#13221 |
SCUMM: Monkey Island 2 Segfault (Midi related)
|
new
|
|
|
defect
|
normal
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
|
|
feature request
|
normal
|
#12554 |
SCUMM: MM Amiga: Volume not changeable
|
new
|
|
|
defect
|
low
|
#13107 |
SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters
|
new
|
Maniac Mansion NES, Text artifacts, Clear screen, Letters
|
|
defect
|
normal
|
#2538 |
SCUMM: MM (NES) - Sound glitches
|
new
|
|
|
defect
|
normal
|
#2536 |
SCUMM: MM (NES) - Minor newgame sound glitch
|
new
|
|
|
defect
|
normal
|
#3070 |
SCUMM: MM (NES) - Actor drawing glitch: standing next to fence
|
new
|
|
|
defect
|
low
|
#13572 |
SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition
|
new
|
|
|
defect
|
normal
|
#4719 |
SCUMM: MI2 Dancing Skeletons cause Game Loop
|
new
|
|
|
defect
|
normal
|
#4499 |
SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes
|
new
|
|
|
defect
|
normal
|
#4129 |
SCUMM: MI2 (Original bug): Waterfall sound breaks up
|
new
|
original
|
|
defect
|
low
|
#12010 |
SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior
|
new
|
bug, script
|
|
feature request
|
normal
|
#13959 |
SCUMM: MI1 (Floppy) Broken door sound effect
|
new
|
|
|
defect
|
normal
|
#11360 |
SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data)
|
new
|
monkey island, scrolling, cursor, segacd, mi1
|
|
defect
|
normal
|
#14501 |
SCUMM: MANIAC: Support for the V1 built in demo.
|
new
|
MANIAC DEMO
|
|
feature request
|
normal
|
#11971 |
SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered
|
new
|
maniac mansion, zak mckracken, maniac, zak, text, dialog, cursor, c64, commodore 64
|
|
defect
|
normal
|
#13616 |
SCUMM: MANIAC (Original bug): walking on background in entrance hall
|
new
|
|
|
defect
|
normal
|
#3467 |
SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly
|
new
|
|
|
defect
|
normal
|
#13022 |
SCUMM: Loom CD Talkie starts with subtitles disabled
|
new
|
LOOM, CD, Talkie, Subtitles
|
|
defect
|
normal
|
#13388 |
SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
|
new
|
glitch,forge,tg16
|
|
defect
|
normal
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
fonts
|
|
defect
|
normal
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
pending
|
pathfinding, overlay
|
athrxx
|
defect
|
normal
|
#13371 |
SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin
|
new
|
overlay, stokes, distaff
|
|
defect
|
low
|
#14443 |
SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background
|
new
|
Forge, Blacksmiths, pathfinding
|
|
defect
|
normal
|
#12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
|
new
|
scumm, loom, macintosh, mac
|
|
defect
|
normal
|
#15030 |
SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
|
new
|
fonts
|
|
defect
|
normal
|
#11227 |
SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly
|
new
|
|
|
defect
|
normal
|
#13278 |
SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound
|
new
|
|
AndywinXp
|
defect
|
normal
|
#14740 |
SCUMM: Incorrect special keyboard commands in Help dialog
|
new
|
|
|
defect
|
normal
|
#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
|
new
|
audio, speech, subtitles, text
|
|
defect
|
normal
|
#12242 |
SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version
|
new
|
|
|
feature request
|
normal
|
#13710 |
SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1)
|
new
|
blocked,stuck
|
|
feature request
|
normal
|
#14006 |
SCUMM: Glitches with the bus in ZAK
|
new
|
|
|
defect
|
normal
|
#6942 |
SCUMM: Game variants fail to match demos correctly
|
new
|
detection
|
|
defect
|
normal
|
#13365 |
SCUMM: French version of The Dig has original audio issues in SMUSH
|
new
|
dig,french,audio,smush
|
|
feature request
|
normal
|
#14608 |
SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE.
|
new
|
Zak McKraken FMTOWN Crash
|
|
defect
|
normal
|
#7013 |
SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles
|
new
|
script bug
|
|
feature request
|
normal
|
#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
|
new
|
|
|
defect
|
normal
|
#14048 |
SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos
|
new
|
|
|
defect
|
low
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
|
new
|
cutscenes, SMUSH, INSANE
|
|
defect
|
normal
|
#15047 |
SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
|
new
|
|
|
defect
|
normal
|
#14847 |
SCUMM: Curse of Monkey Island - Stutter when interacting with items
|
new
|
Stutter Hitch Stall Audio
|
|
defect
|
normal
|
#15063 |
SCUMM: Autosave warnings still pop up when classic menus are used
|
new
|
|
|
defect
|
normal
|
#1946 |
SCUMM: Adlib Emulation doesn't Respect Volume Settings
|
new
|
audio, reproducible, AdLib
|
|
defect
|
low
|
#4767 |
SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head
|
new
|
|
Kirben
|
defect
|
normal
|
#4562 |
SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels
|
new
|
|
Kirben
|
defect
|
normal
|
#6712 |
SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector"
|
new
|
|
|
defect
|
normal
|
#6730 |
SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM
|
new
|
|
|
defect
|
normal
|
#11366 |
SCUMM/HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports
|
new
|
|
|
defect
|
normal
|
#9619 |
SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists
|
new
|
|
|
defect
|
normal
|
#13699 |
SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame
|
new
|
original
|
|
feature request
|
normal
|
#12251 |
SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase
|
new
|
missing graphics effects SpyFox Cheese Chase
|
|
defect
|
normal
|
#13532 |
SCUMM/HE: Flashing line at bottom of screen in Freddi 3
|
new
|
|
|
defect
|
normal
|
#13648 |
SCUMM/HE: Fix script to allow taking Mr. Baldini's picture
|
new
|
original
|
|
feature request
|
normal
|
#13797 |
SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool
|
new
|
|
|
defect
|
normal
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
new
|
original
|
|
defect
|
normal
|
#13937 |
SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left
|
new
|
|
|
defect
|
normal
|
#13864 |
SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations
|
new
|
|
|
defect
|
normal
|
#13861 |
SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs
|
new
|
|
|
defect
|
normal
|
#13862 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly
|
new
|
|
|
defect
|
normal
|
#13863 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program
|
new
|
|
|
defect
|
normal
|
#6149 |
SCUMM/HE: Blue's Clues Art Time is not completable
|
new
|
|
|
defect
|
normal
|
#6150 |
SCUMM/HE: Blue's Clues 123 Time Graphic Glitches
|
new
|
|
|
defect
|
normal
|
#14737 |
SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included)
|
new
|
|
|
feature request
|
normal
|
#12550 |
SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3
|
pending
|
|
sev-
|
defect
|
normal
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
backyard football softlock
|
|
defect
|
normal
|
#12915 |
SCUMM/HE: Backyard Football 2002 crash starting a match
|
new
|
Backyard Football 2002
|
|
defect
|
normal
|
#14765 |
SCUMM V0: MANIAC: APPLE II: Palette is incorrect.
|
new
|
|
|
defect
|
normal
|
#13463 |
SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page
|
new
|
|
|
feature request
|
normal
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
new
|
performance
|
|
defect
|
normal
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#13745 |
SCI: Support playing low-resolution SCI32 games on platforms without highres support
|
new
|
|
|
defect
|
normal
|
#14173 |
SCI: Support Cinepak dithering with QuickTime videos
|
new
|
|
|
feature request
|
normal
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#14768 |
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
|
new
|
original SQ1 SCI, Star Generator, sound
|
|
defect
|
low
|
#14764 |
SCI: SQ1: Many Acid Drops Don't Affect Roger
|
new
|
SQ1 SCI, acid drops
|
|
defect
|
normal
|
#11373 |
SCI: Quest for Glory 3 game script bugs
|
new
|
|
|
defect
|
low
|
#13825 |
SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate
|
new
|
|
|
defect
|
normal
|
#13826 |
SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise
|
new
|
|
|
defect
|
normal
|
#13824 |
SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened
|
new
|
|
|
defect
|
normal
|
#13822 |
SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword
|
new
|
|
|
defect
|
normal
|
#11419 |
SCI: QfG3 - losing local money with the money exchanger
|
new
|
money
|
|
defect
|
normal
|
#11418 |
SCI: QfG3 - enhance game with keyboard shortcuts
|
new
|
shortcuts
|
|
feature request
|
normal
|
#13739 |
SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking
|
new
|
|
|
defect
|
normal
|
#13747 |
SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep
|
new
|
|
|
defect
|
normal
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
Rusalka, flowers, dialogue, Ashlancer patch
|
|
defect
|
normal
|
#14912 |
SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset
|
new
|
Burgomeister, window, sunset
|
|
defect
|
low
|
#14911 |
SCI: QFG4: Brief Display and No Audio at Bushes
|
new
|
Baba Yaga bushes, audio
|
|
defect
|
low
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
new
|
SCI32 original
|
|
defect
|
low
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
new
|
SCI32 original
|
|
defect
|
low
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
new
|
SCI32 original
|
|
defect
|
low
|
#11432 |
SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference
|
new
|
|
|
defect
|
normal
|
#13222 |
SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation.
|
new
|
|
|
defect
|
normal
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
pathfinding
|
|
defect
|
normal
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
new
|
thief harami escape
|
|
defect
|
low
|
#9646 |
SCI: QFG1: Running on ice till health points depletion won't kill hero.
|
new
|
|
|
defect
|
normal
|
#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
original
|
|
defect
|
normal
|
#14388 |
SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding
|
new
|
kRobot,RobotDecoder
|
|
defect
|
normal
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
Undesired behaviour, Quality of Life
|
|
defect
|
normal
|