Opened 3 years ago

Closed 3 years ago

#12603 closed defect (wontfix)

AGS: MMM13 crashes after intro

Reported by: scureuil Owned by: dreammaster
Priority: normal Component: Engine: AGS
Version: Keywords:
Cc: Game:


Maniac Mansion Mania 13

(tested with build windows-x86-64-master-bde92c14, 1-Jun-2021, on Windows 10)

Right after the title screen and short scripted introduction, the game crashes and triggers the ScummVM debugger, with the following error:

Error running function 'room_b':
Error: unexpected data size for WRITELIT op: 8

in "Global script", line 19
from "Room script", line 459

Attachments (2)

mmm13.jpg (131.6 KB ) - added by scureuil 3 years ago.
mmm13-crash.log (1.8 KB ) - added by scureuil 3 years ago.

Download all attachments as: .zip

Change History (4)

by scureuil, 3 years ago

Attachment: mmm13.jpg added

by scureuil, 3 years ago

Attachment: mmm13-crash.log added

comment:1 by scureuil, 3 years ago

Component: --Unset--Engine: AGS

comment:2 by dreammaster, 3 years ago

Owner: set to dreammaster
Resolution: wontfix
Status: newclosed

Confirmed the error also occurs in the upstream AGS interpreter, so it's not a new bug under ScummVM.. the interpreter expects that that the data size be 1, 2, or 4 bytes. I tried various experiments with writing two 32-bit values, just a single one, etc., and in all cases I either got a further error or a stack underflow. So for now I'm going to have to move the game's detection entry to the long term unsupported section.

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