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Results (101 - 200 of 13966)

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Ticket Summary Owner Type Priority Component Version
#5561 ACTIVITY: Circus Stormin' crash Kirben defect normal Engine: SCUMM
#12293 ADL: Hi-Res Adventure #6: The Dark Crystal breaks to debug window eriktorbjorn defect high Engine: ADL
#11232 ADL: Mystery House - 1980's official French version waltervn feature request normal Engine: ADL
#9561 ADL: hires4 detection failed waltervn defect normal Engine: ADL
#4905 AGI (Fan): SQ0 - Ego flickering sev- defect normal Engine: AGI
#11754 AGI (Fan): Space Quest 0 - Replicated - Monolith Ship Bug sluicebox defect normal Engine: AGI
#6237 AGI (fan) SQ0: Ego erased too soon on scene switch m-kiewitz defect normal Engine: AGI
#6415 AGI (fan) SQ0: Regression on Verbs wjp defect normal Engine: AGI
#3004 AGI / Gold Rush: New detection entry sev- defect normal Engine: AGI
#3031 AGI : SQ2 / 2.0F / IBM / priority line bluegr defect normal Engine: AGI
#8662 AGI Entries for compatibility.php sev- patch normal Web
#5523 AGI FAN Beyond the Titanic 2: Crash on Item Viewing bluegr defect high Engine: AGI
#5520 AGI FAN Bob the Farmboy: Background Priority problem bluegr defect normal Engine: AGI
#5522 AGI FAN Bob the Farmboy: Endless loop in outhouse bluegr defect normal Engine: AGI
#5521 AGI FAN Bob the Farmboy: Erroneous cumulation of score bluegr defect normal Engine: AGI
#5526 AGI FAN: Beyond the Titanic 2 - Priority Problem bluegr defect normal Engine: AGI
#6219 AGI FANMADE: conflicting variables and game slowed down SF/buddha_ defect normal Engine: AGI
#6229 AGI FANMADE: function slowing down game bluegr defect normal Engine: AGI
#7035 AGI Fanmade no intro sound m-kiewitz defect normal Engine: AGI
#3573 AGI GR: Input prompt not changing in outhouse bluegr defect normal Engine: AGI
#3571 AGI GR: Jacobs...err, Jerrod's Ladder defect normal Engine: AGI
#3574 AGI GR: Screen updates handled wrong/unfinished sev- defect normal Engine: AGI
#3572 AGI GR: Text wrapping broken on long strings in the mines sev- defect normal Engine: AGI
#4147 AGI GR: Timings not correct sluicebox defect normal Engine: AGI
#5386 AGI LSL1: TAB stops working after restart bluegr defect high Engine: AGI
#3010 AGI Lock up eriktorbjorn defect normal Engine: AGI
#5397 AGI Mother Goose: No text in speech bubble m-kiewitz defect high Engine: AGI
#5398 AGI Mother Goose: White bar in intro bluegr defect high Engine: AGI
#11923 AGI Splatter patterns appear to be incorrect sev- defect high Engine: AGI
#7620 AGI detecting agi mouse sev- feature request normal Engine: AGI
#13414 AGI engine doesn't load invalid GameIDs. bluegr defect low Engine: AGI
#7794 AGI inventory items sev- feature request normal Engine: AGI
#7656 AGI sound volume sev- feature request normal Engine: AGI
#5916 AGI-FANMADE: Nick's Quest hangs ScummVM upon starting bluegr defect normal Engine: AGI
#15000 AGI-FANMADE: V Demo doesn't recognize valid word "ammunition" antoniou79 defect normal Engine: AGI
#3592 AGI-Fanmade: Unknown Game version (Enclosure) SF/buddha_ defect normal Engine: AGI
#8687 AGI256 starting point and information patch normal Engine: AGI
#4787 AGI: (Fan) SQ0 - Sprite (Ego) not erased sev- defect normal Engine: AGI
#5683 AGI: (Fan) SQ0: Animation overdraws some of the text window bluegr defect normal Engine: AGI
#4788 AGI: (Fan) SQ0: Animation overdraws text window sev- defect normal Engine: AGI
#4791 AGI: (Fan) SQ0: Music lost on saving (and loading) sev- defect normal Engine: AGI
#4789 AGI: (Fan) SQ0: Text input field overdraws Text window sev- defect normal Engine: AGI
#4043 AGI: -x option (or loading from launcher) breaks some games sev- defect normal Engine: AGI
#3562 AGI: 2 Player Demo: Can not use the mouse sev- defect normal Engine: AGI
#8619 AGI: AGIPAL Support SF/mthreepwood patch normal Engine: AGI
#3524 AGI: AZERTY keyboard not supported defect normal Engine: AGI
#13336 AGI: Add Full version of Tex McPhilip 3 to detection table digitall feature request normal Engine: AGI
#13337 AGI: Add version 4.0 of GoodMan to detection table digitall feature request normal Engine: AGI
#8599 AGI: Allow mouse use in save / load dialogs sev- patch normal Engine: AGI
#9607 AGI: Animation and timers too fast with OpenGL backend m-kiewitz defect normal Engine: AGI
#4117 AGI: Autosave overwrites save games wjp defect normal Engine: AGI
#7819 AGI: Better error handling for script bugs sev- feature request normal Engine: AGI
#11209 AGI: Black Cauldron (AppleIIgs) - minor save/restore bug ZvikaZ defect low Engine: AGI
#4195 AGI: Black Cauldron Checksum SF/mthreepwood defect normal Engine: AGI
#4612 AGI: Black cauldron save through GMM sev- defect normal Engine: AGI
#4741 AGI: Can't click "cancel" in Save/Restore Game Menu eriktorbjorn defect normal Engine: AGI
#3586 AGI: Character loses final walking position sev- defect normal Engine: AGI
#5430 AGI: Code analysis warnings sev- defect normal Engine: AGI
#9356 AGI: Convert preagi_winnie macros to inline functions SF/mthreepwood patch normal Engine: AGI
#2818 AGI: Crash after restart eriktorbjorn defect normal Engine: AGI
#4582 AGI: Crash when saving fallback-matched game lordhoto defect high Engine: AGI
#10737 AGI: DG: The AGIMouse Adventure (Fan Game) freeze sluicebox defect normal Engine: AGI
#14170 AGI: Donald Duck's Playground: Ducks on title screen don't jump sluicebox defect normal Engine: AGI
#4790 AGI: Ego partly erased in Load/Save thumbnails sev- defect normal Engine: AGI
#3270 AGI: Engine crashes if no game is detected bluegr defect normal Engine: AGI
#3114 AGI: Entering text while screen is shaking sev- defect normal Engine: AGI
#5600 AGI: Erroneous description on King's Quest 2 Amiga detection bluegr defect normal Engine: AGI
#8615 AGI: Extending the number of save slots sev- patch normal Engine: AGI
#10887 AGI: FANMADE: Biri Quest crashes after startup if mouse support enabled ZvikaZ defect normal Engine: AGI
#7010 AGI: Fan - 13th Dsiciple (Unknown version) m-kiewitz defect normal Engine: AGI
#10739 AGI: Fan Game AGI Combat (Beta) missing entry digitall feature request normal Engine: AGI
#10740 AGI: Fan Game AGI Sarien (Demo) missing entry digitall feature request normal Engine: AGI
#10736 AGI: Fan Game Biru Quest triggers an assertion digitall defect normal Engine: AGI
#10738 AGI: Fan Games (Demos) shut down ScummVM raziel- defect normal Engine: AGI
#3689 AGI: Fan(Agent06) - Costume glitch defect low Engine: AGI
#3679 AGI: Fan(Agent06) - Crash on Quit bluegr defect normal Engine: AGI
#3680 AGI: Fan(Agent06) - Graphic errors bluegr defect normal Engine: AGI
#3701 AGI: Fan(Alien Attack) - text window loop bluegr defect normal Engine: AGI
#3682 AGI: Fan(Beyond Titanic 2) - Assertion bluegr defect normal Engine: AGI
#3694 AGI: Fan(Beyond Titanic 2) - Lockup bluegr defect normal Engine: AGI
#3683 AGI: Fan(Bob Farmboy) - Deadend in Logic(?) bluegr defect normal Engine: AGI
#3684 AGI: Fan(Caitlyn's Destiny) - Sprite handling flawed defect low Engine: AGI
#3690 AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?) defect low Engine: AGI
#3697 AGI: Fan(Get Outta SQ) - Graphics messed up m-kiewitz defect low Engine: AGI
#3696 AGI: Fan(Get Outta SQ) - Score is lost on restart bluegr defect normal Engine: AGI
#3695 AGI: Fan(Get Outta SQ): No Word wrapping sev- defect normal Engine: AGI
#3699 AGI: Fan(Hobbits) - Game logic flawed defect low Engine: AGI
#3698 AGI: Fan(Hobbits) - Game stuck after intro defect low Engine: AGI
#3704 AGI: Fan(Kings Quest 2 1/4) - Sprite not erased sev- defect normal Engine: AGI
#8790 AGI: Fanmade Enclosure Screenshots sev- patch normal Screenshots
#8927 AGI: Fix Crash with Apple][ Instruments SF/buddha_ patch normal Engine: AGI
#15059 AGI: Fro quest - crashes on title screen sluicebox defect normal Engine: AGI
#4903 AGI: GR - Crash on start bluegr defect normal Engine: AGI
#10433 AGI: Gold Rush - not detected in nightly build sev- defect normal Engine: AGI
#13280 AGI: Gold Rush being added by the launcher as 'Cracking the Conspiracy (Windows/English) in mass add tag2015 defect normal Engine: AGI
#4261 AGI: Gold Rush! Restart Option differs from original sev- defect low Engine: AGI
#5885 AGI: Goldrush (Apple iigs) Crash bluegr defect normal Engine: AGI
#13910 AGI: Goldrush timing not correct again (regession?) sluicebox defect normal Engine: AGI
#12745 AGI: Groza - Kyrillic(?) font/text problem using Hercules Hires font sev- defect high Engine: AGI
#7026 AGI: IIgs AGI games (or just intros / cutscenes?) run too fast m-kiewitz defect normal Engine: AGI
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