Opened 17 years ago

Closed 17 years ago

Last modified 7 months ago

#218 closed defect (invalid)

descumm doesn't work --- unportable C code?

Reported by: SF/divide Owned by: SF/ender
Priority: normal Component: Tools
Keywords: Cc:
Game:

Description

Are the descumms working? I tried descumm5
against mi1, descumm6 against dott, and both
say 'Unknown script type!' Maybe there is a
non-portability bug in the source, because it
complaints about multi-character character
constants during the compilation. Are such
constants supported by ANSI (or at least GNU)
C?

Or maybe I just call descumm in a wrong way,
but I tried it with all the lfls and lecs, with
same effects.

Ticket imported from: #551962. Ticket imported from: bugs/218.

Change History (3)

comment:1 Changed 17 years ago by SF/ender

Owner: set to SF/ender
Resolution: invalid
Status: newclosed

comment:2 Changed 17 years ago by SF/ender

You need to run descumm against EXTRACTED scripts, not
against whole data files.

Scripts can be extracted with either ScummREV under Windows
or Wine - or by creating a 'dumps' directory in your game
directory and waiting for scummvm to dump the script files
manually.

These type of questions are best asked in the mailing list
or forums, please don't file a bug unless you've checked
your usage first.

comment:3 Changed 7 months ago by digitall

Component: Tools
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