Opened 17 years ago

Closed 17 years ago

Last modified 12 months ago

#238 closed defect (invalid)

Soundsystem stops under Windows XP

Reported by: SF/th3d4rk Owned by: SF/ender
Priority: normal Component: Port: Win32
Keywords: Cc:


When i try to play a game with -enull on windows cause
i want to hear MP3 music and i start scummvm the
sounde mute. i had to press pause/play to continue
playing mp3 and if i change to the scummvm-task it's
mute again. dunno know if it's only happen with
mediplayer cause dont using other player

Soundblaster Live! (current XP driver)

the unbelievable is that it happen with any -e option

Ticket imported from: #554117. Ticket imported from: bugs/238.

Change History (3)

comment:1 by SF/ender, 17 years ago

This is caused by the initilisation of SDL_AUDIO, which
happens regardless of the music engine (audio is still
enabled for sound effects).

There is not plan to alter this at the moment, although I
will see if I can ask SDL to init music as wavonly or in
DirectSound corperative mode.

Closing as it's not a real bug. It will either work if I
find a way to get SDL to do so, or it won't if I cant or
don't have time ;)

comment:2 by SF/ender, 17 years ago

Owner: set to SF/ender
Resolution: invalid
Status: newclosed

comment:3 by digitall, 12 months ago

Component: --Unset--Port: Win32
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