#181 |
CD Music problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#184 |
MI1 crashes after the initial credits.
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#185 |
sounds when entering rooms
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#186 |
scrolling bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#188 |
indy 4 crash at start
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#189 |
vertical shaking effects
|
SF/ender
|
defect
|
normal
|
Graphics
|
|
#190 |
Extract.exe crashed on wrong filename.
|
SF/ender
|
defect
|
normal
|
Tools
|
|
#193 |
music tempo
|
SF/ender
|
defect
|
normal
|
Audio
|
|
#194 |
interpolated graphics modes
|
SF/ender
|
defect
|
normal
|
Graphics: Scalers
|
|
#195 |
VC++ Win32 compilation w/ mixer.cpp
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#196 |
LOOM: Bobbin walks backwards
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#199 |
Savegame menu
|
SF/ender
|
defect
|
normal
|
GUI
|
|
#200 |
MI2: Verbs shadows missing
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#203 |
Crash in Loom
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#204 |
Linux midi
|
SF/ender
|
defect
|
low
|
Port: Linux
|
|
#205 |
debugging
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#214 |
Sound effects play all wrong
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#216 |
Script race in mystery vortex
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#217 |
crashing in room 215
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#218 |
descumm doesn't work --- unportable C code?
|
SF/ender
|
defect
|
normal
|
Tools
|
|
#219 |
No screen updating
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#221 |
No music while credits
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#222 |
Credits are frozen (SAM&MAX)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#223 |
I have got to wait until talking ends (SAM&MAX)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#224 |
Mouse cursor is not updated (Act 2)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#225 |
ScummVM full screen without -f
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#227 |
Animations aren't showing correctly
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#229 |
You don't load the correct files?
|
SF/ender
|
defect
|
low
|
Engine: AGOS
|
|
#230 |
Sam & Max out of memory on Linux
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#231 |
wrong define in readme.txt
|
SF/ender
|
defect
|
normal
|
Documentation
|
|
#232 |
EPAL resource ?
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#234 |
Loom CD Audio won't play with MAD on
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#236 |
Zak256 hangs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#237 |
F5 does not work
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#238 |
Soundsystem stops under Windows XP
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#239 |
plank by the Scumm Bar kitchen
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#241 |
MI2 crash
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#242 |
sam&max freeze during bumpusville sing
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#243 |
(554619) sam and max problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#248 |
(554619) sam and max problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#252 |
Music Tempo: again...
|
SF/ender
|
defect
|
normal
|
Port: BeOS
|
|
#254 |
Garbage between scenery and verbs.
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#256 |
ZAK256: characters walk wrong in labyrin
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#257 |
ZAK256: missing markings
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#258 |
DOTT: Inventory items not changing name
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#259 |
Simon CD does not work
|
SF/ender
|
defect
|
normal
|
Engine: AGOS
|
|
#260 |
Fixed black lines on distaff in Loom
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#265 |
Sound effect plays when entering a room
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#266 |
SAM: Inventory icon appears centered
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#268 |
No mp3 audio track support in CD version
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#271 |
Super Fast Mode crashes
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#272 |
odd behaviour in Super Fast Mode
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#277 |
Monkey Head @ Monkey Island
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#278 |
zak256 is NOT completable!
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#279 |
SAM: Talking
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#282 |
DOTT: Overlaping music
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#287 |
Indy 4 - IQ-Points
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#288 |
Missing moving graphic
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#289 |
Simon 1 Dos -> 1641.VGA
|
SF/ender
|
defect
|
high
|
Engine: AGOS
|
|
#290 |
LOOM: Loom animation
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#292 |
no digital sounds in MI2
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#294 |
ZAK256: Using the Yak
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#295 |
Dreamcast SCUMMVM - Save Problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#296 |
simon (.voc) still does not work :(
|
SF/ender
|
defect
|
normal
|
Engine: AGOS
|
|
#297 |
Music transitions during fast mode
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#299 |
SAM: Endless loop when triggering alarm
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#300 |
SAM: Music dies after Intro
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#302 |
Sound unsynced : Hogie on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#303 |
Sound unsynced : Bernard on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#304 |
Sound unsynced : Laverne on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#305 |
ZAK256: Broken Fuse on mars
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#306 |
Cannot compile scummvm with GCC 3.1
|
SF/ender
|
defect
|
normal
|
Port: Linux
|
|
#307 |
simon1dos: linux path case sensitive bug
|
SF/ender
|
defect
|
low
|
Engine: AGOS
|
|
#308 |
ScummVM crashes before game loading game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#309 |
DC: German version of MI1 doesn't start!
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#310 |
No file menu on Casio BE300 (save/load)
|
SF/ender
|
defect
|
normal
|
Port: WinCE
|
|
#311 |
MI2: Voodoo Elevator Lock Up (PocketSCUMM?)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#312 |
DOTT crashes when adding soap
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#313 |
FOA: Crash at Cretan ruin
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#314 |
DOTT : Cannot part objects
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#315 |
DOTT : Maniac Mansion Sub Game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#321 |
Ctrl-Z <> Ctrl-Y
|
SF/ender
|
defect
|
normal
|
GUI
|
|
#327 |
game freezes, claims device is in use
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#329 |
Error on Monkey Island addMessageToStack
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#330 |
Declaration Bug in Script_v1.cpp
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#332 |
SIMON: Can\'t get simon to work
|
SF/ender
|
defect
|
normal
|
Engine: AGOS
|
|
#335 |
Random lockups when loading bad games
|
SF/ender
|
defect
|
high
|
Port: Win32
|
|
#345 |
Zak256: Leslie's CashCard
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#351 |
LOOMCD: Game crashes (uncompletable)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#352 |
SAM: Can't get past fishmagnet screen
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#354 |
ZAK256: crash near Mars hostel door
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#355 |
walk in cave (in the labyrinth) loomcd
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#356 |
get back if you can (loomcd)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#357 |
select me if you can (loomcd)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#363 |
a test
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#364 |
this is another test
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#365 |
Yet Another Test (Tm(
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#369 |
Sam & Max: "film noir mode"-related bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#370 |
MI1VGA: freeing Otis
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#374 |
LOOM wrong pathfinding in latest cvs
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|