#5877 |
MOHAWK: Myst shows \'boxes\' when F4 is pressed
|
digitall
|
defect
|
normal
|
Engine: Mohawk
|
|
#7608 |
PALMOS: Make the "OS5 Advanced Mode" option per-game
|
digitall
|
feature request
|
normal
|
Port: PalmOS
|
|
#10796 |
remove daily win64 build cause of no real life benefit over win32
|
digitall
|
feature request
|
low
|
Port: Win64
|
|
#10802 |
[Pink] No escape from "Songs" screen
|
digitall
|
feature request
|
low
|
Engine: Pink
|
|
#10806 |
Support for Archibald Applebrook's Adventure
|
digitall
|
feature request
|
low
|
--Other--
|
|
#10882 |
Custom Textures / Tiles
|
digitall
|
feature request
|
normal
|
Common
|
|
#11346 |
Dune II the building of Dinasty
|
digitall
|
defect
|
normal
|
--Unset--
|
|
#12052 |
Trouble installing scummvm on Windows XP SP 1
|
digitall
|
defect
|
normal
|
Port: Win32
|
|
#12058 |
Piposh 1 - hebrew
|
digitall
|
feature request
|
normal
|
--Other--
|
|
#13158 |
Merge other game engine reimplementations into ScummVM ecosystem
|
digitall
|
feature request
|
normal
|
Common
|
|
#3100 |
LURE: md5 for Amiga version
|
dreammaster
|
defect
|
low
|
Engine: Lure
|
|
#3139 |
LURE: Spanish/DOS MD5
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#4395 |
DW1: Wrong voice dialog
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#4527 |
DW: Animation Glitch?
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#5352 |
DW: Polish translation support
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#6263 |
LURE: Text speed too fast.
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#6332 |
HOPKINS: Teleporting Samantha after cutting cable
|
dreammaster
|
defect
|
normal
|
Engine: Hopkins
|
|
#6823 |
TONY: italian version not detected
|
dreammaster
|
defect
|
normal
|
Engine: Tony
|
|
#6891 |
SHERLOCK: partially hidden boxes
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6920 |
SHERLOCK: dead end at Hargrove Studios
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6940 |
SHERLOCK: the game of darts with fast speed
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6969 |
AMAZON: Can't leave scene with EXIT button
|
dreammaster
|
defect
|
normal
|
Engine: Access
|
|
#6971 |
AMAZON: Ego stops walking when speech is played
|
dreammaster
|
defect
|
normal
|
Engine: Access
|
|
#6972 |
AMAZON: Ego walks through wall
|
dreammaster
|
defect
|
normal
|
Engine: Access
|
|
#7178 |
SHERLOCK: The case of rose tattoo: crash in the shop of Rumsey ( spanish version)
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#7749 |
Add support for Hugo's House of Horrors trilogy
|
dreammaster
|
feature request
|
normal
|
Engine: Hugo
|
|
#8997 |
GSOC09: Objectifying CruisE - Trivial Patch #1
|
dreammaster
|
patch
|
normal
|
Engine: Cruise
|
|
#9827 |
VOYEUR: mouse behaviour different to the original mouse behaviour
|
dreammaster
|
defect
|
low
|
Engine: Voyeur
|
|
#9966 |
TITANIC: Show version number when starting
|
dreammaster
|
feature request
|
low
|
Engine: Titanic
|
|
#10015 |
TITANIC: Add FastForward buttons for item scrolling
|
dreammaster
|
feature request
|
low
|
Engine: Titanic
|
|
#10105 |
TITANIC: Lift4 floor level is the same as the lift1 level is when riden by the player
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10123 |
TITANIC: External lift level indicator is inconsistent
|
dreammaster
|
feature request
|
normal
|
Engine: Titanic
|
|
#10192 |
TITANIC: Stop on captains wheel does nothing
|
dreammaster
|
defect
|
low
|
Engine: Titanic
|
|
#10280 |
TITANIC: Video block artefacts
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10292 |
TITANIC: Make it easier to see letter for bomb puzzle
|
dreammaster
|
feature request
|
normal
|
Engine: Titanic
|
|
#10552 |
XEEN: Incorrect fx playback for item pickup / level up / fountains.
|
dreammaster
|
defect
|
low
|
Engine: MM: Xeen
|
|
#10640 |
Starship Titanic: Russian version causes crash at start
|
dreammaster
|
defect
|
high
|
Engine: Titanic
|
|
#10891 |
GLK: ALAN2: Child murderer and Inner demons games not supported
|
dreammaster
|
defect
|
normal
|
Engine: GLK
|
|
#11066 |
XEEN: Limited-use objects (potions etc.) don't work as intended
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11333 |
SHERLOCK: RT: Dead end; Virgil never comes back
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#11662 |
Ultima IV: Display karma shortcut
|
dreammaster
|
defect
|
low
|
Engine: Ultima
|
|
#11680 |
GLK: redefinition TRUE and FALSE
|
dreammaster
|
defect
|
normal
|
Engine: GLK
|
|
#11704 |
XEEN: Castle Alamar completely showing on automap
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#12179 |
AGS: Crash in Zak2 startup in common/ptr.h
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12391 |
AGS: Error when starting Until I Have You
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12464 |
AGS: Games with language option defaulting to ScummVM GUI language
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12468 |
AGS: Space Quest - Vohaul Strikes Back - Sewer bug
|
dreammaster
|
defect
|
low
|
Engine: AGS
|
|
#12525 |
AGS: Unknown game variant for ags
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12603 |
AGS: MMM13 crashes after intro
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12752 |
AGS: Game crashing script error when exiting Rosa's notes by clicking offscreen (Blackwell Legacy)
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#14945 |
Orion Burger: Cancel dialogue
|
dreammaster
|
feature request
|
normal
|
Engine: M4
|
|
#6008 |
BACKENDS: Dreamcast - FT/Dig: Crash when subtitles are enabled
|
dwatteau
|
defect
|
normal
|
Port: Dreamcast
|
|
#14500 |
SCUMM: Corrupted DISK03.LEC resource in LRG MONKEY1-EGA
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
|
#463 |
LOOM: Ending scene contains logo
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|
#4483 |
SWORD2: Small graphics glitch
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#4570 |
DOTT: Bernhard's head gets clipped
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#8245 |
ALL: "read_only" flag for the config file
|
eriktorbjorn
|
patch
|
normal
|
--Other--
|
|
#383 |
ALL: savegame slot 81 is save only (old GUI)
|
fingolfin
|
defect
|
low
|
GUI
|
|
#459 |
ZAK256: Graphics messed up
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#466 |
ZAK256: drop slot in san francisco
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#490 |
SaveGame
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#502 |
Indy3VGA256: half bodied and none headed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#586 |
MI2 : unable to enter the protection code
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#615 |
OSX: fullscreen mode VBL sync
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#617 |
FT: Endless(!!) looping
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#633 |
ZAK256: Music does not stop at certain places
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#636 |
FOA: Sophia speaks with Indy's voice
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#655 |
Save game files
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#665 |
"Load" button in F5 menu never becomes available
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#692 |
simon2: bottom is not shown properly
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#701 |
Abort in Cairo if wrong button are pushed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#708 |
I can't load the Game
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#709 |
Strange Sound
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#715 |
docs/specs/char.php broken in ie6
|
fingolfin
|
defect
|
normal
|
Web
|
|
#730 |
ZAK256: Seg. fault after loading save game
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#776 |
MI1: game crashes in scummbar
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#815 |
ALL: CVS build issues
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#857 |
MM: Actor placement slightly off
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#858 |
ZAK: A few issues
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#869 |
ALL: Discrepancy between filters
|
fingolfin
|
defect
|
low
|
Graphics: Scalers
|
|
#983 |
MM(V2) Actor walking through the air
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1096 |
COMI: Incorrect window position
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1152 |
MI2: Overlapping music
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1175 |
SCUMM_NEED_ALIGNMENT detection bogus
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#1243 |
ALL: Sis650 and Full Screen
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
|
#1330 |
Game doesn't even start
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#1357 |
GUI: Switch CD dialog doesn't have Cancel
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1443 |
FOA: Nomads give bad directions.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1532 |
loomcd: speech is played too slow
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1593 |
indy3towns: WARNING
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1732 |
kernel32.dll error in Windows 95
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
|
#1774 |
broken compilation
|
fingolfin
|
defect
|
normal
|
Engine: SAGA
|
|
#1851 |
COMI: GUI positioned incorrectly
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1867 |
CVS version of ScummVM refuses to start the game
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#1881 |
Mac OS X: Savegames in wrong location
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#1883 |
FLAC not detected in Mandrake 10.1
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#1886 |
RISC OS version crashes out with \"Unknown opcode \'0\'!\"
|
fingolfin
|
defect
|
normal
|
Port: RISC OS
|
|
#1937 |
Binocular bit (again!)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1960 |
DIG: Problems with asteroid lander
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2025 |
GCC4/MI2: Value out of bounds (crash)
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|