Opened 16 years ago

Closed 15 years ago

Last modified 14 years ago

#3689 closed defect

AGI: Fan(Agent06) - Costume glitch

Reported by: raziel- Owned by:
Priority: low Component: Engine: AGI
Version: Keywords: original
Cc: Game: AGI Fanmade


ScummVM 0.12.0svn (Apr 8 2008 12:13:46) Features compiled in: Vorbis FLAC MP3 zLib MPEG2

After switching clothes with the guard one can (but maybe wasn't intended to?) again climb the ladder to the upper deck. On doing so, the ego changes back to his original clothes and keeps them, later on, the cook is ought to shoot the ego due to not being (disguised as) a guard, but doesn't.

Fanmade AGI game (Agent 06 vs. The Super Nazi/DOS/English)

AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)

Ticket imported from: #1937814. Ticket imported from: bugs/3689.

Attachments (1)

agi-fanmade-1.005 (1.1 KB ) - added by raziel- 16 years ago.
"climb up ladder"

Download all attachments as: .zip

Change History (12)

by raziel-, 16 years ago

Attachment: agi-fanmade-1.005 added

"climb up ladder"

comment:1 by sev-, 16 years ago

Owner: set to SF/buddha_

comment:2 by bluegr, 16 years ago

This sounds more like a bug with the scripts of the original game. If possible, could you try that part of the game with its original interpreter, or other interpreters, line NAGI?

comment:3 by raziel-, 16 years ago

Sorry, NAGI won't build on my system (heh, thats why i use ScummVM) and i don't have an alternate system to check on

But i think you may be right about the original game bug...

comment:4 by raziel-, 16 years ago

Keywords: original added; script removed

comment:5 by raziel-, 16 years ago

Original Game Bug

Tested with DOSBox 0.70 and AGI interpreter v2.936

Ego changes costumes back to normal on using the ladder and after reaching the top ego is erased and AGI throws an error: set.view(_,0): View not loaded. Press ESC to quit.

comment:6 by SF/buddha_, 16 years ago

Owner: SF/buddha_ removed

comment:7 by SF/buddha_, 16 years ago

I'm not currently working on this so I'm putting this back to the pool.

comment:8 by sev-, 16 years ago

Priority: normallow

comment:9 by sev-, 15 years ago

Status: newclosed

comment:10 by sev-, 15 years ago

This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

comment:11 by raziel-, 14 years ago


I'm just adding this comment because the described bahaviour in the original bugreport changed into a crash in the meantime (going up the ladder in disguise). Just because someone has something to work with :-)

For some reason i cannot attach files so i'll only post the stacktrace

Symbol info: Instruction pointer 0x7D462300 belongs to module "scummvm" (PowerPC) Symbol: _ZN3Agi9AgiEngine7lSetCelEPNS_7VtEntryEi + 0x104 in section 8 offset 0x00235134

Stack trace: _ZN3Agi9AgiEngine7lSetCelEPNS_7VtEntryEi()+0x104 (section 8 @ 0x235134) _ZN3Agi9AgiEngine6setCelEPNS_7VtEntryEi()+0x8C (section 8 @ 0x235340) _ZN3Agi9AgiEngine7setLoopEPNS_7VtEntryEi()+0xA8 (section 8 @ 0x235550) _ZN3Agi9AgiEngine15updateViewtableEv()+0x1F8 (section 8 @ 0x236208) _ZN3Agi9AgiEngine14interpretCycleEv()+0x268 (section 8 @ 0x2425c8) _ZN3Agi9AgiEngine8playGameEv()+0x308 (section 8 @ 0x2428f8) _ZN3Agi9AgiEngine7runGameEv()+0x2DC (section 8 @ 0x242d34) _ZN3Agi9AgiEngine2goEv()+0x78 (section 8 @ 0x239074) _ZN3Agi7AgiBase3runEv()+0x5C (section 8 @ 0x20bd30) _Z7runGamePK14PluginSubclassI10MetaEngineER7OSystemRKN6Common6StringE()+0x7E4 (section 8 @ 0xe104) scummvm_main()+0x780 (section 8 @ 0xed6c) main()+0x98 (section 8 @ 0x9de4) native kernel module newlib.library.kmod+0x00001f44 native kernel module newlib.library.kmod+0x00002b90 native kernel module newlib.library.kmod+0x00002d54 _start()+0x170 (section 8 @ 0x170) native kernel module dos.library.kmod+0x0001b524 native kernel module kernel+0x0003cd50 native kernel module kernel+0x0003cdd0

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