Opened 15 years ago
Closed 14 years ago
Last modified 14 years ago
#3562 closed defect (wontfix)
AGI: 2 Player Demo: Can not use the mouse
|Reported by:||SF/metafox||Owned by:||sev-|
You can use the keyboard just fine to control both characters, but you can not use the mouse.
The game gives a "No player selected!" error after entering the player names.
Tested with 0.12.0 SVN (Jan 17 2008) Win32.
Ticket imported from: #1873349. Ticket imported from: bugs/3562.
Change History (5)
comment:1 by , 15 years ago
comment:2 by , 15 years ago
|Summary:||2 Player Demo: Can not use the mouse → AGI: 2 Player Demo: Can not use the mouse|
comment:3 by , 15 years ago
Looking at the AGI Mouse tutorial at http://agisci.classicgaming.gamespy.com/am-prgov.shtml it seems one has to use the move.obj.v-command to move the ego around but looking at the game's source code using WinAGI I can't find any move.obj.v command calls that would use the mouse variables v28 and v29 (mouse_x and mouse_y respectively). Weird... or then I just missed something...
And as a sidenote I can't change the player in ScummVM (It should change using the insert-key. Tried both of the two insert-keys on my keyboard, the one on the numpad and the one not on the numpad). Probably an unrelated keyhandling issue though...
comment:4 by , 14 years ago
This game is designed in a way which prevents from using the mouse. Closing.
comment:5 by , 14 years ago
|Status:||new → closed|
I just tried the game with the included executable. The "No player selected!" error is in the game with the included executable too, so it's just the mouse control that's not accurate in ScummVM.