Opened 2 years ago

Last modified 2 months ago

#13959 new defect

SCUMM: MI1 (Floppy) Broken door sound effect

Reported by: GermanTribun Owned by:
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 1

Description

Game: MI1
Version: Floppy (German)
ScummVM: 2.7.0git
System: Windows 10 x64

The Adlib sound effect when Guybrush opens a door is broken. The sound effect normally comprises of two parts (sort of tack-tick), but ScummVM only plays the first part. This can be easily checked by opening the door of the Scumm Bar under DosBox. Interestingly enough, the same open-door sound effect is used in Indy3, and there it is played correctly.

All tested while the Adlib-emulator is on default.

Attachments (1)

monkey_000.avi (1.4 MB ) - added by GermanTribun 2 months ago.

Download all attachments as: .zip

Change History (3)

comment:1 by dwatteau, 2 years ago

Probably related to <https://bugs.scummvm.org/ticket/13867#comment:3>, i.e. the original interpreter read uninitialized memory there (checked with DREAMM), so that sound can actually vary between gameplays.

comment:2 by GermanTribun, 2 months ago

Since even with the newest version the open-door sound still is cut in half, while it does work properly in Indy 3, I thought I add a small video how the correct sound sounds in DosBox for easy comparison.

by GermanTribun, 2 months ago

Attachment: monkey_000.avi added
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