Opened 18 years ago

Closed 18 years ago

Last modified 18 years ago

#230 closed defect (worksforme)

Sam & Max out of memory on Linux

Reported by: (none) Owned by: SF/ender
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Sam and Max

Description

Sam & Max (Italian CD-ROM version) out of memory on Linux.
Every time a new icon/location appears on the map (for
example, "The largest ball of twine" or "World of
fish") the game immediately crashes, with the following
message:

WARNING: o6_roomops:180: partially unimplemented!
Loading room 10
IMuseInternal::findTag failed finding sound 10
IMuseInternal::findTag failed finding sound 10
Loading room 10
WARNING: stub unkScreenEffect5(0)!
WARNING: o6_roomops:180: partially unimplemented!
Error: Out of memory while allocating 360368384!

I tested it on the latest CVS (ScummVM 0.2.0 devel
Built on May 5 2002 16:12:01) compiled under Linux
Mandrake 7.2 and the latest pre-compiled snapshot, with
the same result.

The save game I've attached lets you play normally,
until you look at the fish shaped magnet in the inventory.

Ticket imported from: #553048. Ticket imported from: bugs/230.

Change History (6)

comment:1 by SF/ender, 18 years ago

It sounds likely this is a state bug. Will look into it.

comment:2 by SF/ender, 18 years ago

Owner: set to SF/ender

comment:3 by SF/ender, 18 years ago

I cannot replicate this.

Does it happen if you start a game from scratch, or only if
you load a game saved before.. say... a few days ago?

comment:4 by SF/cescuz, 18 years ago

This bug occurs in any case, if I load a saved game, and if
I start a new game.

comment:5 by SF/ender, 18 years ago

I'm closing this. It's likely your CVS tree is corrupt, try
a clean checkout. Nobody else can replicate this.

comment:6 by SF/ender, 18 years ago

Resolution: worksforme
Status: newclosed
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