SCUMM: LOOM: Mac version font centering is inaccurate
|scumm, loom, macintosh, mac
I'm excited to see that ScummVM has added support for the high-res fonts and cursors used in the Macintosh (English) version of LOOM, if the original executable is in the game directory.
However, on the original hardware, in Practice mode there's an added feature that isn't in the PC version: the window which displays the last draft heard can be moved around the screen, even on top of the gameplay window and animation. The Practice window moves smoothly in vertical motion (at 640x400 resolution, with the game window beneath it scaled up to 2X in the original), but in horizontal motion, it's restricted to the 8-pixel chunks used for screen scrolling. (This also creates the quirk that it can't be moved back to its original position once it is dragged around the screen.) ScummVM does not replicate this feature as yet.
Additionally, in ScummVM the centering of the high-resolution fonts on screen appears to be inaccurate compared to the original hardware.
Tested on Windows 10 version 21H1 (build 19043.1237) using ScummVM 2.5.0 (October 1, 2021).