#3696 |
AGI: Fan(Get Outta SQ) - Score is lost on restart
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3697 |
AGI: Fan(Get Outta SQ) - Graphics messed up
|
m-kiewitz
|
defect
|
low
|
Engine: AGI
|
|
#3698 |
AGI: Fan(Hobbits) - Game stuck after intro
|
|
defect
|
low
|
Engine: AGI
|
|
#3699 |
AGI: Fan(Hobbits) - Game logic flawed
|
|
defect
|
low
|
Engine: AGI
|
|
#3701 |
AGI: Fan(Alien Attack) - text window loop
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3704 |
AGI: Fan(Kings Quest 2 1/4) - Sprite not erased
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3705 |
LSL1: Age Verification answer input not working
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3708 |
AGI: Kings Quest 2 1/4 - Unknown version
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3826 |
SQ2: Prompt disappears when it shouldn't.
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3827 |
SQ2: Have to wait after dying to do anything.
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3902 |
MICKEY: Mouse movement
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3904 |
MICKEY: Incomplete computer message
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#4037 |
SQ2: message not displayed, or vanishes too quickly
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4043 |
AGI: -x option (or loading from launcher) breaks some games
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4048 |
LSL: missing Polish MD5
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4079 |
PQ1/DOS/Englisv2.0G - One version is detected as MAC Version
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4115 |
AGI: Ingame F6 hotkey used by GMM
|
Kirben
|
defect
|
high
|
Engine: AGI
|
|
#4116 |
AGI: Using GMM to load causes graphics glitches
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4117 |
AGI: Autosave overwrites save games
|
wjp
|
defect
|
normal
|
Engine: AGI
|
|
#4121 |
AGI: loading from launcher disables hotkeys
|
bluegr
|
defect
|
high
|
Engine: AGI
|
|
#4124 |
AGI: Restart quits ScummVM
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#4140 |
Gold Rush! V3.0 1998-12-22
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#4147 |
AGI GR: Timings not correct
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#4169 |
AGI: Manhunter, F3 hotkey dosent work
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4195 |
AGI: Black Cauldron Checksum
|
SF/mthreepwood
|
defect
|
normal
|
Engine: AGI
|
|
#4261 |
AGI: Gold Rush! Restart Option differs from original
|
sev-
|
defect
|
low
|
Engine: AGI
|
|
#4332 |
goldrush! crashes when pressing F5
|
wjp
|
defect
|
normal
|
Engine: AGI
|
|
#4353 |
SCI: LSL1 Russian MD5
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4358 |
AGI: larry 1 doesn't restart after dying
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4412 |
SQ2: Text Box Glitch
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#4430 |
AGI: PQ1 help not showing the first time you press F1
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4431 |
AGI: PQ1 All function keys are broken after restart
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4434 |
Mickey's space adventure crash
|
SF/mthreepwood
|
defect
|
normal
|
Engine: AGI
|
|
#4447 |
AGI: KQ4: Dwarf sequence
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4448 |
AGI: KQ4: Swimming on land
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4449 |
AGI: KQ4: Restart after load
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4485 |
AGI: KQ1: Fast text box
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#4486 |
AGI: KQ1: Greensleeves always plays.
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#4487 |
AGI: KQ1: ScummVM Crash
|
SF/buddha_
|
defect
|
high
|
Engine: AGI
|
|
#4528 |
KQ3: Game Crash When Leaving Tavern as Fly
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#4539 |
PSP: AGI games are unbearably slow
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4582 |
AGI: Crash when saving fallback-matched game
|
lordhoto
|
defect
|
high
|
Engine: AGI
|
|
#4612 |
AGI: Black cauldron save through GMM
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4668 |
KQ4 AGI not recognized
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4680 |
MH2: Graphic Glitch at Transamerica Tower
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4741 |
AGI: Can't click "cancel" in Save/Restore Game Menu
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
|
#4781 |
LSL1: Security in blackjack
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4787 |
AGI: (Fan) SQ0 - Sprite (Ego) not erased
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4788 |
AGI: (Fan) SQ0: Animation overdraws text window
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4789 |
AGI: (Fan) SQ0: Text input field overdraws Text window
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4790 |
AGI: Ego partly erased in Load/Save thumbnails
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4791 |
AGI: (Fan) SQ0: Music lost on saving (and loading)
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4903 |
AGI: GR - Crash on start
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#4904 |
AGI: No music with the new MIDI patch
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4905 |
AGI (Fan): SQ0 - Ego flickering
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4908 |
AGI: PQ1: Flickering newspaper
|
bluegr
|
defect
|
high
|
Engine: AGI
|
|
#4927 |
SQ2 : Crash when "Examine Order Form"
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4928 |
AGI: SQ2 : Falling Off Log Almost Immediate
|
m-kiewitz
|
defect
|
high
|
Engine: AGI
|
|
#4938 |
Manhunter: New York keyboard unresponsive
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#5311 |
SQ1 AGI: keyboard special keys are not functioning properly
|
eriktorbjorn
|
defect
|
high
|
Engine: AGI
|
|
#5342 |
AGI: PCjr Mode Not Default for DOS Games
|
sev-
|
defect
|
blocker
|
Engine: AGI
|
|
#5358 |
AGI: PC Speaker output can not be selected
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#5364 |
SQ2: ScummVM hanging on the inventory screen
|
digitall
|
defect
|
normal
|
Engine: AGI
|
|
#5386 |
AGI LSL1: TAB stops working after restart
|
bluegr
|
defect
|
high
|
Engine: AGI
|
|
#5397 |
AGI Mother Goose: No text in speech bubble
|
m-kiewitz
|
defect
|
high
|
Engine: AGI
|
|
#5398 |
AGI Mother Goose: White bar in intro
|
bluegr
|
defect
|
high
|
Engine: AGI
|
|
#5399 |
AGI: KQ4: Intro Text Box glich
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#5430 |
AGI: Code analysis warnings
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#5523 |
AGI FAN Beyond the Titanic 2: Crash on Item Viewing
|
bluegr
|
defect
|
high
|
Engine: AGI
|
|
#5600 |
AGI: Erroneous description on King's Quest 2 Amiga detection
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#5605 |
KQ3: PCSpeaker affects render mode
|
bluegr
|
defect
|
low
|
Engine: AGI
|
|
#5672 |
AGI: SQ2: Music missing notes
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
|
#5673 |
AGI: SQ2: Name forgotten after game restart
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#5674 |
AGI: SQ2: Gfx glitch at intro logo "Chapter 2"
|
m-kiewitz
|
defect
|
high
|
Engine: AGI
|
|
#5683 |
AGI: (Fan) SQ0: Animation overdraws some of the text window
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#5712 |
SQ1 Apple IIgs: music problems with game v2.2
|
|
defect
|
normal
|
Engine: AGI
|
|
#5727 |
AGI: Predictive Input Dialog
|
digitall
|
defect
|
normal
|
Engine: AGI
|
|
#5832 |
AGI: KQ3: Apple IIgs error at walking plank
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#5836 |
AGI: SQ1/SQ2: problems entering name
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#5842 |
AGI: SQ2: Saving allowed in autosave slot 0 from scummvmmenu
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#5858 |
AGI: Manhunter - No ENTER key after Launcher Load
|
m-kiewitz
|
defect
|
high
|
Engine: AGI
|
|
#5867 |
AGI: SQ0 - Scummvm Crash
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#5880 |
LSL1 AGI: Password Glitch
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#5885 |
AGI: Goldrush (Apple iigs) Crash
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#5916 |
AGI-FANMADE: Nick's Quest hangs ScummVM upon starting
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#5943 |
AGI: Predictive keyboard not working properly
|
wjp
|
defect
|
normal
|
Engine: AGI
|
|
#6161 |
AGI: Manhunter1 Apple IIGS version: cannot play beyond intro
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#6179 |
AGI: Manhunter, NY IIgs - MAD Info does not work
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6229 |
AGI FANMADE: function slowing down game
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#6237 |
AGI (fan) SQ0: Ego erased too soon on scene switch
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6280 |
AGI: issetv-command returns only false value
|
wjp
|
defect
|
normal
|
Engine: AGI
|
|
#6405 |
AGI: LSL1 - Fonts differ from the original interpreter...
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6406 |
AGI: LSL1 - Incorrect screen position for age question text
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6415 |
AGI (fan) SQ0: Regression on Verbs
|
wjp
|
defect
|
normal
|
Engine: AGI
|
|
#6422 |
AGI: Manhunter - graphical glitch in computer menu
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6737 |
AGI: Voodoo Girl (Fan) - Scene gets repeatedly reloaded
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6858 |
AGI: KQ1 PCjr sound lacks volume envelopes
|
criezy
|
defect
|
normal
|
Engine: AGI
|
|
#7021 |
AGI: KQ1 IIgs. Scroll text shows repeated characters at the end of ech column
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#7026 |
AGI: IIgs AGI games (or just intros / cutscenes?) run too fast
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#7034 |
AGI: Space Quest 2 priority issue (Apple IIgs only)
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|