
AGI engine doesn't load invalid GameIDs.
|
bluegr
|
defect
|
low
|
Engine: AGI
|
|
#13494 |
AGI: Unknown game variant for agi (King Quest 3 Spanish translation)
|
tag2015
|
defect
|
normal
|
Engine: AGI
|
|
#13734 |
MD5: AGI: KQ4 2.2 unknown variant
|
lotharsm
|
defect
|
high
|
Engine: AGI
|
|
#13820 |
AGI: No text box for Hickory Dickory Dock rhyme (mixedup)
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13910 |
AGI: Goldrush timing not correct again (regession?)
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13955 |
AGI: Same as #10872 - SQ1 1.0X Hangs just before Skimmer - maybe more info than previous ticket
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#14170 |
AGI: Donald Duck's Playground: Ducks on title screen don't jump
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#14286 |
MD5: AGI: SQ2: Unknown game variant
|
lotharsm
|
defect
|
high
|
Engine: AGI
|
|
#14287 |
MD5: AGI: Unknown game variant for agi
|
lotharsm
|
defect
|
high
|
Engine: AGI
|
|
#14304 |
Add version 1.0c of Naturette 3 to detection table
|
tag2015
|
defect
|
normal
|
Engine: AGI
|
|
#14332 |
Render menu no longer gives options to make AGI games for one platform look like those from another
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#14369 |
Unknown game variant for agi: Police Quest 1 AGI Spanish Translation
|
tag2015
|
feature request
|
normal
|
Engine: AGI
|
|
#14596 |
MD5: AGI: Space Quest 2 Unknown game variant
|
lotharsm
|
defect
|
high
|
Engine: AGI
|
|
#14602 |
MD5: Unknown game variant for agi
|
tag2015
|
defect
|
high
|
Engine: AGI
|
|
#14604 |
MD5: Unknown game variant for agi
|
lotharsm
|
defect
|
high
|
Engine: AGI
|
|
#14699 |
AGI: Xmas Card (Tandy Color Computer 3 Demo) crashes on startup
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#15000 |
AGI-FANMADE: V Demo doesn't recognize valid word "ammunition"
|
antoniou79
|
defect
|
normal
|
Engine: AGI
|
|
#15059 |
AGI: Fro quest - crashes on title screen
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#15060 |
Flag quest - Menus support required (win11, scummvm dev build)
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#229 |
You don't load the correct files?
|
SF/ender
|
defect
|
low
|
Engine: AGOS
|
|
#259 |
Simon CD does not work
|
SF/ender
|
defect
|
normal
|
Engine: AGOS
|
|
#289 |
Simon 1 Dos -> 1641.VGA
|
SF/ender
|
defect
|
high
|
Engine: AGOS
|
|
#307 |
simon1dos: linux path case sensitive bug
|
SF/ender
|
defect
|
low
|
Engine: AGOS
|
|
#322 |
SIMON: sound not in sync
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#323 |
SIMON: german umlauts
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#325 |
SIMON: english text in german version
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#332 |
SIMON: Can\'t get simon to work
|
SF/ender
|
defect
|
normal
|
Engine: AGOS
|
|
#333 |
SIMON1DOS: Brief freeze when talking to demons
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#342 |
SIMON1TALKIE: Voice dialogs overlap quite often
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#387 |
SIMON: not wearing beard
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#402 |
SIMON2WIN: German Version crash at intro
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#412 |
SIMON: fails to initialise midi
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#413 |
SIMON2: doesn\'t run (opcode problem?)
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#424 |
SIMON2WIN: Speech
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#438 |
PocketScumm: Can't exit game
|
SF/arisme
|
defect
|
normal
|
Engine: AGOS
|
|
#445 |
SIMON+Win32: no mouse input
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#496 |
SIMON2: movement problems
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#497 |
SIMON2: Part of introduction missing
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#539 |
SIMON: Disturbing high frequency sound
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#540 |
SIMON2: graphical glitches
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#541 |
SIMON2: Simon stops responding
|
Kirben
|
defect
|
blocker
|
Engine: AGOS
|
|
#542 |
SIMON: Extreme slow down at game end
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#543 |
SIMON2: Speech is auto turned off
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#555 |
SIMON1DOS/TALKIE: Hidden inventory arrows
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#583 |
SIMON1DOS: copyprotection
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#691 |
SIMON1: Crashes when using items
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#694 |
SIMON1WIN: sometimes shows subtitles instead of voice
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#703 |
simon2: text going too fast
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#799 |
Simon1and2 Italian Version - Minor bug on codetable & speed?
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#889 |
SIMON1: Scene stays black on MAC
|
fingolfin
|
defect
|
high
|
Engine: AGOS
|
|
#893 |
SIMON2: Hanging notes
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#915 |
SIMON1/2 HEBREW: Reversed subtitles
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#970 |
SIMON2: Music in Swamp shouldn't loop
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#1029 |
SIMON1DOS: Fatal crashes with French version
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1045 |
[SIMON 1 & 2] No fullscreen
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1048 |
SIMON1WIN: Incorrect dialogue for action
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1061 |
0.5.0 RC SIMON1DOS Random sfx notes during music
|
SF/jamieson630
|
defect
|
blocker
|
Engine: AGOS
|
|
#1069 |
SIMON2: Amiga CD32 Talkie
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1074 |
SIMON1: Sound volume strangeness
|
SF/jamieson630
|
defect
|
low
|
Engine: AGOS
|
|
#1075 |
SIMON2DOS: Copy Protection text disappears
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1076 |
SIMON1: Golum Ring causes graphic glitches
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1087 |
SIMON1/2: Sound problems
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#1168 |
Simon The Sorcerer 1 WIN/DOS detection problem
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1271 |
No Adlib volume for percussion
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|