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Results (1701 - 1800 of 8252)

Ticket Summary Owner Type Priority Component Version
#3169 WIN32: Document the windows config file location change Kirben defect blocker Port: Win32
#3172 GUI: Button overlapping sev- defect high GUI
#3173 FT: CAPSLOCK + V enables cheating for all fights sev- defect normal Engine: SCUMM
#3174 GOB3: Idol scroll DrMcCoy defect high Engine: Gob
#3177 DC: SVN does not compile zeldin defect normal Engine: AGI
#3178 SYMBIAN UIQ3: Gobliiins hangs ScummVM on startup anotherguest defect normal Engine: Gob
#3179 WINCE: latest SVN Build has X/Y mouse axis rotated SF/knakos defect normal Port: WinCE
#3180 TOUCHE: Exits at some points cyxx defect normal Engine: Touche
#3181 Didn't receive verification mail... sev- defect normal Web
#3182 KQ4: Dwarf sequence sprite priority bluegr defect normal Engine: AGI
#3183 WINCE: xda mini pocketpc cursor error SF/knakos defect normal Port: WinCE
#3185 WINCE: svn build startup crash SF/knakos defect low Port: WinCE
#3187 SQ2: Roger sometimes disappears bluegr defect normal Engine: AGI
#3188 CRUISE: does not compile fingolfin defect normal Engine: Cruise
#3190 Schiller Preview No.2 bluegr defect normal Engine: AGI
#3191 GOB3: Can't replace save games DrMcCoy defect normal Engine: Gob
#3192 DETECTOR: Launching undefined target adds launcher entry sev- defect blocker GUI
#3194 FT: Error on loading a game saved during a dialogue sev- defect normal Engine: SCUMM
#3195 FREDDI: Minor graphics glitch on Mac OS X Kirben defect normal Engine: SCUMM
#3199 WINCE: DOTT: cursor trails across screen SF/knakos defect normal Engine: SCUMM
#3202 PUTTPUTT1 + 2: Lockup after HE/Game Intro Kirben defect normal Engine: SCUMM
#3203 FREDDI1: Tiny graphics glitch when reading message Kirben defect normal Engine: SCUMM
#3204 FREDDI1: Very rare crash on startup eriktorbjorn defect normal Engine: SCUMM
#3205 WEEN: Long delay in the intro DrMcCoy defect low Engine: Gob
#3206 NIPPON: Crash on exit peres defect blocker Engine: Parallaction
#3207 SCUMM engine abuses stack sev- defect normal Engine: SCUMM
#3208 INDY3: Minor Graphics Glitch (script/data bug) dwatteau defect low Engine: SCUMM
#3210 HE Games: Glitches after loading saved games Kirben defect normal Engine: SCUMM
#3213 WATER: Unexpected crash at the end of level 15 Kirben defect normal Engine: SCUMM
#3216 NIPPON: Credits missing shadow effect in demo peres defect normal Engine: Parallaction
#3217 NIPPON: Missing spotlight in demo peres defect high Engine: Parallaction
#3218 NIPPON: Missing action sound in demo peres defect normal Engine: Parallaction
#3219 FEEBLE: Crash on Start by SVN version Kirben defect normal Engine: AGOS
#3222 GUI: Classic themes need to be updated sev- defect blocker GUI
#3223 BS1: settings set while playing are not saved in config file sev- defect normal Engine: Sword1
#3224 KYRA1: Brandon's text isn't cleaned properly lordhoto defect normal Engine: Kyra
#3225 SIMON1: Inventory Arrows Disappear Kirben defect normal Engine: AGOS
#3228 MACOS X SVN Builds PPC/Universal don't work on PPC vinterstum defect normal Port: Mac OS X
#3229 ELVIRA2: add italian md5 Kirben defect normal Engine: AGOS
#3230 PAJAMA SAM 2: Background gfx glitch in intro Kirben defect low Engine: SCUMM
#3234 FW: crash in copier room cyxx defect normal Engine: Cine
#3235 GR: Actor stuck (Amiga version) SF/buddha_ defect normal Engine: AGI
#3236 GOB3 - Level 2 does not scroll DrMcCoy defect normal Engine: Gob
#3238 FOA: Speech volume can not be set fingolfin defect normal Engine: SCUMM
#3239 WINCE FOA: Graphics glitch in canal SF/knakos defect normal Engine: SCUMM
#3241 FORUM: Banned proxy IP address fingolfin defect normal Web
#3242 AUDIO: ITE: Random crashes with the MIDI parser bluegr defect normal Engine: SAGA
#3243 AGI: missing words in predictive dictionary for KQ3 sev- defect normal Engine: AGI
#3244 SYMBIAN S60 3rd: Zone key issues right click anotherguest defect normal Port: Symbian
#3246 ITE: Sprite priority in rat caves bluegr defect low Engine: SAGA
#3248 GOLDRUSH: no intro after trivia SF/buddha_ defect normal Engine: AGI
#3249 FORUM: register new account form has green field fingolfin defect normal Web
#3250 All: Module player unstable, with Protracker DrMcCoy defect blocker Audio
#3252 PALM: Elvira 1/2 crashes after game screen is rendered SF/chrilith defect low Engine: AGOS
#3253 Elvira1: Ingredients not displayed in the Magic Book Kirben defect normal Engine: AGOS
#3254 Elvira1: Right menu screen not displayed right after battles Kirben defect normal Engine: AGOS
#3255 Elvira1: Glitch after opening a sarcophagus Kirben defect normal Engine: AGOS
#3256 Elvira1: Graphic bugs at the end of the game Kirben defect normal Engine: AGOS
#3257 PSP: revision 27553 doesn't build fingolfin defect normal Port: PSP
#3258 ELVIRA2: Italian exe and md5 Kirben defect normal Engine: AGOS
#3259 SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect AndywinXp defect low Engine: SCUMM
#3260 Elvira2: Spanish font Kirben defect normal Engine: AGOS
#3263 TOOLS: compress_san cuts out parts of speech aquadran defect high Tools
#3264 PSP: unable to build revision 27600 joostp defect normal Port: PSP
#3266 PSP: Simon the Sorcerer slow down joostp defect high Engine: AGOS
#3267 MI TOWNS: Verbs not visible after Guybrush gets cannon shot athrxx defect low Engine: SCUMM
#3269 SYMBIAN S60 3rd: Gobliiins 3 - unable to scroll screen anotherguest defect normal Engine: Gob
#3270 AGI: Engine crashes if no game is detected bluegr defect normal Engine: AGI
#3271 GUI: Missaligned text sev- defect normal GUI
#3272 GOB: Gob3 Mac detected as PC version DrMcCoy defect normal Engine: Gob
#3273 BS2: Crash after Intro SF/robinwatts defect normal Engine: Sword2
#3276 TOUCHE: Glitch in the menu eriktorbjorn defect normal Engine: Touche
#3277 MI: Saved game from the credits sequence fails to load sev- defect high Engine: SCUMM
#3278 GR: Birds stuck in opening screen (Amiga version) SF/buddha_ defect normal Engine: AGI
#3279 GR: Intro "jumpy" in parts (Amiga version) sev- defect normal Engine: AGI
#3281 ELVIRA2: Crash with items from dinning room Kirben defect normal Engine: AGOS
#3282 FRENCH version of Elvira 2 not detected Kirben defect normal Engine: AGOS
#3284 WEEN: The intro hangs, and sound is corrupted fingolfin defect normal Engine: Gob
#3285 Elvira 2: Strange behavior a - counter of P.P. Kirben defect normal Engine: AGOS
#3287 Elvira 2: Crash Catacombs lev2 Kirben defect normal Engine: AGOS
#3288 SCUMM: Crash when pressing SPACE (Pause) fingolfin defect normal Engine: SCUMM
#3289 INDY3: Unknown MD5 fingolfin defect normal Engine: SCUMM
#3291 KQ3: Lockup when pressing ESC (Amiga version) bluegr defect normal Engine: AGI
#3292 SIMON1: Another crash in dwarf cave Kirben defect normal Engine: AGOS
#3293 WINCE: Keyboard commands don't work in 0.10.0 SF/knakos defect normal Port: WinCE
#3296 PSP: Compilation failed with lastest toolchain joostp defect normal Port: PSP
#3297 GOB3: Objects Disappear DrMcCoy defect normal Engine: Gob
#3298 SYMBIAN UIQ3: All AGOS hang on startup anotherguest defect blocker Engine: AGOS
#3300 SYMBIAN UIQ3: Keymapper does not work anotherguest defect normal Port: Symbian
#3304 WEB: Broken Link sev- defect normal Web
#3306 TOUCHE: graphic glitch with papers in the Captain room cyxx defect normal Engine: Touche
#3307 TOUCHE: graphic glitch when saving/loading in Notre Dame cyxx defect normal Engine: Touche
#3308 ITE: p2_a.iaf not played correctly bluegr defect normal Engine: SAGA
#3309 LSL: Impossible to enter "Number 9" eriktorbjorn defect normal Engine: AGI
#3310 LSL: after changing game speed, space key turn unfunctional bluegr defect normal Engine: AGI
#3311 AGI: The -x command-line option appears to be broken bluegr defect normal Engine: AGI
#3312 SCUMM: Compilation problem in gfx.cpp defect normal Engine: SCUMM
#3314 FOA: Loading save from 0.9.1 in 0.10.0 garbles cursor sev- defect normal Engine: SCUMM
#3315 DOTT: loading game leads to assertion fingolfin defect high Engine: SCUMM
#3317 TOUCHE: pathfinding problems cyxx defect normal Engine: Touche
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